Study Stopped
Major changes to protocol (new study design and comparator)
Decreasing REcurrent Pain and Anxiety in Medical Procedures With a Pediatric Population: Trial
DREAM-T
1 other identifier
interventional
N/A
1 country
1
Brief Summary
Children with burn injuries experience severe pain intensity during medical procedures despite the increasing doses of analgesics. Current guidelines on pediatric procedural pain management recommend the combination of non-pharmacological and pharmacological interventions to enhance pain management and decrease the numerous side effects of analgesics. Virtual reality (VR) has gained growing consideration as a non-pharmacological method as it engages multiple senses and allows interactions with a virtual world. Oculus Rift ® is a new technology in VR that provides more immersiveness, at a relatively low cost, and could probably improve the management of pain and anxiety in burn care. It also has the potential, with appropriate custom software designed for burn pediatric patients, to reduce the cybersickness symptoms (nausea, dizziness) associated with VR. To the knowledge of the investigators, none of the pediatric hospitals across Canada have tested VR as a method of pain and anxiety management in children with burn injuries. Overall hypotheses: VR distraction via Oculus Rift ® could be an effective method to relieve pain, and anxiety, as well as a less traumatizing hospital experience, while promoting a more humanistic care environment by combining new technologies (VR via Oculus Rift ®) to standard analgesic interventions administered to these children. The expected results will have a direct effect on physical (pain) and psychological (anxiety, pain memories) health of the child. In addition, clinical implications may include other indicators of quality of care and economic benefits such as a wider range of motion of burned limbs and reduction in dosage of opioids and anxiolytic drugs administered.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
Started May 2018
Typical duration for not_applicable pain
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
October 25, 2016
CompletedFirst Posted
Study publicly available on registry
October 27, 2016
CompletedStudy Start
First participant enrolled
May 1, 2018
CompletedPrimary Completion
Last participant's last visit for primary outcome
December 1, 2019
CompletedStudy Completion
Last participant's last visit for all outcomes
June 1, 2020
CompletedMay 18, 2018
May 1, 2018
1.6 years
October 25, 2016
May 15, 2018
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Mean Pain Score
Numerical Rating Scale (NRS) ranging from 0 to 10; 0=no pain to 10=pain as bad as it could be
T2: 10 minutes within the session (immediately after the first sequence of the session); T3: 20 minutes within the session (immediately after the second sequence of the session)
Secondary Outcomes (9)
Pain Experience
T2: 10 minutes within the session (immediately after the first sequence of the session); T3: 20 minutes within the session (immediately after the second sequence of the session)
Expected Anxiety
Baseline (T1)
Experienced Anxiety
T2: 10 minutes within the session (immediately after the first sequence of the session); T3: 20 minutes within the session (immediately after the second sequence of the session)
Satisfaction Level
T4: 30 minutes after the procedure
Side Effects
T4: 30 minutes after the procedure
- +4 more secondary outcomes
Study Arms (2)
Standard pharmacological treatment
ACTIVE COMPARATORStandard pharmacological treatment (including Morphine) according to the unit's protocol and adjusted to each participant's age, weight and condition by the anesthetist and pain clinic nurse.
VR distraction via Oculus Rift
EXPERIMENTALIn addition to standard pharmacological treatment, Virtual reality distraction through the use of Oculus Rift® will be used as the experimental intervention.
Interventions
In addition to standard pharmacological treatment, Virtual reality distraction through the use of Oculus Rift® will be used as the experimental intervention. The Oculus Rift (Consumer version) is made of two Oled panels with a resolution of 1200p running at 90Hz. It has very effective 360 degree positional tracking and integrated 3D audio. These combine to produce a high level of immersion, with high photorealism while maintaining the low latency necessary to induce presence and prevent cybersickness. The child, depending on the burn site, will have the opportunity to interact with the game. Video games, approved by healthcare professionals with extensive experience in pediatrics, will be adapted for children and tailored to minimize cyber sickness.
As per unit's protocol
Eligibility Criteria
You may qualify if:
- suffer from a burn injury requiring wound dressing change or physiotherapy
- presence of a consenting parent who can understand, read and write either French or English
You may not qualify if:
- requiring intensive care
- having a diagnosed cognitive impairment
- are unconscious or intubated during dressing change or physiotherapy
- suffer from epilepsy (considering the nature of the intervention)
- allergic to opioids or other analgesics used for standard pharmacological treatment
- having burn injuries on the face preventing the use of the Oculus Rift headset
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
CHU Ste. Justine
Montreal, Quebec, H3T 1C4, Canada
MeSH Terms
Conditions
Interventions
Condition Hierarchy (Ancestors)
Intervention Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Sylvie Le May, PhD
St. Justine's Hospital
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- TREATMENT
- Intervention Model
- CROSSOVER
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Principal Investigator
Study Record Dates
First Submitted
October 25, 2016
First Posted
October 27, 2016
Study Start
May 1, 2018
Primary Completion
December 1, 2019
Study Completion
June 1, 2020
Last Updated
May 18, 2018
Record last verified: 2018-05