OnTrack>An Online Role-Playing Game for Young People With First Episode Psychosis
2 other identifiers
interventional
160
1 country
1
Brief Summary
The research team will develop and test a prototype version of OnTrack\>An Online Role-Playing Game (OnTrack\>The Game or OTG), an online role-playing game designed for youth and young adults experiencing First Episode Psychosis (FEP). Phase I showed positive changes in quantitative measures of hope and recovery, as well as an enthusiastic response to the prototype as evidenced by qualitative interviews. In Phase II, the research team will refine, expand and finalize OTG and evaluate the effectiveness of OTG.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P75+ for not_applicable
Started Nov 2018
Typical duration for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
December 19, 2017
CompletedFirst Posted
Study publicly available on registry
January 4, 2018
CompletedStudy Start
First participant enrolled
November 1, 2018
CompletedPrimary Completion
Last participant's last visit for primary outcome
July 31, 2021
CompletedStudy Completion
Last participant's last visit for all outcomes
July 31, 2021
CompletedNovember 26, 2021
November 1, 2021
2.7 years
December 19, 2017
November 24, 2021
Conditions
Outcome Measures
Primary Outcomes (3)
Change in Treatment Engagement
Improved treatment engagement in participants from OTG condition compared to the control condition, RV (measured by a. Signh O'Brien Level of Engagement Scale, b. Engagement with CSC program determined by record review)
At time point 3 (five months after baseline)
Empowerment
Increased empowerment in participants from OTG condition compared to the control condition, RV (measured by: a. Herth Hope Index, b. Recovery Attitude Questionnaire, c. Roger's Empowerment Scale)
at time point 2 (two months after baseline); and at time point 3 (five months after baseline)
Stigma
Decreased stigma concerns in participants from OTG condition compared to the control condition, RV (measured by a. Questionnaire on Anticipated Stigma, b. RĂ¼sch Stigma Stress)
at time point 3 (five months after baseline)
Secondary Outcomes (1)
Empowerment and Stigma Mediating Effect on Treatment Engagement
do increases in empowerment and decreases in stigma concerns at time point 2 (2 months after baseline), mediate the effect of OTG on treatment engagement at time point 3 (5 months after baseline)
Study Arms (2)
OnTrack>TheGame (OTG)
EXPERIMENTALParticipants randomized to the OTG group (n=100) will have the option to play the online role-playing game for a period of 2 months. They will receive weekly email reminders that the game remains available to them.
Recovery Videos (RV)
OTHERParticipants randomized to the RV group (n=100) will have the option to visit a website that will contain the recovery videos and the static information that is contained in the game. The RV group will also have 2 months to view the materials on the website and will receive weekly email reminders that the website/videos remain available to them. At the end of the study (after the follow-up assessment), the RV participants will be provided access to the game.
Interventions
OTG clients will be informed that the game can be played on a computer or a tablet and the time estimate for completing the game is approximately 5-8 hours. OnTrack\>The Game offers players the opportunity to immerse in a fictional neighborhood that centers around four domains for supportive recovery as defined by SAMHSA: health, home, purpose and community. The player interacts with other game characters including new acquaintances, friends/peers, a family member, and a treatment team, allowing the player to practice social and communication skills, while fostering personal relationships and building a support network. Additionally, the game provides players with helpful resources including psychoeducation materials and videos of real people who have experienced a first episode of psychosis, sharing their stories of hope and recovery. As a whole, the game provides a safe environment to promote goal attainment and recovery.
As described, RV clients will have access to a website that includes recovery videos and static psychoeducation materials. In this condition, mental health providers will also ask about possible reactions to viewing the recovery videos and information on the website.
Eligibility Criteria
You may qualify if:
- Currently enrolled in OnTrackNY
- English speaking
- Clinically stable (not in crisis or experiencing severe or elevated symptoms)
- Capable of providing informed consent
- Regular access to a computer or tablet (at home or at their OnTrack site)
- Working email address and access to email
- Enrolled in OnTrackNY less than 19 months
- Parent or guardian permission for minors (age 16-17)
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Center for Social Innovation, Massachusettslead
- Research Foundation for Mental Hygiene, Inc.collaborator
- New York State Psychiatric Institutecollaborator
- University of Maryland, College Parkcollaborator
- National Institute of Mental Health (NIMH)collaborator
Study Sites (1)
New York State Psychiatric Institute
New York, New York, 10032, United States
Related Publications (26)
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PMID: 35384847DERIVEDRoberts MT, Lloyd J, Valimaki M, Ho GW, Freemantle M, Bekefi AZ. Video games for people with schizophrenia. Cochrane Database Syst Rev. 2021 Feb 4;2(2):CD012844. doi: 10.1002/14651858.CD012844.pub2.
PMID: 33539561DERIVED
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Bethany Marcogliese, PhD
Center for Social Innovation
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- DOUBLE
- Who Masked
- INVESTIGATOR, OUTCOMES ASSESSOR
- Purpose
- OTHER
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
December 19, 2017
First Posted
January 4, 2018
Study Start
November 1, 2018
Primary Completion
July 31, 2021
Study Completion
July 31, 2021
Last Updated
November 26, 2021
Record last verified: 2021-11
Data Sharing
- IPD Sharing
- Will not share