NCT07043257

Brief Summary

This study aims to examine the effect of escape room-based training on nursing students' academic achievement, problem-solving skills, collaborative learning, and motivation levels in bladder catheterization education. A mixed-methods design will be used. Participants will be randomly assigned to either an experimental group receiving game-based escape room training or a control group receiving traditional instruction. Pre-test and post-test assessments will be conducted using validated measurement tools. The study also includes qualitative data to explore students' experiences and perceptions regarding the educational method used. This research seeks to contribute to innovative educational practices in nursing skills training.

Trial Health

35
At Risk

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Trial has exceeded expected completion date
Enrollment
100

participants targeted

Target at P50-P75 for not_applicable

Timeline
Completed

Started Jul 2025

Status
not yet recruiting

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

June 20, 2025

Completed
9 days until next milestone

First Posted

Study publicly available on registry

June 29, 2025

Completed
2 days until next milestone

Study Start

First participant enrolled

July 1, 2025

Completed
4 days until next milestone

Primary Completion

Last participant's last visit for primary outcome

July 5, 2025

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

July 5, 2025

Completed
Last Updated

June 29, 2025

Status Verified

June 1, 2025

Enrollment Period

4 days

First QC Date

June 20, 2025

Last Update Submit

June 20, 2025

Conditions

Keywords

NURSING EDUCATIONBLADDER CATHETERIZATIONESCAPE ROOMMOTIVATIONPROBLEM-SOLVING SKILLS

Outcome Measures

Primary Outcomes (3)

  • Academic Achievement

    Academic achievement will be measured using a researcher-developed theoretical and practical knowledge test on bladder catheterization. The test includes multiple-choice and skill-based items aligned with clinical guidelines. Higher scores indicate greater knowledge and procedural competence.

    At Baseline, immediately after the intervention

  • Problem-Solving Ability

    Problem-solving skills will be assessed using the Problem Solving Inventory (Heppner \& Petersen). This validated scale measures students' perceptions of their problem-solving ability. Higher scores indicate lower perceived problem-solving ability (reverse scoring will be considered in interpretation).

    At Baseline, immediately after the intervention

  • Motivation Level

    Students' motivation will be measured using the Motivation Scale for Game-Based Learning Strategies, originally developed by Manzano-León et al. (2021) and adapted into Turkish by Küçükibiş and Eskiler (2022). The scale evaluates students' motivation across various dimensions related to game-based learning environments using Likert-type items. A higher total score indicates a higher level of motivation toward learning through gamification.

    At Baseline, immediately after the intervention

Study Arms (2)

Escape Room-Based Training

EXPERIMENTAL

Nursing students in this group will receive bladder catheterization training using an escape room-based educational method. The intervention includes problem-solving tasks, scenario-based puzzles, and gamified steps that reinforce clinical knowledge and psychomotor skills related to catheterization procedures.

Behavioral: Escape Room-Based Bladder Catheterization Training

Traditional Training

OTHER

Nursing students in this group will receive traditional bladder catheterization training based on lecture-based theoretical instruction and standard simulation practice without gamified or interactive components.

Behavioral: Traditional Bladder Catheterization Training

Interventions

This intervention involves an escape room-based educational strategy designed to teach bladder catheterization to nursing students. The method includes interactive puzzles, clinical problem-solving tasks, and scenario-based simulations. The training promotes engagement, teamwork, and application of theoretical knowledge in a gamified learning environment.

Escape Room-Based Training

This intervention includes standard bladder catheterization training based on traditional teaching methods. The students will receive theoretical instruction through lectures and demonstration-based simulation without interactive or gamified components.

Traditional Training

Eligibility Criteria

Age18 Years+
Sexall
Healthy VolunteersYes
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • Nursing students enrolled in a clinical skills course
  • Voluntarily agree to participate
  • No prior formal catheterization training

You may not qualify if:

  • Students who miss training sessions
  • Students with previous experience in escape room-based learning

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Central Study Contacts

TUGCE KABAK SOLAK, RESEARCH ASSİSTANT

CONTACT

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
TRIPLE
Who Masked
PARTICIPANT, INVESTIGATOR, OUTCOMES ASSESSOR
Purpose
OTHER
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
TKSOLAK

Study Record Dates

First Submitted

June 20, 2025

First Posted

June 29, 2025

Study Start

July 1, 2025

Primary Completion

July 5, 2025

Study Completion

July 5, 2025

Last Updated

June 29, 2025

Record last verified: 2025-06

Data Sharing

IPD Sharing
Will not share