Developing an Injury Prevention Simulation Game to Better Engage Parents in Services -Home Safety Hero
HSH
Injuries Aren't Part of the Game: Developing an Injury Prevention Simulation Game to Better Engage Parents in Services
1 other identifier
interventional
30
1 country
1
Brief Summary
This study will test the effectiveness of novel technology-based game to teach parents and parents to be home safety skills. These include the identification of home child injury risks under two conditions (with and without distraction) and how to resolve these risks to better protect preschool children from injuries. Few empirically validated home safety interventions exist and the best ones involve individual home visitors. These and others that use didactic instruction or provision of written material have poor response from low socioeconomic parents who are less literate and more resistant to outsiders entering their homes. The use of a computer game to provide education in this area is being tested for effectiveness and the game's engagement will also be examined. Given cognitive problems in parents have been linked in the PI's work to child neglect (e.g., poor child supervision), links of performance on the game to cognitive capacities will also be examined in a preliminary way.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started Feb 2019
Longer than P75 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
February 6, 2019
CompletedFirst Submitted
Initial submission to the registry
April 10, 2019
CompletedFirst Posted
Study publicly available on registry
May 29, 2019
CompletedPrimary Completion
Last participant's last visit for primary outcome
August 31, 2022
CompletedStudy Completion
Last participant's last visit for all outcomes
December 30, 2022
CompletedDecember 8, 2021
December 1, 2021
3.6 years
April 10, 2019
December 6, 2021
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Learning
The game is designed to improve speed of identifying home safety hazards with and without distractions and also identify effective resolutions of the risks. Speed in identification is measured in seconds. Effectiveness in identifying resolutions is measured in seconds as well (e.g., seconds til correct response). Average time to identification of risks in each of the three phases of the game can be computed (Identification Phase, Resolution Phase, and Distraction Phase). The game will also give whether the resolutions selected are correct and thus, a percentage of correct resolutions can be computed for the entire resolution phase.
one week (four plays of the game) The outcomes average seconds until identification will be examined across the four game plays and also can be examined for each of four plays of the game.
Secondary Outcomes (2)
:Perception of efficacy in preventing childhood injuries: PARENT SENSE OF INJURY COMPETENCE SCALE
pre and one week later This outcome will be measured using PARENT SENSE OF INJURY COMPETENCE SCALE. This instrument has 16 items that are rated on a 1-6 scale with 6 indicating greater efficacy. The items are totaled for overall efficacy perception.
Engagement in the game
This instrument is collected one time at post test once they have completed game play. The time frame is one week after entering the study.
Study Arms (1)
Home Safety Hero game play
EXPERIMENTALHome Safety Hero is parental psychoeducational computer game to prevent childhood injuries
Interventions
Home Safety Hero computer game presents players with virtual rooms in a home where vilians have planted safety risks. It involves the player taking the role of a body guard for a child. It has three phases: 1. Identifying risks in a set of rooms (e.g., burn, falling, suffocation, poisoning); 2. Identifying risks and then selecting a resolution to reduce the risk or eliminate it entirely; and 3. Identifying risk when faced with distractions typical to home environments (e.g., phone ringing, fire engine siren sounds, a moving child).
Eligibility Criteria
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Sandra T. Azar
University Park, Pennsylvania, 16802, United States
Study Officials
- PRINCIPAL INVESTIGATOR
Sandra T Azar, PhD
Penn State University
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- NA
- Masking
- NONE
- Purpose
- PREVENTION
- Intervention Model
- SINGLE GROUP
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Professor
Study Record Dates
First Submitted
April 10, 2019
First Posted
May 29, 2019
Study Start
February 6, 2019
Primary Completion
August 31, 2022
Study Completion
December 30, 2022
Last Updated
December 8, 2021
Record last verified: 2021-12
Data Sharing
- IPD Sharing
- Will not share