Serious game
Serious game is a medical device with 21 clinical trials. Currently 5 active trials ongoing. Historical success rate of 91.7%.
Success Metrics
Based on 11 completed trials
Phase Distribution
Phase Distribution
0
Early Stage
0
Mid Stage
0
Late Stage
Highest Phase Reached
UnknownTrial Status & Enrollment
91.7%
11 of 12 finished
8.3%
1 ended early
5
trials recruiting
21
all time
Detailed Status
Development Timeline
Analytics
Development Status
Trials by Phase
Trials by Status
Recent Activity
Serious Game in the Therapeutic Education of Type 1 Diabetes Paediatric Patients
Serious Game Rehabilitation and Brain Plasticity in MS
Serious Games Rehabilitation Programme to Treat Gait and Balance Disorders in PD Patients
Serious Game for Parkinson's Disease Patients
Remediation Program Via a "Serious Game" for the Cognitive Functions of Multiple Sclerosis Patients
Clinical Trials (21)
Serious Game in the Therapeutic Education of Type 1 Diabetes Paediatric Patients
Serious Game Rehabilitation and Brain Plasticity in MS
Serious Games Rehabilitation Programme to Treat Gait and Balance Disorders in PD Patients
Serious Game for Parkinson's Disease Patients
Remediation Program Via a "Serious Game" for the Cognitive Functions of Multiple Sclerosis Patients
SPAMLO-3.0 : Having Fun Shedding Light on Darkness, a Playful Approach to Reduce Anxiety in Palliative Care
Effect of Virtual Reality and Serious Games on Pain, Fear, Anxiety, and Satisfaction During Skin Prick Testing in Children
Effect of Using an Object Handling Serious Game on Upper Limb Rehabilitation for Children with Neurological Disorders
Effects of a Serious Game With Elderly People
Efficacy of Serious Game Interventions on HCV Education for HIV Patients
Serious Game Interventions to Reduce Viral Hepatitis C Among PLWH-MSM
Serious Game Simulation and Comics in School Students
The Effect of Serious Game on Hospitalized Children's Anxiety, Fear, Knowledge, and Anxiety Levels in Their Parents
The Effect of Serious Games
The Effect of Serious Game Developed for Nursing Students
Is EMG-based Serious Games Effective in Improving Gait in Children With Cerebral Palsy ? Interest of Electromyography Feedback (EMG)
Effects of a Serious Game on Knowledge, Attitude and Practice in Vector Control and Dengue Prevention Among Adults in Primary Care
About the Efficacy of a Serious Game in Critical Appraisal
Serious Game Versus Online Course to Pre-train Medical Students on the Management of an Adult Cardiac Arrest.
Validity Assessment of the "LabForGames Warning" Serious Game
Drug Details
- Intervention Type
- DEVICE
- Total Trials
- 21