NCT07468942

Brief Summary

The goal of this clinical trial is to compare the effects of immersive virtual reality (VR) simulation and computer-based simulation (CBS) with traditional laboratory practice on electrocardiogram (ECG) knowledge, practical skills, and motivation in first-year undergraduate nursing students. The main questions it aims to answer are: Does VR simulation improve ECG knowledge scores more than CBS and traditional laboratory practice? Does VR simulation improve ECG practical skill scores more than CBS and traditional laboratory practice? Does VR simulation improve learner motivation more than CBS and traditional laboratory practice? Researchers will compare three groups - VR simulation, computer-based simulation, and traditional laboratory practice - to see which method is most effective for ECG education outcomes. Participants will: Attend a standardized 90-minute ECG lecture before the intervention Be randomly assigned to one of three groups: VR simulation, computer-based simulation, or traditional laboratory practice Complete a 90-minute educational intervention according to their assigned group Complete knowledge, skills, and motivation assessments before and one week after the intervention

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
90

participants targeted

Target at P50-P75 for not_applicable

Timeline
Completed

Started Sep 2022

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

Study Start

First participant enrolled

September 1, 2022

Completed
3 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

December 1, 2022

Completed
2 months until next milestone

Study Completion

Last participant's last visit for all outcomes

February 1, 2023

Completed
3.1 years until next milestone

First Submitted

Initial submission to the registry

March 9, 2026

Completed
4 days until next milestone

First Posted

Study publicly available on registry

March 13, 2026

Completed
Last Updated

March 16, 2026

Status Verified

March 1, 2026

Enrollment Period

3 months

First QC Date

March 9, 2026

Last Update Submit

March 12, 2026

Conditions

Keywords

ElectrocardiogramNursing studentsvirtual realitynursing educationsimulationComputer-Based Simulation

Outcome Measures

Primary Outcomes (1)

  • ECG Knowledge Score

    Measured using a researcher-developed multiple-choice ECG Knowledge Test covering ECG physiology, rhythm recognition, and interpretation. Scores range from 0 to 100, with higher scores indicating greater knowledge.

    two week after intervention

Secondary Outcomes (1)

  • ECG Practical Skill Score

    Two week after intervention

Other Outcomes (1)

  • Learner Motivation

    two week after intervention

Study Arms (3)

Virtual Reality Simulation

EXPERIMENTAL

Participants used an Oculus Quest 2 all-in-one headset with integrated touch controllers to perform three-dimensional ECG scenarios in an immersive virtual environment. The intervention simulated real ECG procedural movements, including patient preparation, electrode placement, and device operation.

Behavioral: Immersive Virtual Reality Simulation

Computer-Based Simulation

EXPERIMENTAL

Participants completed interactive ECG training modules on computer screens. The program covered ECG physiology, rhythm recognition scenarios, and nursing care protocols, developed with technical support from computer engineering specialists and validated by three medical-surgical nursing faculty.

Behavioral: Computer-Based Simulation

Traditional Laboratory Practice

OTHER

Participants practiced ECG skills on manikins with verbal instruction from the same instructor, following the standard laboratory curriculum.

Behavioral: Traditional Laboratory Practice

Interventions

Participants wore an Oculus Quest 2 (128GB) all-in-one VR headset with integrated touch controllers for a 90-minute session. Unlike screen-based approaches, this intervention provided full sensory immersion and hand-tracking interactions, enabling participants to physically simulate ECG procedures - including patient preparation, electrode placement, device operation, and rhythm strip interpretation - within a three-dimensional virtual clinical environment. The embodied, sensorimotor engagement distinguishes this intervention from both computer-based and traditional modalities.

Virtual Reality Simulation

ECG training program on standard computer screens. The program was developed by the research team with technical support from computer engineering specialists and covered ECG physiology modules, rhythm recognition scenarios, and nursing care protocols. Content validity was established by three medical-surgical nursing faculty. Unlike immersive VR, this intervention provides visual interactivity without kinesthetic or sensorimotor engagement. Unlike traditional practice, it offers structured digital feedback and repeated scenario exposure.

Computer-Based Simulation

manikin-based ECG skills session with verbal instruction delivered by the same instructor across all control group participants, following the standard nursing skills laboratory curriculum. This intervention represents the conventional teaching approach without digital simulation, interactive feedback loops, or immersive technology, serving as the active control condition.

Traditional Laboratory Practice

Eligibility Criteria

Age18 Years+
Sexall
Healthy VolunteersYes
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • First-year undergraduate nursing student enrollment
  • Voluntary participation
  • No prior ECG simulation training experience
  • No visual impairment

You may not qualify if:

  • Prior ECG simulation training experience
  • Visual impairment
  • Unwillingness to participate

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Koç University

Istanbul, Turkey (Türkiye)

Location

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
NONE
Purpose
OTHER
Intervention Model
PARALLEL
Model Details: Three parallel arms with no crossover: VR simulation, computer-based simulation, and traditional laboratory practice.
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Assistant Professor

Study Record Dates

First Submitted

March 9, 2026

First Posted

March 13, 2026

Study Start

September 1, 2022

Primary Completion

December 1, 2022

Study Completion

February 1, 2023

Last Updated

March 16, 2026

Record last verified: 2026-03

Data Sharing

IPD Sharing
Will not share

Locations