Serious Game Simulation and Comics in School Students
The Effect of First Aid Training on Knowledge, Skills and Motivation in Injuries Given to Secondary School Students With Serious Game Simulation and Comics
1 other identifier
interventional
54
1 country
1
Brief Summary
The aim of the study is to determine the effect of first aid training for injuries given to secondary school students through serious game simulation and comic books on knowledge, skills and motivation. Hypotheses: H1: First aid training given through simulation applications affects the level of knowledge. H2: First aid training given through simulation applications affects the skill level. H3: First aid training given with simulation application affects motivation. H4: First aid training given with comics affects the level of knowledge. H5: First aid training given with comic books affects the skill level. H6: First aid training given with comics affects motivation. METHOD: The research will be conducted as a randomized controlled experimental study with a pre-test-post-test design with children studying in the 5th and 6th grades of schools in the central district of Aksaray. One group will be given first aid training for injuries prepared with serious games, the other group will be given first aid training for injuries prepared with comic books. No intervention will be made to the control group. Serious game scenario software prepared based on the literature will be integrated into the computer. Appropriate statistics will be made after the research by applying the prepared data collection tools. With this research, the gap in the literature will be filled, children's first aid knowledge and skills in injuries will be increased, and school health nurses will be provided with up-to-date teaching material.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Jul 2023
Typical duration for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
July 19, 2023
CompletedFirst Submitted
Initial submission to the registry
February 9, 2024
CompletedFirst Posted
Study publicly available on registry
February 28, 2024
CompletedPrimary Completion
Last participant's last visit for primary outcome
July 19, 2025
CompletedStudy Completion
Last participant's last visit for all outcomes
July 19, 2025
CompletedFebruary 28, 2024
February 1, 2024
2 years
February 9, 2024
February 19, 2024
Conditions
Keywords
Outcome Measures
Primary Outcomes (3)
Motivation Scale for Teaching Materials
It is stated that the highest score that can be obtained from the scale is 165 and the lowest score is 33. High total score It means that students' motivation levels regarding the teaching material are high.
The measurement will start 15 minutes before the serious game, comics and will end 15 minutes after the serious game, comics.
Student Knowledge Level Evaluation Form for First Aid Application in Injuries
It was prepared by researchers in line with the literature.The form consists of a total of 19 questions to which students can answer "True" or "False".
The measurement will start 15 minutes before the serious game, comics and will end 15 minutes after the serious game, comics.
Student Skill Level Evaluation Form for First Aid Application in Injuries
It was prepared by researchers in line with the literature and it consists of 13 items.
While students intervene in the serious game, this form will be filled automatically by the serious game software.
Study Arms (3)
simulation group
EXPERIMENTALStudents will be asked to perform first aid in the "First Aid Training for Injuries Serious Game Simulation Scenario without any first aid training and to fill in the data collection tools integrated into the game. Correct approach training to the injured will be given through "First Aid in Injuries Training Serious Game Simulation Scenario CORRECT PRACTICES TRAINING integrated into the serious game. Upon completion of the training, the next step will be free work time. Students will be able to play as many games as they want.
Comic Group
EXPERIMENTALStudents will be given First Aid Training in Injuries, prepared in the form of a comic book.
other
NO INTERVENTIONTraining will not be provided within the scope of serious games and with comic books.
Interventions
Eligibility Criteria
You may qualify if:
- Secondary schools with computer laboratories,
- th and 6th-grade secondary school students whose families gave permission and volunteered to participate in the research,
- No physical or mental disability or limb loss,
- Able to understand, speak, and write Turkish,
- Students who have not taken courses on first aid.
You may not qualify if:
- Students who have not completed all stages of the education program,
- Students whose parents or themselves wish to withdraw from the study will be removed from the study groups.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Özlem Çalışır
Aksaray, Center, 68200, Turkey (Türkiye)
Study Officials
- PRINCIPAL INVESTIGATOR
Özlem Çalışır, pHD
TC Erciyes University
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- DOUBLE
- Who Masked
- PARTICIPANT, OUTCOMES ASSESSOR
- Purpose
- PREVENTION
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Principal Investigator
Study Record Dates
First Submitted
February 9, 2024
First Posted
February 28, 2024
Study Start
July 19, 2023
Primary Completion
July 19, 2025
Study Completion
July 19, 2025
Last Updated
February 28, 2024
Record last verified: 2024-02