Single Session of Active Video Game Promotes Post Exercise Hypotension in Middle-aged Hypertensive
1 other identifier
interventional
15
0 countries
N/A
Brief Summary
Background: The active video game (VGA) it has been studied how much to the physiological factors of your practice. The objective was to determine whether an AVG session promotes post-exercise hypotension (PEH) similar to walking exercise. Methods: Fifteen hypertensive (49.0 ± 1.6 years), both genders performed five randomized sessions, lasting 60 minutes: 1) AVG, 2) sedentary video game (SVG), 3) walk treadmill with moderate intensity (WMI), 4) walk treadmill with similar intensity to VGA (WGI), and 5) control without exercise (CON). Intensity was determined by Heart rate (HR) and Perceived Exertion (PE). Blood pressure (BP) and cardiac autonomic modulation (CAM) measurements were taken at rest and every 10 minutes post exercise for 60 minutes.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable hypertension
Started Jul 2013
Shorter than P25 for not_applicable hypertension
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
July 1, 2013
CompletedPrimary Completion
Last participant's last visit for primary outcome
September 1, 2013
CompletedStudy Completion
Last participant's last visit for all outcomes
December 1, 2013
CompletedFirst Submitted
Initial submission to the registry
October 10, 2015
CompletedFirst Posted
Study publicly available on registry
October 19, 2015
CompletedOctober 19, 2015
October 1, 2015
2 months
October 10, 2015
October 15, 2015
Conditions
Outcome Measures
Primary Outcomes (1)
Blood pressure
Change from baseline Bood Pressure at 60 minutes post exercise in the same experimental session
Study Arms (5)
AVideogame
EXPERIMENTALSession with active video game lasting 60 minutes performing heart rate measurements every 10 minutes and evaluating the perceived exertion.
SVideogame
ACTIVE COMPARATORSession with active video sedentary lasting 60 minutes performing heart rate measurements every 10 minutes and evaluating the perceived exertion.
EMIntensity
PLACEBO COMPARATORSession with walk on a treadmill with moderate intensity lasting 60 minutes performing heart rate measurements every 10 minutes and evaluating the perceived exertion.
EISVideogame
PLACEBO COMPARATORSession with walk on a treadmill with intensity similar reached in session with VGA and lasting 60 minutes performing heart rate and perceived exertion measurements every 10 minutes.
Control
SHAM COMPARATORParticipants remained for 60 minutes at rest performing heart rate measurements every 10 minutes and evaluating the perceived exertion.
Interventions
Participants active video game played by a period of 60 minutes, then remain at rest for the evaluation of post-exercise blood pressure for an additional period of 60 minutes.
Participants sedentary video game played by a period of 60 minutes, then remain at rest for the evaluation of post-exercise blood pressure for an additional period of 60 minutes.
Participants performed walking on a treadmill at moderate intensity by a period of 60 minutes, then remain at rest for the evaluation of post-exercise blood pressure for an additional period of 60 minutes.
Participants performed walking on a treadmill in intensity similar to the game by a period of 60 minutes, then remain at rest for the evaluation of post-exercise blood pressure for an additional period of 60 minutes.
participants remained at rest for a period of 60 minutes, then remain at rest for the evaluation of post-exercise blood pressure for an additional period of 60 minutes.
Eligibility Criteria
You may qualify if:
- be hypertensive;
- age between 45 and 59 years old;
- not perform regular exercise;
- not use of beta-blockers drugs and calcium channel blockers;
- not be affected by labyrinthitis
- women be not in menopause;
- be not practitioners of VGA.
You may not qualify if:
- modifying the antihypertensive treatment during treatment;
- Not have developed the ability to play during the adaptation period.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Intervention Model
- CROSSOVER
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Post-graduate
Study Record Dates
First Submitted
October 10, 2015
First Posted
October 19, 2015
Study Start
July 1, 2013
Primary Completion
September 1, 2013
Study Completion
December 1, 2013
Last Updated
October 19, 2015
Record last verified: 2015-10