The Effect of Virtual Reality-Assisted Escape Room Experience
VR
1 other identifier
interventional
60
1 country
1
Brief Summary
The aim of this study is to improve associate degree Dialysis Program students' Basic Life Support (BLS) knowledge and skills through a virtual reality (VR)-supported escape room intervention. Using a pretest-posttest experimental design, the study will include 60 students. The experimental group will receive VR-based gamified BLS training, while the control group will receive traditional BLS training. Data will be collected using a Descriptive Information Form, the Virtual Reality Attitude Scale, and the Game Experience Scale. The study is expected to provide evidence on the use of VR and gamification as experiential learning approaches in BLS education.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Dec 2025
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
December 12, 2025
CompletedPrimary Completion
Last participant's last visit for primary outcome
April 12, 2026
CompletedFirst Submitted
Initial submission to the registry
September 21, 2026
CompletedFirst Posted
Study publicly available on registry
September 29, 2026
CompletedStudy Completion
Last participant's last visit for all outcomes
October 12, 2026
ExpectedSeptember 29, 2026
September 1, 2026
4 months
September 21, 2026
September 25, 2026
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Basic Life Support Knowledge and Skills
Change in participants' basic life support knowledge and skills from baseline (pre-intervention) to immediately after the intervention (post-intervention), assessed using a standardized Basic Life Support knowledge and skills assessment.
Baseline and immediately after the intervention
Study Arms (2)
Experimental Group
EXPERIMENTALParticipants will receive basic life support (BLS) training through a virtual reality (VR)-supported escape room scenario. Participants will work in groups of three, with one participant acting as the "Operator" and two participants serving as "Guides." The Guides will monitor the VR environment and provide verbal guidance to the Operator. Roles may be rotated during the activity. The scenario will include QR codes and on-screen clues and will focus on critical steps of cardiopulmonary resuscitation (CPR).
Control Group
ACTIVE COMPARATORParticipants will receive basic life support (BLS) training using traditional educational methods, including face-to-face instruction and instructor-led demonstration.
Interventions
Participants will receive basic life support (BLS) training through a virtual reality (VR)-supported escape room scenario. Participants will work in groups of three, with one participant acting as the "Operator" and two participants serving as "Guides." The Guides will monitor the VR environment and provide verbal guidance to the Operator. Roles may be rotated during the activity. The scenario will include QR codes and on-screen clues and will focus on critical steps of cardiopulmonary resuscitation (CPR).
Participants will receive basic life support (BLS) training using traditional educational methods, including face-to-face instruction and instructor-led demonstration.
Eligibility Criteria
You may qualify if:
- Students enrolled in the Associate Degree Dialysis Program
- Aged 18 years or older
- Able to communicate in Turkish
- Voluntarily agree to participate in the study
- Provide written informed consent
- Have normal or corrected-to-normal vision
- Have no previous professional training in advanced cardiopulmonary resuscitation
You may not qualify if:
- Having a physical or cognitive condition that prevents participation in the training activities
- Having a condition that prevents the use of virtual reality equipment
- Having previous extensive experience with virtual reality-based educational applications Having previously received formal BLS training within the study period Not completing the pretest or posttest assessments Withdrawing from the study at any stage
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Ege Universitylead
Study Sites (1)
İzmir Kavram Meslekyüksek Okulu
Izmir, İzmir, 35320, Turkey (Türkiye)
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- OUTCOMES ASSESSOR
- Purpose
- HEALTH SERVICES RESEARCH
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Clinical Professor
Study Record Dates
First Submitted
September 21, 2026
First Posted
September 29, 2026
Study Start
December 12, 2025
Primary Completion
April 12, 2026
Study Completion (Estimated)
October 12, 2026
Last Updated
September 29, 2026
Record last verified: 2026-09