Effects of Novel Game Rehabilitation System on Upper Extremity Function of Patients With Stroke
1 other identifier
interventional
59
1 country
1
Brief Summary
The purpose of this study is to determine whether novel upper extremity rehabilitation system for patients with stroke(e-glove system) are effective in the rehabilitation compared to conventional occupational therapy
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P50-P75 for not_applicable stroke
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
Click on a node to explore related trials.
Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
January 1, 2014
CompletedStudy Start
First participant enrolled
January 1, 2014
CompletedFirst Posted
Study publicly available on registry
January 8, 2014
CompletedPrimary Completion
Last participant's last visit for primary outcome
April 1, 2015
CompletedApril 14, 2015
April 1, 2015
1.2 years
January 1, 2014
April 13, 2015
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Fugl-meyer assessment_upper extremity
Change from baseline in Fugl-Meyer assessment at 4 weeks after intervention
Secondary Outcomes (7)
Fugl-meyer assessment_upper extremity
Baseline, after 10th intervention, after 20th intervention, 1 month after intervention
Jebsen hand function test
Baseline, after 10th intervention, after 20th intervention, 1 month after intervention
Purdue pegboard
Baseline, after 10th intervention, after 20th intervention, 1 month after intervention
Stroke impact scale
Baseline, after 20th intervention
Modified Ashworth scale of affected upper extremity
Baseline, after 20th intervention
- +2 more secondary outcomes
Study Arms (2)
E-glove system
EXPERIMENTALE-glove rehabilitation system for upper extremity
Conventional occupational therapy
ACTIVE COMPARATORconventional occupational therapy
Interventions
Novel rehabilitation system using game for upper extremity rehabilitation for patients with stroke
conventional occupational therapy
Eligibility Criteria
You may qualify if:
- Hemiplegic stroke patients
- Medical research council scale \>= 2 of finger or wrist flexor/extensor
- Medical research council scale \>= 2 of elbow pronation/supination
You may not qualify if:
- Bilateral weakness of upper extremities
- Uncontrolled medical or surgical illness
- Predisposing psychological or neurological disorders
- Severe aphasia unable to communicate
- Severe cognitive impairment not to cooperate
- Severe pain impeding upper extremity rehabilitation
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
National Rehabilitation Center
Seoul, Seoul, 142884, South Korea
Related Publications (1)
Shin JH, Kim MY, Lee JY, Jeon YJ, Kim S, Lee S, Seo B, Choi Y. Effects of virtual reality-based rehabilitation on distal upper extremity function and health-related quality of life: a single-blinded, randomized controlled trial. J Neuroeng Rehabil. 2016 Feb 24;13:17. doi: 10.1186/s12984-016-0125-x.
PMID: 26911438DERIVED
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Joon-Ho Shin
National Rehabilitation Center
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- OUTCOMES ASSESSOR
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER GOV
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Manager
Study Record Dates
First Submitted
January 1, 2014
First Posted
January 8, 2014
Study Start
January 1, 2014
Primary Completion
April 1, 2015
Last Updated
April 14, 2015
Record last verified: 2015-04