Attention Training to Modify Error-related Negativity and Risk for Anxiety in Adolescence
1 other identifier
interventional
600
1 country
2
Brief Summary
This is a multi-site study to examine error-related brain activity (i.e., the error-related negativity) and anxiety symptoms in 11 to 14 year-olds (N=600) at two time points separated by two years. The study examines the degree to which error-related negativity can predict anxiety prospectively over two years, and whether a computerized game that alters attention to threat can alter error-related negativity and trajectories of anxiety.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P75+ for not_applicable anxiety
Started Oct 2016
Longer than P75 for not_applicable anxiety
2 active sites
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
October 1, 2016
CompletedFirst Submitted
Initial submission to the registry
May 31, 2017
CompletedFirst Posted
Study publicly available on registry
June 5, 2017
CompletedPrimary Completion
Last participant's last visit for primary outcome
January 1, 2020
CompletedStudy Completion
Last participant's last visit for all outcomes
December 1, 2021
CompletedDecember 20, 2021
December 1, 2021
3.3 years
May 31, 2017
December 17, 2021
Conditions
Outcome Measures
Primary Outcomes (2)
Change in Anxiety Symptoms
Symptoms of Anxiety on the Screen for Child Anxiety Related Emotional Disorders (SCARED)
Baseline to 8 week
Change in Anxiety Symptoms
Symptoms of Anxiety on the Screen for Child Anxiety Related Emotional Disorders (SCARED)
baseline to 2 year follow-up
Study Arms (3)
Attention Bias Modification
EXPERIMENTALParticipants play a game in which they can move up in levels by reducing their reaction time to targets presented in the location of a threatening word.
Active Control Condition
ACTIVE COMPARATORParticipants play a game in which they can move up in levels by reducing their reaction time to targets presented in the location of a word with a specific color.
Wait List
NO INTERVENTIONParticipants simply return after 8 weeks.
Interventions
A computer game is used to facilitate attention away from threatening words.
Eligibility Criteria
You may qualify if:
- children and parent must speak English well enough to complete the study assessments
You may not qualify if:
- current threat of harm to self or others, bipolar illness, psychosis, thought disorder, pervasive developmental disorder, mental retardation, neurological diseases that impair cognition, or significant head injuries (past 3 months).
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Florida State Universitylead
- San Diego State Universitycollaborator
Study Sites (2)
San Diego State University
San Diego, California, 92120, United States
Florida State University
Tallahassee, Florida, 32306, United States
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- DOUBLE
- Who Masked
- PARTICIPANT, INVESTIGATOR
- Masking Details
- Research assistants assign participants to condition; the investigator is unaware of the assignment. Participants are unaware of the distinction between ABM and CC, though they would know if they were in the wait list group.
- Purpose
- BASIC SCIENCE
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Professor
Study Record Dates
First Submitted
May 31, 2017
First Posted
June 5, 2017
Study Start
October 1, 2016
Primary Completion
January 1, 2020
Study Completion
December 1, 2021
Last Updated
December 20, 2021
Record last verified: 2021-12
Data Sharing
- IPD Sharing
- Will share
Data is being uploaded to the Research Domain Criteria Database, and will be available through National Institute of Mental Health Data Archive; the analyzed data yielded in our project, as specified in the same document (i.e., 12 months after accomplishment of each primary aim or objective, or immediately upon publication of the project's primary results, whichever occurs first).