The Impact of an Immersive Digital Therapeutic Tool on Pain Perception
1 other identifier
interventional
21
1 country
1
Brief Summary
The goal of this experimental study is to examine the impact of a virtual reality paradigm on heat pain perception in healthy volunteers. The main question it aims to answer is to determine if the virtual reality paradigm reduces pain intensity and unpleasantness evoked by tonic heat pain stimulation. Tonic heat pain stimulation is applied on the left forearm of participants using a Peltier thermode immediately before, during and immediately after virtual reality exposure. Using a with-subject design, participants are sequentially exposed to both the virtual reality condition and an active control condition. The order of administration of the virtual reality and control conditions is randomized.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started Jun 2022
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
June 24, 2022
CompletedPrimary Completion
Last participant's last visit for primary outcome
April 15, 2023
CompletedStudy Completion
Last participant's last visit for all outcomes
April 15, 2023
CompletedFirst Submitted
Initial submission to the registry
November 5, 2023
CompletedFirst Posted
Study publicly available on registry
November 14, 2023
CompletedNovember 14, 2023
November 1, 2023
10 months
November 5, 2023
November 11, 2023
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Thermal heat pain induced with a Peltier thermode
Pain intensity and unpleasantness, on a COVAS scale from 0 (no pain) to 100 (worse pain)
Immediately before, during and immediately after VR exposure
Study Arms (2)
control condition
PLACEBO COMPARATORsame paradigm without the active agent
Virtual Reality condition
EXPERIMENTALcalming VR environment
Interventions
Eligibility Criteria
You may qualify if:
- healthy men and women
- between 18 and 50 years old
- willing to participate in the study
- able to sign the informed consent form
You may not qualify if:
- neurological disorders
- substance use disorders
- severe mental health disorder
- chronic pain
- any acute and unstable medical condition
- taking medication that acts on the central nervous system
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Stéphane Potvinlead
Study Sites (1)
Centre de recherche de l'institut universitaire de santé mentale de Montréal
Montreal, Quebec, H1N 3V2, Canada
Related Publications (1)
Diallo S, Marchand S, Dumais A, Potvin S. The impact of an immersive digital therapeutic tool on experimental pain: a pilot randomized within-subject experiment with an active control condition. Front Pain Res (Lausanne). 2024 Jun 6;5:1366892. doi: 10.3389/fpain.2024.1366892. eCollection 2024.
PMID: 38903416DERIVED
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- STUDY DIRECTOR
Stéphane Potvin, PhD
University of Montreal, Centre de recherche de l'institut universitaire en santé mentale de montréal
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- PARTICIPANT
- Purpose
- OTHER
- Intervention Model
- CROSSOVER
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR INVESTIGATOR
- PI Title
- Full-time professor
Study Record Dates
First Submitted
November 5, 2023
First Posted
November 14, 2023
Study Start
June 24, 2022
Primary Completion
April 15, 2023
Study Completion
April 15, 2023
Last Updated
November 14, 2023
Record last verified: 2023-11