Efficacy of Indigenously Adapted Cognitive Behavioral Therapy for Reducing Gaming Addiction Among Adolescents
1 other identifier
interventional
60
1 country
1
Brief Summary
Research evidence identified internet gaming as an emerging problem in youth across the globe and a lot of interventions are being used for managing gaming and associated psychological problems considering cultural aspects. Therefore, the present study aims at investigating the efficacy of Indigenously adapted cognitive behavior therapy for internet gaming addiction among Pakistani Youth. For this purpose, adolescents enrolled in 8th-12th grades in elementary and higher secondary schools in twin cities of Pakistan. Adolescents who scored high on Internet gaming disorder in screening will be included in the study and further detailed investigation will be completed by administering semi-structured Clinical Interviews, Coping inventory, self-control, and social connectedness. Participants will be divided into 2 groups i.e. experimental and control groups.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Oct 2023
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
June 23, 2023
CompletedFirst Posted
Study publicly available on registry
July 3, 2023
CompletedStudy Start
First participant enrolled
October 2, 2023
CompletedPrimary Completion
Last participant's last visit for primary outcome
November 23, 2023
CompletedStudy Completion
Last participant's last visit for all outcomes
June 30, 2024
CompletedAugust 7, 2024
August 1, 2024
2 months
June 23, 2023
August 6, 2024
Conditions
Outcome Measures
Primary Outcomes (1)
Internet Gaming Disorder Scale - short form
Screening tool for internet gaming addiction based on DSM-5 criteria; Minimum score will be 9 and maximum score will be 45. Cutoff score is 25.
1 year
Secondary Outcomes (1)
Brief Self-Control Scale
1 year
Study Arms (3)
Intervention group
EXPERIMENTALAdolescents who scored high on IGD-SF-9. The group will be given IACBTGA
Intervention group with Parental Psycho-education
ACTIVE COMPARATORAdolescents who scored high on IGD-SF-9, parents of adolescents will also be added in intervention and CBT based psycho-education will be provided to parents and adolescents will be provided IACBTGA.
Control
NO INTERVENTIONThis group will not be given no intervention
Interventions
IACBTGA will be comprised of 8 weekly sessions. Cognitive and behavioral strategies will be provided in sessions
Eligibility Criteria
You may qualify if:
- Adolescents ranging from 13 - 19 years (WHO, 2013) enrolled in an educational institute in the vicinity of the Federal capital area
- Playing Internet offline/online games.
- Excessive users who play more than 5-8 hours per day,40 hours per week will be included.
- Playing games for at least the past year.
- No history of major illness or any other psychological disorder.
You may not qualify if:
- Diagnosed prior for any mental or psychological disorder.
- Receiving any psychotherapy or medication for any particular disorder
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Bahria University
Islamabad, Islamabad, 44000, Pakistan
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- DOUBLE
- Who Masked
- PARTICIPANT, OUTCOMES ASSESSOR
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Principal Investigator
Study Record Dates
First Submitted
June 23, 2023
First Posted
July 3, 2023
Study Start
October 2, 2023
Primary Completion
November 23, 2023
Study Completion
June 30, 2024
Last Updated
August 7, 2024
Record last verified: 2024-08
Data Sharing
- IPD Sharing
- Will not share