NCT03680625

Brief Summary

Background: Outpatient pediatric orthopedic procedures such as percutaneous pins removal and sutures are considered painful and generate significant stress and anxiety in children. However, given their short duration and the need for a quick turnover in outpatient clinics, there are very few interventions aimed at relieving pain, stress and anxiety related to these procedures. Neither simple analgesia nor topical anesthetics proved effective for procedural pain reduction with this population. Moreover, narcotics and procedural sedation do not appear to be feasible alternatives as they require surveillance, prolonging visit to the outpatient clinic and generating several undesired side effects. Therefore, it would be imperative to explore non-pharmacological pain management methods as they require minimal preparation and do not usually generate any side effects. Aim: To examine the effect of virtual reality (VR) compared to passive distraction, on pain, stress, anxiety and memory of pain in children undergoing a percutaneous pin removal procedure or sutures in an outpatient orthopedic clinic. Hypothesis: VR distraction provides better pain relief during percutaneous pin removal procedures or sutures than passive distraction, in children from 7 to 21 years old. Methods: The study will be a prospective randomized controlled trial with parallel groups. Children from 7 to 21 years old, visiting the clinic for follow up and percutaneous pin removal procedure or sutures, accompanied by a parent or legal guardian will be recruited. The experimental group will receive a VR distraction through a head-mounted Oculus Quest® and the control group will receive passive distraction through watching a video on an iPad®. The primary outcome will be the mean pain score after the procedure (self-report of pain level during the procedure) measured by the Numerical Rating Scale (NRS). Anxiety will be measured by the Child Fear Scale (CFS) and stress will be measured using level of salivary Alpha-Amylase before and 10-min after the procedure. Memories of pain and anxiety will be measured one week after the procedure using the same scales (NRS and CFS). The investigators aim to recruit 188 children. Discussion: The investigators believe that results of this study will allow to improve pain, stress and anxiety management practices in this orthopedic clinic by showing that non-pharmacological interventions can be done, at very low cost, to improve the experience of the child undergoing these painful procedures through an innovative and more humanistic approach.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
188

participants targeted

Target at P75+ for not_applicable

Timeline
Completed

Started Jun 2019

Longer than P75 for not_applicable

Geographic Reach
1 country

3 active sites

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

July 10, 2018

Completed
2 months until next milestone

First Posted

Study publicly available on registry

September 21, 2018

Completed
9 months until next milestone

Study Start

First participant enrolled

June 14, 2019

Completed
3.3 years until next milestone

Primary Completion

Last participant's last visit for primary outcome

October 14, 2022

Completed
11 days until next milestone

Study Completion

Last participant's last visit for all outcomes

October 25, 2022

Completed
Last Updated

October 27, 2022

Status Verified

October 1, 2022

Enrollment Period

3.3 years

First QC Date

July 10, 2018

Last Update Submit

October 25, 2022

Conditions

Keywords

Virtual realityImmersive distractionVirtual worldVirtual environmentPassive distractionProcedural painProcedural anxietyAcute painPain managementAnxietyChildren, ChildKid, KidsPediatric, PediatricsYoung childrenOrthopedicsKirschner wire, K pinBone wiresPercutaneous pinsNon-pharmacologicalClinical ResearchNursing PracticeUser-computer interfacePediatric NursingHospital, PediatricSuturesStress

Outcome Measures

Primary Outcomes (2)

  • Pain intensity

    self-report of pain level during the procedure assessed using the Numerical Rating Scale (NRS) ranging from 0 to 10; 0=no pain to 10=pain as bad as it could be.

    T1, immediately after the procedure.

  • Anxiety level

    Children's Fear Scale (CFS)(0-4)

    T0, before the procedure (baseline); T1, immediately after the procedure.

Secondary Outcomes (9)

  • Presence in the game

    T1, immediately after the procedure

  • Stress

    T0, before the procedure (baseline); T1, immediately after the procedure.

  • Parents' and children's satisfaction levels

    T1, immediately after the procedure

  • Healthcare professionals' satisfaction level

    An average of one year after the beginning of the study (mid-recruitement)

  • Analgesic requirement

    T1, immediately after the procedure

  • +4 more secondary outcomes

Study Arms (2)

Passive Distraction

ACTIVE COMPARATOR

The child will watch a video on an iPad® during the pin removal procedure and/or removal of sutures.

Device: Passive Distraction

Virtual Reality Distraction

EXPERIMENTAL

The child will visualize and interact with the virtual environment using an Oculus Quest® head-mounted device throughout the pin removal procedure and/or removal of sutures.

Device: Virtual Reality Distraction

Interventions

Patients in this group will be offered an iPad® showing a video while they will undergo their pins' removal and/or removal of sutures. There will be videos appropriate for each age group. The child can choose from the videos presented on the iPad® and start watching 5 minutes before the beginning of the procedure to assure similar preparation for both groups.

Passive Distraction

Patients in this group will be offered virtual reality distraction through the use of Oculus Quest® while they undergo their pins' removal and/or removal of sutures. VR produces a high level of immersion, with high photorealism while maintaining the low latency necessary to induce presence and prevent cybersickness symptoms such as nausea, vomiting, headache. The videogame was developed by our team with three levels of difficulty, and approved by pediatric healthcare professionals. The game, oculus head-mounted device and computer will be available in the procedure room and ready for immediate use. The head-mounted device will be adjusted to the head of the child before any procedure and a period of 5 minutes will be allotted prior to pin and/or suture removal in order for the child to get acquainted with the game and immersed in the virtual environment.

Virtual Reality Distraction

Eligibility Criteria

Age6 Years - 21 Years
Sexall
Healthy VolunteersNo
Age GroupsChild (0-17), Adult (18-64)

You may qualify if:

  • Requiring a percutaneous pins and/or sutures removal procedure,
  • Accompanied by a consenting parent or legal guardian who can understand, read and write either French or English.

You may not qualify if:

  • Having a diagnosed cognitive impairment preventing them from interacting with the games or answering questions related to pain, anxiety, and pain memory,
  • Have a diagnosis of epilepsy or any other condition precluding them from playing a virtual reality game,
  • Cannot be in a sitting or semi-upright sitting position (Fowler's position) during the procedure as the game in the virtual reality group requires an angle of at least 45 degrees for head-tracking.

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (3)

St. Justine's Hospital

Montreal, Quebec, H1T 3C5, Canada

Location

Shriners Hospitals for Children

Montreal, Quebec, H4A 0A9, Canada

Location

Montreal Children's Hospital of the MUHC

Montreal, Quebec, H4A 3J1, Canada

Location

Related Publications (2)

  • Guingo E, Debeurme MH, Dos Santos RP, Addab S, Rainville P, Bouchard S, Chougui K, Tsimicalis A, Nault ML, Ducruet T, Ledjiar O, Noel M, St-Arneault K, Cotes-Turpin C, Hung N, Ouimet P, Parent S, Gardner J, Bernstein M, Le May S. Efficacy of Virtual Reality vs. Tablet Games for Pain and Anxiety in Children Undergoing Bone Pins Removal: Randomised Clinical Trial. J Adv Nurs. 2025 Apr 29. doi: 10.1111/jan.16991. Online ahead of print.

  • Le May S, Tsimicalis A, Noel M, Rainville P, Khadra C, Ballard A, Guingo E, Cotes-Turpin C, Addab S, Chougui K, Francoeur M, Hung N, Bernstein M, Bouchard S, Parent S, Hupin Debeurme M. Immersive virtual reality vs. non-immersive distraction for pain management of children during bone pins and sutures removal: A randomized clinical trial protocol. J Adv Nurs. 2021 Jan;77(1):439-447. doi: 10.1111/jan.14607. Epub 2020 Oct 24.

MeSH Terms

Conditions

PainAgnosiaAnxiety DisordersPain, ProceduralAcute PainDeafness, Autosomal Recessive 1A

Condition Hierarchy (Ancestors)

Neurologic ManifestationsSigns and SymptomsPathological Conditions, Signs and SymptomsPerceptual DisordersNeurobehavioral ManifestationsNervous System DiseasesMental Disorders

Study Officials

  • Sylvie Le May, PhD

    St. Justine's Hospital

    PRINCIPAL INVESTIGATOR

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
NONE
Purpose
TREATMENT
Intervention Model
PARALLEL
Model Details: parallel/2 groups
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Principal Investigator

Study Record Dates

First Submitted

July 10, 2018

First Posted

September 21, 2018

Study Start

June 14, 2019

Primary Completion

October 14, 2022

Study Completion

October 25, 2022

Last Updated

October 27, 2022

Record last verified: 2022-10

Data Sharing

IPD Sharing
Will not share

Locations