Efficacy of VR Distraction During Local Anesthesia in Children
Efficacy of Active and Passive Virtual Reality Distraction During Local Anesthesia in Children
1 other identifier
interventional
82
1 country
1
Brief Summary
The aim of this study is to compare between active distraction (video game) and passive distraction (cartoon video) using a Virtual Reality ( VR ) device, in reducing injection pain and anxiety associated with local anesthesia in children.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P50-P75 for not_applicable
Started Feb 2022
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
November 11, 2021
CompletedFirst Posted
Study publicly available on registry
November 22, 2021
CompletedStudy Start
First participant enrolled
February 21, 2022
CompletedPrimary Completion
Last participant's last visit for primary outcome
June 24, 2022
CompletedStudy Completion
Last participant's last visit for all outcomes
July 5, 2022
CompletedJuly 14, 2022
February 1, 2022
4 months
November 11, 2021
July 12, 2022
Conditions
Keywords
Outcome Measures
Primary Outcomes (2)
dental pain
evaluated by outcome assessor using the Faces, Legs, Activity, Cry, Consolability Behavioral Pain Rating Scale ( FLACC scale ) ( a behavioral pain assessment scale which has five criteria face, legs, activity, cry, consolability ,which are each assigned a score of 0, 1 or 2.Total score of scale is summed in range 0 to 10, where: 0=relaxed and comfortable; 1-3=mild discomfort; 4-6=moderate pain; 7-10=severe pain).
during the injection of local anesthesia
dental pain
self assessment pain by the children using Wong-Baker faces pain rating scale (a scale shows a series of faces ranging from a happy face at 0, or "no hurt", to a crying face at 10,which represents "hurts like the worst pain imaginable" )
Immediately after the injection of local anesthesia
Secondary Outcomes (1)
dental pain and anxiety
during the injection of local anesthesia
Study Arms (2)
active distraction group
ACTIVE COMPARATORlocal anesthesia with video game using VR device
passive distraction group
ACTIVE COMPARATORlocal anesthesia with cartoon video using VR device
Interventions
The subject receives the injection of local anesthesia while playing a game on a mobile phone mounted on the VR device using a PS4 controller.
The subject receives the injection of local anesthesia while watching a cartoon on a mobile phone mounted on the VR device.
Eligibility Criteria
You may qualify if:
- healthy children need a simple treatment for temporary teeth in the mandibular jaw
- children with positive and definitely positive behavior according to frankl behavior classification
- children with no known allergy to local anesthesia
- children with no previous treatment from the same researcher
- children with no previous experience in using the VR device
You may not qualify if:
- children with negative and definitely negative behavior according to frankl behavior classification
- children with known allergy to local anesthesia
- children with emergency dental treatment in the mandibular jaw
- children with previous treatment from the same researcher
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Tishreen university
Latakia, Syria
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
oula kara Mohammed, DDS
Tishreen University
- STUDY CHAIR
Nabih Raslan, Dr.
Tishreen University
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- DOUBLE
- Who Masked
- INVESTIGATOR, OUTCOMES ASSESSOR
- Masking Details
- the participants will carry the controller with a box to hide the controller (to keep the outcomes assessor blinded) and wear the VR device by an assistant ( to keep investigator blinded).
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
November 11, 2021
First Posted
November 22, 2021
Study Start
February 21, 2022
Primary Completion
June 24, 2022
Study Completion
July 5, 2022
Last Updated
July 14, 2022
Record last verified: 2022-02