The Effectiveness of Virtual Reality Training Program
1 other identifier
interventional
45
1 country
1
Brief Summary
Alzheimer's disease is the most common type of dementia, accounting for 50% of all cases. Advanced age is a significant risk factor for AD. Virtual Reality (VR) is an interactive video game technology that provides computer-generated environments that include physical activity and provide users with experiences similar to those in the real world. VR technology can be used for rehabilitation purposes in individuals with various orthopedic and neurological disorders due to its ability to enhance motor, cognitive learning and neural plasticity (1,2). The aim of our study was to examine the effect of the Virtual Reality Training Program on cognition in individuals with Alzheimer's disease living in the community.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable alzheimer-disease
Started May 2024
Shorter than P25 for not_applicable alzheimer-disease
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
May 21, 2024
CompletedFirst Submitted
Initial submission to the registry
August 23, 2024
CompletedFirst Posted
Study publicly available on registry
August 28, 2024
CompletedPrimary Completion
Last participant's last visit for primary outcome
August 31, 2024
CompletedStudy Completion
Last participant's last visit for all outcomes
September 6, 2024
CompletedAugust 30, 2024
August 1, 2024
3 months
August 23, 2024
August 27, 2024
Conditions
Outcome Measures
Primary Outcomes (3)
Montreal cognitive assessment scale
MOCA is a short cognitive assessment method developed to detect particularly mild stages of cognitive impairment.
12 weeks
Berg Balance Scale
BBS measures static and dynamic balance in elderly individuals
12 weeks
Time up and Go Test
TUG test evaluates fall risk, mobility and physical performance in the elderly
12 weeks
Study Arms (3)
Virtual reality training group
EXPERIMENTALIt will be included in the virtual reality training program to be implemented with the Wii-fit console.
Conventional exercise and cognitive exercise group
EXPERIMENTALIt will be included in the cognitive exercise program along with conventional balance exercises.
Control group
NO INTERVENTIONno intervention
Interventions
Virtual reality training
Conventional exercise and cognitive exercise
no intervention
Eligibility Criteria
You may qualify if:
- ≥ 55 years and older Diagnosed with AD according to DSM-IV diagnostic criteria by a neurologist, MOCA ≥ 16 Clinical Dementia Rating Scale \< 2
You may not qualify if:
- Various mobility restrictions, musculoskeletal disorders, (wheelchair use, etc.) Clinically significant aphasia (must be able to understand the therapist's commands) Significant visual or sensory impairment
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Ebru Akbuğa Koç
Istanbul, Turkey (Türkiye)
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Central Study Contacts
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- PARTICIPANT
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
August 23, 2024
First Posted
August 28, 2024
Study Start
May 21, 2024
Primary Completion
August 31, 2024
Study Completion
September 6, 2024
Last Updated
August 30, 2024
Record last verified: 2024-08