Virtual Reality Analgesia for Brief Thermal Pain
1 other identifier
interventional
48
1 country
1
Brief Summary
Using immersive virtual reality as a form of pain distraction during a brief "painful but tolerable" temperature.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Apr 2022
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
November 1, 2021
CompletedFirst Posted
Study publicly available on registry
November 23, 2021
CompletedStudy Start
First participant enrolled
April 25, 2022
CompletedPrimary Completion
Last participant's last visit for primary outcome
June 3, 2022
CompletedStudy Completion
Last participant's last visit for all outcomes
June 3, 2022
CompletedAugust 24, 2022
August 1, 2022
1 month
November 1, 2021
August 19, 2022
Conditions
Keywords
Outcome Measures
Primary Outcomes (2)
Worst pain, baseline, participant's rating of "worst pain" during baseline measure
Baseline, Worst pain rating using a single graphic rating scale, 0 = no pain, 10 = excruciating pain
Immediately after a single 10 second test (no more than 10 minutes before the subsequent test stiim)
participant's rating of "worst pain" during test phase
Test phase, Worst pain rating using a single graphic rating scale, 0 = no pain, 10 = excruciating pain
Immediately after each single 10 second test stimulus (< 10 minutes after baseline pain rating)
Secondary Outcomes (8)
Baseline, participants rating of "time spent thinking about pain"
Immediately after a single 10 second test (no more than 10 minutes before the subsequent test stiim)
Test Phase, participants rating of "time spent thinking about pain" during test phase
Immediately after each single 10 second test stimulus (< 10 minutes after baseline pain rating)
Baseline, participants rating of "pain unpleasantness"
Immediately after a single 10 second test (no more than 10 minutes before the subsequent test stiim)
Test phase, participants rating of "pain unpleasantness" during test phase
Immediately after each single 10 second test stimulus (< 10 minutes after baseline pain rating)
Baseline, participants rating of "Fun" during baseline
Immediately after a single 10 second test (no more than 10 minutes before the subsequent test stiim)
- +3 more secondary outcomes
Study Arms (2)
Treatment Order 1
EXPERIMENTALTreatment order 1: Low Tech (less interactive) Virtual Reality for 1st pain stimulus+ High Tech for 2nd pain stimulus
Treatment Order 2
ACTIVE COMPARATORTreatment order 2: High Tech VR (more interactive) for 1st pain stimulus + Low Tech for 2nd pain stimulus.
Interventions
participants interact with a computer generated world
Eligibility Criteria
You may qualify if:
- Currently enrolled in a course at the University of Washington Psychology Dept., participating in the UW Psychology subject pool
- Able to read, write and comprehend English
- Able to complete study measures
- Willing to follow our UW approved instructions
- years of age or older
- Currently enrolled in a course at the University of Washington Psychology Dept., participating in the UW Psychology subject pool
- Able to read, write and comprehend English
- Able to complete study measures
- Willing to follow our UW approved instructions
- COVID-19 precautions. Vaccinated: Individuals are considered fully vaccinated 2 weeks after the second dose in a 2-dose series (e.g., Pfizer or Moderna) or 2 weeks after a single-dose vaccine (e.g., Johnson \& Johnson).
- All students and researchers must wear masks at all times during the study, and participants and researchers must provide proof of full vaccination for full participation.
- If participants do not have proof of vaccination or are unvaccinated, they are still free to sign up for the study. They are invited. They can still earn the extra credit by reading educational materials, in person, during their scheduled time slot. If unvaccinated, or if they have no proof of vaccination, we request that students provide proof of a negative COVID-19 test from the UW test site at the faculty lounge, dated within 24 hours of the study (non-vaccinated students need a recent negative COVID-19 test from the UW before participating in the non-VR educational materials option.
You may not qualify if:
- People how have already previously participated in this same study (e.g., last quarter) are not eligible to participate again.
- Not enrolled in a course at the University of Washington Psychology Dept., participating in the UW Psychology subject pool
- Not be able to read, write and comprehend English
- Younger than 18 years of age.
- Not capable of completing measures
- Not capable of indicating pain intensity,
- Not capable of filling out study measures,
- Extreme susceptibility to motion sickness,
- Seizure history,
- Unusual sensitivity or lack of sensitivity to pain,
- Sensitive skin,
- Sensitive feet
- Migraines
- Diabetes
- COVID-19 precautions. Vaccinated: Individuals are considered fully vaccinated 2 weeks after the second dose in a 2-dose series (e.g., Pfizer or Moderna) or 2 weeks after a single-dose vaccine (e.g., Johnson \& Johnson).
- +2 more criteria
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
University of Washington (only Psych students eligible, public not eligible for participation)
Seattle, Washington, 98195, United States
Related Publications (2)
Al-Ghamdi NA, Meyer WJ 3rd, Atzori B, Alhalabi W, Seibel CC, Ullman D, Hoffman HG. Virtual Reality Analgesia With Interactive Eye Tracking During Brief Thermal Pain Stimuli: A Randomized Controlled Trial (Crossover Design). Front Hum Neurosci. 2020 Jan 23;13:467. doi: 10.3389/fnhum.2019.00467. eCollection 2019.
PMID: 32038200BACKGROUNDHoffman HG. Interacting with virtual objects via embodied avatar hands reduces pain intensity and diverts attention. Sci Rep. 2021 May 21;11(1):10672. doi: 10.1038/s41598-021-89526-4.
PMID: 34021173BACKGROUND
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Hunter Hoffman, M.S., Ph.D.
University of Washington
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- PARTICIPANT
- Masking Details
- Although no deception is involved, participants who receive VR will remain unaware of the immersiveness of the VR systems they are receiving.
- Purpose
- BASIC SCIENCE
- Intervention Model
- CROSSOVER
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Affiliate Assistant Professor, Psychology
Study Record Dates
First Submitted
November 1, 2021
First Posted
November 23, 2021
Study Start
April 25, 2022
Primary Completion
June 3, 2022
Study Completion
June 3, 2022
Last Updated
August 24, 2022
Record last verified: 2022-08
Data Sharing
- IPD Sharing
- Will share
- Time Frame
- any time after publication
- Access Criteria
- meta-analysis
Aggregated data will be provided upon request on a case by case basis (e.g., for meta-analyses).