Effects of Ecologically Valid VR Task-Oriented Exercises on Post-Stroke Motor and Cognitive Function
RECOVER
Effectiveness of Virtual Reality-based Task-oriented Exercises in Ecologically Valid Environments on Motor and Cognitive Function in Individuals Post-stroke. A Randomized Controlled Trial
6 other identifiers
interventional
28
1 country
1
Brief Summary
Why is this study being done? After a stroke, many people have problems with movement, such as walking, balance, and using their arms and hands. They may also experience difficulties with thinking skills, including attention, memory, and problem-solving. These movement and thinking abilities work closely together during everyday activities, such as preparing a meal, shopping, or moving safely through the home. Traditional rehabilitation often treats movement and thinking problems separately. However, difficulties with attention, planning, and decision-making can affect a person's ability to move safely and learn new motor skills. Because of this, rehabilitation approaches that train both movement and thinking skills at the same time may provide greater benefits. Virtual reality (VR) technology can create realistic, interactive environments that allow people to practice everyday activities in a safe setting. However, there is limited research on VR programs that simultaneously challenge both movement and thinking skills, and little is known about whether any benefits last over time. What is the purpose of this study? The purpose of this study is to compare a virtual reality-based rehabilitation program that combines movement and cognitive training in realistic everyday environments with conventional occupational therapy. The study will evaluate whether the VR program leads to greater improvements in motor function and cognitive function after stroke and whether these improvements are maintained over the long term.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable stroke
Started Feb 2023
Typical duration for not_applicable stroke
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
Click on a node to explore related trials.
Study Timeline
Key milestones and dates
Study Start
First participant enrolled
February 16, 2023
CompletedPrimary Completion
Last participant's last visit for primary outcome
October 9, 2025
CompletedStudy Completion
Last participant's last visit for all outcomes
October 9, 2025
CompletedFirst Submitted
Initial submission to the registry
June 18, 2026
CompletedFirst Posted
Study publicly available on registry
July 2, 2026
CompletedJuly 2, 2026
June 1, 2026
2.6 years
June 18, 2026
June 26, 2026
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Change in Berg Balance Scale
Change in the balance of the Berg Balance Scale from baseline to the end of the intervention and from the end of the intervention to follow-up. The Berg Balance Scale is a clinical tool that assesses a person's static and dynamic balance to determine their risk of falling. It is primarily used for older adults and patients with neurological or motor disorders. Score range 0-54
From baseline to the end of the intervention and from the end of the intervention to one-month after the intervention
Secondary Outcomes (7)
Change in Functional Reaches Test
From baseline to the end of the intervention and from the end of the intervention to one-month after the intervention
Change in Four Square Step Test
From baseline to the end of the intervention and from the end of the intervention to one-month after the intervention
Change in the 10-meters walk Test
From baseline to the end of the intervention and from the end of the intervention to one-month after the intervention
Change in the Activities-Specific Balance Confidence Scale
From baseline to the end of the intervention and from the end of the intervention to one-month after the intervention
Change in the Conner's Continuous Performance Test III
From baseline to the end of the intervention and from the end of the intervention to one-month after the intervention
- +2 more secondary outcomes
Study Arms (2)
Control
ACTIVE COMPARATORConventional occupational therapy
Experimental
EXPERIMENTALCombined virtual reality-based exercises and conventional occupational therapy
Interventions
Each session consists of three components. The first component includes preparatory activities designed to improve function of the affected upper limb. The second component focuses on fine motor skill training through exercises targeting reaching, grasping, object manipulation, and movements across the body's midline. The third component addresses individual motor and cognitive impairments through the practice of Basic Activities of Daily Living and Instrumental Activities of Daily Living, as well as structured problem-solving tasks related to everyday situations.
The intervention consists of interactive video games to train activities of daily living in a customizable digital version of the participant's own kitchen. During training, participants control a sex-matched avatar that reflects their real-time movements. They interact with common kitchen objects while practicing tasks that target both motor abilities, such as balance, posture, and hand-eye coordination, and cognitive abilities, such as attention, memory, planning, and problem-solving. The system can use photographs of the participant's home kitchen to create a familiar and realistic virtual environment. This approach is intended to support the transfer of skills practiced during therapy to the participant's everyday activities at home.
Eligibility Criteria
You may qualify if:
- Diagnosis of stroke confirmed by computed tomography or magnetic resonance imaging
- Chronicity \> six months
- Ausence of severe cognitive deficits (Mini-Mental State Examination \> 23)
- Ability to stand safely and without assistance
- No or minimal muscle tone (Modified Ashworth Scale \< 3).
You may not qualify if:
- Severe visual or hearing deficits
- Unilateral spatial neglect
- Ataxia
- Orthopedic abnormalities
- Lower limb pain syndrome or peripheral nerve injury affecting the lower limbs.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Hospitales Nisalead
- Universitat Politècnica de Valènciacollaborator
Study Sites (1)
IRENEA. Instituto de Rehabilitación Neurológica
Valencia, Spain
Related Links
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Roberto Llorens, PhD
Universitat Politecnica de Valencia
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- DOUBLE
- Who Masked
- INVESTIGATOR, OUTCOMES ASSESSOR
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
June 18, 2026
First Posted
July 2, 2026
Study Start
February 16, 2023
Primary Completion
October 9, 2025
Study Completion
October 9, 2025
Last Updated
July 2, 2026
Record last verified: 2026-06
Data Sharing
- IPD Sharing
- Will not share
IPD available upon reasonable request