Key Insights

Highlights

Success Rate

100% trial completion (above average)

Clinical Risk Assessment

Based on trial outcomes

Moderate Risk

Score: 50/100

Termination Rate

0.0%

0 terminated out of 33 trials

Success Rate

100.0%

+13.5% vs benchmark

Late-Stage Pipeline

0%

0 trials in Phase 3/4

Results Transparency

13%

2 of 16 completed with results

Key Signals

2 with results100% success

Data Visualizations

Phase Distribution

29Total
Not Applicable (28)
P 2 (1)

Trial Status

Completed16
Unknown8
Not Yet Recruiting4
Recruiting4
Active Not Recruiting1

Trial Success Rate

100.0%

Benchmark: 86.5%

Based on 16 completed trials

Clinical Trials (33)

Showing 20 of 20 trials
NCT06957392Not ApplicableRecruitingPrimary

Mechanisms and Interventions of Social Reward on Cognitive Control in Internet Gaming Disorder

NCT07718763Not ApplicableNot Yet RecruitingPrimary

Virtual Reality Exercise for Young Adults at Risk of Digital Gaming Addiction

NCT07344142Not ApplicableCompleted

Improving Digital Wellbeing in Saudi Adolescents

NCT07590180RecruitingPrimary

Neurotrophic Factors, Impulsivity, and Reward Sensitivity in Children With Internet Gaming Disorder

NCT06098807Not ApplicableCompletedPrimary

Family Centered Treatment for Problematic Gaming and Excessive Screen Use

NCT06018922Not ApplicableCompleted

Psychological Therapy for Gaming Disorder

NCT05328596Not ApplicableNot Yet RecruitingPrimary

CBT Treatment for Internet Gaming Disorder

NCT06821373Not ApplicableRecruitingPrimary

Chatbot Intervention to Reduce Common Digital Addictions, Sedentary Behaviors and Mental Distress Among Adolescents

NCT06759051Not ApplicableNot Yet RecruitingPrimary

Targeted TDCS Intervention for Internet Gaming Disorder

NCT06634498Not ApplicableRecruitingPrimary

The Effect of Repetitive Transcranial Magnetic Stimulation for Internet Gaming Disorder

NCT05917977Not ApplicableActive Not RecruitingPrimary

Collective Motivational Interviewing (CMI) for Adolescents With Internet Gaming Disorder

NCT06582979Not ApplicableNot Yet RecruitingPrimary

Effect of Computer-Based Game and HIIT Towards Symptoms, Executive Function and Neuroplasticity in Teens with IGD

NCT05927883Not ApplicableCompletedPrimary

Efficacy of Indigenously Adapted Cognitive Behavioral Therapy for Reducing Gaming Addiction Among Adolescents

NCT06063642Not ApplicableCompletedPrimary

Neurofeedback for Internet Gaming Addiction

NCT06165549Not ApplicableCompletedPrimary

Light Therapy for Internet Gaming Disorder

NCT04631523CompletedPrimary

Investigation of the Relationship Between Internet Gaming Disorder and Sensorimotor Functions in Adolescents

NCT05506384Not ApplicableCompleted

Treatment Study for Problematic Gaming and Gambling

NCT05479344Not ApplicableCompleted

My Journey: A Brief Contextual Behavioural Intervention Based on Meaning and Connection

NCT05632471Not ApplicableUnknownPrimary

The Effect of Web-based Education Given to Parents on Children's Internet Gaming Disorder

NCT04068064Not ApplicableCompletedPrimary

Emotional Association Bias Modification Training in Individuals With IGD

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