NCT06458452

Brief Summary

Virtual Reality based training modulues have become a part of simulation based medical education and are nowadays used for undergraduate and postgraduate level training of healthcare professionals.In parallel to the advancements in Artificial Intelligence technology voice regotnition has the potential to be used as an interfeace during game play .The aim of this study is whether game interface with Artificial Intelligence based voice regognition may elevate the level of immersion during the use of Virtual Reality based serious gaming for Advanced Cardiac Life Support Training.

Trial Health

57
Monitor

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Trial has exceeded expected completion date
Enrollment
67

participants targeted

Target at P50-P75 for not_applicable

Timeline
Completed

Started May 2024

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
recruiting

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

Study Start

First participant enrolled

May 31, 2024

Completed
3 days until next milestone

First Submitted

Initial submission to the registry

June 3, 2024

Completed
10 days until next milestone

First Posted

Study publicly available on registry

June 13, 2024

Completed
1 month until next milestone

Primary Completion

Last participant's last visit for primary outcome

July 17, 2024

Completed
14 days until next milestone

Study Completion

Last participant's last visit for all outcomes

July 31, 2024

Completed
Last Updated

June 13, 2024

Status Verified

June 1, 2024

Enrollment Period

2 months

First QC Date

June 3, 2024

Last Update Submit

June 12, 2024

Conditions

Keywords

Virtual RealityAdvanced Cardiac Life SupportArtificial IntelligenceVoice RecognitionSerious Gaming

Outcome Measures

Primary Outcomes (1)

  • Comparison of two groups' performance scores

    The participants of two groups will complete a Virtual Reality based exam for performance scoring

    Up to 4 weeks

Secondary Outcomes (1)

  • Level of immersion during game play

    Up to 4 weeks

Study Arms (2)

Game Interaction with Voice Recognition (Group VG)

ACTIVE COMPARATOR

Group VG participants will use AI driven Voice Recognition as game controller interface.

Other: Using Virtual Reality based serious gaming module for Advanced Cardiac Life Support

Game Interaction with VR Controllers (Group CG)

ACTIVE COMPARATOR

Group CG participants will use hand held VR controllers as game controller interface.

Other: Using Virtual Reality based serious gaming module for Advanced Cardiac Life Support

Interventions

Group VG will use Artificial Intelligence driven Voice Recognition as an interface for game control whereas Group CG will only use hand held Virtual Reality controllers as an interface for game control

Game Interaction with VR Controllers (Group CG)Game Interaction with Voice Recognition (Group VG)

Eligibility Criteria

Age20 Years - 22 Years
Sexall
Healthy VolunteersYes
Age GroupsAdult (18-64)

You may qualify if:

  • Volunteering for the study
  • Aged between 20-22 years,
  • Being a student in the fourth semester (Spring Semester 2023-2024) of Acibadem Mehmet Ali Aydinlar University Vocational School Anesthesiology Program

You may not qualify if:

  • No prior Adavanced Cardiac Life Support training,
  • History of Virtaul Reality induced motion sickness,
  • Medical conditions such as vertigo attacks
  • Using medications causing vertigo-like symptoms

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Acibadem Mehmet Ali Aydinlar University CASE Simulation Center

Istanbul, Turkey (Türkiye)

RECRUITING

Related Publications (1)

  • Kitapcioglu D, Aksoy ME, Ozkan AE, Usseli T, Cabuk Colak D, Torun T. Enhancing Immersion in Virtual Reality-Based Advanced Life Support Training: Randomized Controlled Trial. JMIR Serious Games. 2025 Feb 14;13:e68272. doi: 10.2196/68272.

MeSH Terms

Interventions

Advanced Cardiac Life Support

Intervention Hierarchy (Ancestors)

Cardiopulmonary ResuscitationResuscitationEmergency TreatmentTherapeuticsLife Support CarePatient CareHealth ServicesHealth Care Facilities Workforce and Services

Study Officials

  • Dilek Kitapcioglu, MD

    Acibadem University

    PRINCIPAL INVESTIGATOR

Central Study Contacts

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
SINGLE
Who Masked
PARTICIPANT
Masking Details
Fourth semester students of Vocational School of Anaesthesiology
Purpose
OTHER
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Assist Prof Dr

Study Record Dates

First Submitted

June 3, 2024

First Posted

June 13, 2024

Study Start

May 31, 2024

Primary Completion

July 17, 2024

Study Completion

July 31, 2024

Last Updated

June 13, 2024

Record last verified: 2024-06

Data Sharing

IPD Sharing
Will not share

Locations