NCT05129943

Brief Summary

The aim of this study is to compare between active distraction (video game) and passive distraction (cartoon video) using a Virtual Reality ( VR ) device, in reducing injection pain and anxiety associated with local anesthesia in children.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
82

participants targeted

Target at P50-P75 for not_applicable

Timeline
Completed

Started Feb 2022

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

November 11, 2021

Completed
11 days until next milestone

First Posted

Study publicly available on registry

November 22, 2021

Completed
3 months until next milestone

Study Start

First participant enrolled

February 21, 2022

Completed
4 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

June 24, 2022

Completed
11 days until next milestone

Study Completion

Last participant's last visit for all outcomes

July 5, 2022

Completed
Last Updated

July 14, 2022

Status Verified

February 1, 2022

Enrollment Period

4 months

First QC Date

November 11, 2021

Last Update Submit

July 12, 2022

Conditions

Keywords

virtual realitylocal anesthesiapaindistraction

Outcome Measures

Primary Outcomes (2)

  • dental pain

    evaluated by outcome assessor using the Faces, Legs, Activity, Cry, Consolability Behavioral Pain Rating Scale ( FLACC scale ) ( a behavioral pain assessment scale which has five criteria face, legs, activity, cry, consolability ,which are each assigned a score of 0, 1 or 2.Total score of scale is summed in range 0 to 10, where: 0=relaxed and comfortable; 1-3=mild discomfort; 4-6=moderate pain; 7-10=severe pain).

    during the injection of local anesthesia

  • dental pain

    self assessment pain by the children using Wong-Baker faces pain rating scale (a scale shows a series of faces ranging from a happy face at 0, or "no hurt", to a crying face at 10,which represents "hurts like the worst pain imaginable" )

    Immediately after the injection of local anesthesia

Secondary Outcomes (1)

  • dental pain and anxiety

    during the injection of local anesthesia

Study Arms (2)

active distraction group

ACTIVE COMPARATOR

local anesthesia with video game using VR device

Device: active distraction

passive distraction group

ACTIVE COMPARATOR

local anesthesia with cartoon video using VR device

Device: passive distraction

Interventions

The subject receives the injection of local anesthesia while playing a game on a mobile phone mounted on the VR device using a PS4 controller.

active distraction group

The subject receives the injection of local anesthesia while watching a cartoon on a mobile phone mounted on the VR device.

passive distraction group

Eligibility Criteria

Age6 Years - 10 Years
Sexall
Healthy VolunteersYes
Age GroupsChild (0-17)

You may qualify if:

  • healthy children need a simple treatment for temporary teeth in the mandibular jaw
  • children with positive and definitely positive behavior according to frankl behavior classification
  • children with no known allergy to local anesthesia
  • children with no previous treatment from the same researcher
  • children with no previous experience in using the VR device

You may not qualify if:

  • children with negative and definitely negative behavior according to frankl behavior classification
  • children with known allergy to local anesthesia
  • children with emergency dental treatment in the mandibular jaw
  • children with previous treatment from the same researcher

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Tishreen university

Latakia, Syria

Location

MeSH Terms

Conditions

Pain

Condition Hierarchy (Ancestors)

Neurologic ManifestationsSigns and SymptomsPathological Conditions, Signs and Symptoms

Study Officials

  • oula kara Mohammed, DDS

    Tishreen University

    PRINCIPAL INVESTIGATOR
  • Nabih Raslan, Dr.

    Tishreen University

    STUDY CHAIR

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
DOUBLE
Who Masked
INVESTIGATOR, OUTCOMES ASSESSOR
Masking Details
the participants will carry the controller with a box to hide the controller (to keep the outcomes assessor blinded) and wear the VR device by an assistant ( to keep investigator blinded).
Purpose
TREATMENT
Intervention Model
PARALLEL
Model Details: the participants will be divided into ( active distraction group) and ( passive distraction group )
Sponsor Type
OTHER
Responsible Party
SPONSOR

Study Record Dates

First Submitted

November 11, 2021

First Posted

November 22, 2021

Study Start

February 21, 2022

Primary Completion

June 24, 2022

Study Completion

July 5, 2022

Last Updated

July 14, 2022

Record last verified: 2022-02

Locations