NCT06367231

Brief Summary

Detecting memory problems early is crucial for treating conditions like Mild Cognitive Impairment (MCI), which often leads to dementia. Currently, doctors use tests in clinics to check for these issues. However, there's a growing need for better methods to monitor our cognitive skills over time. Computer games emerge as a cost-effective solution for assessing the brain functions of older adults. In our study, we are investigating the potential of computer games to reflect the cognitive skills of older adults. We developed the VibrantMinds platform, featuring five games: Whack-a-Mole, Bejeweled, Mahjong Solitaire, Word Search, and Memory Game. We have evaluated these games for ease of use, enjoyment, and their impact on brain functions. Now, our goal is to determine whether these games can offer valuable insights into the cognitive skills of older adults. We are collecting demographic data, game-playing data, and cognitive test results. Our analysis will determine the correlation between game data, cognitive test outcomes, and demographic information. Additionally, we will assess both the perceived and observed engagement of older adults as they play the games.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
6

participants targeted

Target at below P25 for all trials

Timeline
Completed

Started May 2024

Shorter than P25 for all trials

Geographic Reach
1 country

8 active sites

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

March 23, 2024

Completed
24 days until next milestone

First Posted

Study publicly available on registry

April 16, 2024

Completed
15 days until next milestone

Study Start

First participant enrolled

May 1, 2024

Completed
1 year until next milestone

Primary Completion

Last participant's last visit for primary outcome

May 1, 2025

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

May 1, 2025

Completed
Last Updated

August 8, 2025

Status Verified

August 1, 2025

Enrollment Period

1 year

First QC Date

March 23, 2024

Last Update Submit

August 6, 2025

Conditions

Keywords

Serious computer gamecomputer gamesVibrantMinds

Outcome Measures

Primary Outcomes (1)

  • Cognition - Global

    The Montreal Cognitive Assessment (MoCA) is a brief 30-point test used to screen for cognitive dysfunction in areas including memory, language, visuospatial skills, executive functions, attention, concentration, and orientation. A score of 26 or above is considered normal. Lower scores suggest potential cognitive impairment.

    At each session (3 sessions total, once per week, one week apart)

Secondary Outcomes (4)

  • Cognition - Global

    At each session (3 sessions total, once per week, one week apart)

  • Cognition - Executive Function

    At each session (3 sessions total, once per week, one week apart)

  • Game Performance

    Obtained during each game (game played at each session, once per week, one week apart)

  • Game Engagement

    At each session (3 sessions total, once per week, one week apart)

Study Arms (1)

Serious Computer Game Intervention

Older Adults (healthy), Older adults with MCI, older adults with dementia Each participant will undergo three sessions, spaced one week apart. These sessions will take place either at locations that support the research team's activities or at the participants' homes, offering flexibility to accommodate individual circumstances. The format of these sessions can vary, being either group-based or individual. Each session is designed to last approximately one hour, with a maximum duration of 90 minutes to ensure thoroughness without overwhelming participants.

Other: VibrantMinds

Interventions

We are exploring the potential of computer games to reveal insights into the cognitive abilities of older adults. We developed the VibrantMinds (https://vibrant-minds.org/vibrantminds2/start) platform, featuring five games: Whack-a-Mole, Bejeweled, Mahjong Solitaire, Word Search, and Memory Game. Our evaluation focused on the usability of these games, their appeal to users, and their effectiveness in enhancing cognitive functions. The next phase of our study aims to determine whether these games can offer meaningful data on the cognitive skills of older adults.

Also known as: Serious Computer Games
Serious Computer Game Intervention

Eligibility Criteria

Age65 Years+
Sexall
Healthy VolunteersYes
Age GroupsOlder Adult (65+)
Sampling MethodNon-Probability Sample
Study Population

Older healthy adults (cognitively intact) Older adults with Mild Cognitive Impairment Older adults with Dementia

You may qualify if:

  • Reside in Calgary and/or Edmonton, Alberta, Canada
  • sufficient English language skills to converse in English with research staff

You may not qualify if:

  • Moderate or severe limitations in the control or movement of the upper extremity (e.g., severe arthritis, amyotrophic lateral sclerosis, multiple sclerosis)
  • Visual and hearing impairments
  • Attention deficit

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (8)

Alzheimer Society of Alberta and Northwest Territories

Edmonton, Alberta, T6H 2J3, Canada

Location

CapitalCare Corporate Services

Edmonton, Alberta, Canada

Location

Edmonton Life Long Learners

Edmonton, Alberta, Canada

Location

Institute for Continuing Care Education and Research

Edmonton, Alberta, Canada

Location

Shepherd's Care Foundation

Edmonton, Alberta, Canada

Location

St. Michael's Long Term Care Centre,

Edmonton, Alberta, Canada

Location

Sherwood Care

Sherwood Park, Alberta, Canada

Location

Tofield Health Centre

Tofield, Alberta, Canada

Location

Related Links

MeSH Terms

Conditions

Cognitive DysfunctionDementiaAlzheimer Disease

Condition Hierarchy (Ancestors)

Cognition DisordersNeurocognitive DisordersMental DisordersBrain DiseasesCentral Nervous System DiseasesNervous System DiseasesTauopathiesNeurodegenerative Diseases

Study Design

Study Type
observational
Observational Model
COHORT
Time Perspective
PROSPECTIVE
Sponsor Type
OTHER
Responsible Party
SPONSOR

Study Record Dates

First Submitted

March 23, 2024

First Posted

April 16, 2024

Study Start

May 1, 2024

Primary Completion

May 1, 2025

Study Completion

May 1, 2025

Last Updated

August 8, 2025

Record last verified: 2025-08

Data Sharing

IPD Sharing
Will not share

Locations