Pediatric Anxiety Intervention With an Entertaining Video Game: Feasibility Study
1 other identifier
interventional
20
1 country
1
Brief Summary
This research study aims to test the feasibility and effectiveness of using an entertaining video game as an addition to traditional therapy for the treatment of anxiety disorders in youth, particularly those youth who may have limited access to mental health treatment in the traditional clinical setting.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable anxiety
Started Oct 2016
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
March 15, 2016
CompletedFirst Posted
Study publicly available on registry
March 18, 2016
CompletedStudy Start
First participant enrolled
October 1, 2016
CompletedPrimary Completion
Last participant's last visit for primary outcome
June 15, 2017
CompletedStudy Completion
Last participant's last visit for all outcomes
July 15, 2017
CompletedResults Posted
Study results publicly available
September 4, 2019
CompletedSeptember 4, 2019
August 1, 2019
9 months
March 15, 2016
March 14, 2019
August 13, 2019
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Mean Change From Baseline in Subjective Units of Distress Scale (SUDS) at End of Session
Subjective Units of Distress Scale (SUDs) - of 0 to 10 ratings, where 0 indicates that they feel no anxiety whatsoever and 10 indicates that they are experiencing maximum distress. The child interacts with the game for up to 30 minutes. The interviewer observes and records the child's interaction with the game. The child then has an opportunity to perform a real life exposure. For the remainder of the time, the interviewer will interview the child about his/her experience with the game. They will also get feedback from the parent.
approximately 10 minutes
Secondary Outcomes (1)
Average Child Rating of Preferring the Game to Not Having the Game
approximately 30 minutes
Study Arms (1)
Single Arm - Entertaining Video Game
EXPERIMENTALThe children in this study will have a single visit. During this visit they will be introduced to the game. The child will then interact with the game and after they have finished, they will be asked questions about their experience with the game. Parents will observe and provide their own feedback about the game.
Interventions
Children between 7 \& 17 with a social anxiety disorder will be invited to participate in this study. They will attend a single visit. During the visit they will use the therapeutic game. They will be monitored while using the game. After the completion, they will be asked questions regarding their experience with this therapeutic game.
Eligibility Criteria
You may qualify if:
- Age 7 to 17
- Primary diagnosis of:
- social phobia,
- separation anxiety disorder
- A parent or other primary care giver available to participate with the child in all assessment and treatment activities
- Estimated average intelligence
- English speaking
- Received les than 3 treatment sessions for social anxiety disorder
You may not qualify if:
- History of and/or current diagnosis of:
- psychosis,
- autism,
- bipolar disorder,
- mental retardation,
- oppositional defiant disorder,
- PTSD,
- selective mutism, or
- major depressive disorder
- Current suicidality or recent suicidal behavior
- Parent to be involved in study who is unable to adequately participate due to intellectual or psychiatric difficulties
- Starting or changing the dosage of a psychiatric medication in the last two months
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Mayo Cliniclead
Study Sites (1)
Mayo Clinic
Rochester, Minnesota, 55905, United States
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Results Point of Contact
- Title
- Stephen P. Whiteside, PhD, LP
- Organization
- Mayo Clinic
Study Officials
- PRINCIPAL INVESTIGATOR
Stephen Whiteside, Ph.D., L.P.
Mayo Clinic
Publication Agreements
- PI is Sponsor Employee
- No
- Restrictive Agreement
- No
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- NA
- Masking
- NONE
- Purpose
- OTHER
- Intervention Model
- SINGLE GROUP
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Associate Professor of Psychology
Study Record Dates
First Submitted
March 15, 2016
First Posted
March 18, 2016
Study Start
October 1, 2016
Primary Completion
June 15, 2017
Study Completion
July 15, 2017
Last Updated
September 4, 2019
Results First Posted
September 4, 2019
Record last verified: 2019-08
Data Sharing
- IPD Sharing
- Will not share