An Online Game to Help Canadian Adults Identify COVID-19 Vaccine Misinformation With One-Month Follow-Up
Leveraging Digital Tools to Increase COVID-19 Vaccine Adoption
2 other identifiers
interventional
4,071
1 country
1
Brief Summary
COVID-19 vaccine misinformation contributed to vaccine hesitancy and preventable illness. This study tested whether a brief online game helps Canadian adults identify COVID-19 vaccine misinformation, and whether effects last one month. In the game, participants judged whether statements about COVID-19 vaccines were true or false and immediately received the correct answer with a brief evidence-based explanation, delivered in a game-like format with points, ranks, and feedback. Adults from a national non-probability online panel (n = 4,071) were randomized to the game, to the identical corrective content presented as a static blog post, or to a no-activity control. The game and blog groups were assessed immediately after the activity; all three groups were reassessed approximately one month later. The hypothesis was that gamified corrective information would produce more accurate knowledge than the same information presented as a static blog post and, at one month, than no activity. The primary outcome was accuracy in identifying true and false claims; vaccination intention, vaccine confidence, and self-reported vaccination were secondary outcomes. This is the fourth study in a research program whose first three trials are registered in a companion record.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P75+ for not_applicable covid19
Started Dec 2022
Shorter than P25 for not_applicable covid19
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
Click on a node to explore related trials.
Study Timeline
Key milestones and dates
Study Start
First participant enrolled
December 8, 2022
CompletedPrimary Completion
Last participant's last visit for primary outcome
February 13, 2023
CompletedStudy Completion
Last participant's last visit for all outcomes
February 13, 2023
CompletedFirst Submitted
Initial submission to the registry
July 31, 2026
CompletedFirst Posted
Study publicly available on registry
August 11, 2026
CompletedAugust 11, 2026
July 1, 2026
2 months
July 31, 2026
August 5, 2026
Conditions
Keywords
Outcome Measures
Primary Outcomes (2)
Mean Knowledge Accuracy Score - Immediate
Mean score across 6 true/false COVID-19 vaccine misinformation items, ranging from 0 to 1, with higher scores indicating greater accuracy; "Unsure" responses received 0.5 points.
Immediately post-intervention, Day 1 (Game and Text arms only; the Control arm has no immediate assessment by design)
Mean Knowledge Accuracy Score - One Month
Mean score across 6 true/false COVID-19 vaccine misinformation items, ranging from 0 to 1, with higher scores indicating greater accuracy; "Unsure" responses received 0.5 points.
Approximately 1 month post-intervention (Wave 2), all arms.
Secondary Outcomes (3)
Mean Vaccination Intention Score
Baseline (Wave 1); immediately post-intervention (Game and Text arms, Wave 1); approximately 1 month later (all arms, Wave 2)
Mean COVID-19 Vaccine Confidence
Immediately post-intervention (Game and Text arms, Wave 1); approximately 1 month later (all arms, Wave 2)
Percentage of Participants Reporting Receipt of a COVID-19 Vaccination or Booster in the Past 30 Days
Approximately 1 month post-intervention (Wave 2 only), all arms.
Study Arms (3)
Game
EXPERIMENTALGamified refutation quiz covering COVID-19 vaccine misinformation items, with immediate per-item corrective feedback, followed by immediate post-intervention assessments and one-month follow-up.
Text
ACTIVE COMPARATORIdentical refutational content delivered as a static blog post text, followed by immediate post-intervention assessments and one-month follow-up.
Control
NO INTERVENTIONNo activity. Completed the Wave 1 baseline and the one-month follow-up only; no immediate assessment by design.
Interventions
Single-session online game in which participants judged a larger set of true/false statements about COVID-19 vaccines. Immediately after each response, participants received the correct answer and a brief evidence-based refutation within a gamified interface featuring points, ranks, and affective feedback. The game was administered in English or French. Six selected items from the game content were used in the survey-based knowledge outcome measure.
Identical refutational content delivered as a static blog post with no game elements. Administered in English or French.
Eligibility Criteria
You may qualify if:
- Canadian residents aged 18 or older
- Internet access
- Able to complete the questionnaire in English or French (fielded nationwide, including Quebec)
You may not qualify if:
- Employment in market research, advertising, media, or by a political party
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- University of South Carolinalead
- Digital Public Squarecollaborator
- Public Health Agency of Canada (PHAC)collaborator
Study Sites (1)
Online
Columbia, South Carolina, 29208, United States
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- OTHER
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Associate Professor
Study Record Dates
First Submitted
July 31, 2026
First Posted
August 11, 2026
Study Start
December 8, 2022
Primary Completion
February 13, 2023
Study Completion
February 13, 2023
Last Updated
August 11, 2026
Record last verified: 2026-07
Data Sharing
- IPD Sharing
- Will share
- Shared Documents
- ANALYTIC CODE
- Time Frame
- Beginning upon publication of trial results; no end date.
- Access Criteria
- Data shared with qualified researchers for verification or secondary analysis.
Deidentified analysis-ready datasets and a data dictionary underlying published results will be available from the authors on reasonable request. Ethnicity is shared in grouped form and geographic region withheld to limit re-identification risk.