Virtual Reality for Phantom Limb Pain
Adapting Virtual Reality Technology for the Treatment of Phantom Limb Pain
1 other identifier
interventional
15
1 country
1
Brief Summary
This study will develop a virtual reality-based treatment for phantom limb pain among Veterans and test it against the most established behavioral therapy for phantom limb pain, mirror therapy.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started Oct 2017
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
May 24, 2016
CompletedFirst Posted
Study publicly available on registry
May 27, 2016
CompletedStudy Start
First participant enrolled
October 2, 2017
CompletedPrimary Completion
Last participant's last visit for primary outcome
September 30, 2018
CompletedStudy Completion
Last participant's last visit for all outcomes
September 30, 2018
CompletedResults Posted
Study results publicly available
September 9, 2019
CompletedSeptember 17, 2019
September 1, 2019
12 months
May 24, 2016
July 22, 2019
September 9, 2019
Conditions
Outcome Measures
Primary Outcomes (1)
Phantom Limb Pain Questionnaire (PLPQ)
The PLPQ assesses the severity of PLP, stump pain and phantom limb sensation. Severity is assessed on a standard 11-point Likert scale pain measure, range 0-10 with higher scores indicating greater PLP.
PLPQ scores before versus after initial use of the VR treatment in the laboratory
Study Arms (1)
Virtual reality
EXPERIMENTALUsing a Virtual reality (VR) headset, motion sensors, and VR software, the investigators will create a customized VR treatment for each participant that engages them in movements and exercises involving their missing limb in a game-like environment. For example, participants may use the headset to engage in activities such as driving a race car around a course requiring both arms, ski down simulated slopes, or manipulate objects.
Interventions
Using a VR headset, motion sensors, and VR software, the investigators will create a customized VR treatment for each participant that engages them in movements and exercises involving their missing limb in a game-like environment. For example, participants may use the headset to engage in activities such as driving a race car around a course requiring both arms, ski down simulated slopes, or manipulate objects.
Eligibility Criteria
You may qualify if:
- Ages 21-75 Veteran receiving care at VA San Diego Healthcare System
- Upper or lower extremity amputation with reported PLP for at least six months
- PLP intensity \> 3/10
- English-speaking, literate, with stable residence
- Able to operate a VR headset as evidenced by direct observation
You may not qualify if:
- Major medical illness that might confound effects of pain on function, e.g.:
- advanced cardiac
- pulmonary disease
- current active alcohol or substance use disorder as evidenced from medical record
- currently active suicidality
- homicidality, or unstable psychiatric status in previous three months as measured by direct observation, patient self-report, or medical record
- moderate or severe cognitive impairment as demonstrated by medical diagnosis or clinical observation
- prior mirror therapy experience
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
VA San Diego Healthcare System, San Diego, CA
San Diego, California, 92161, United States
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Limitations and Caveats
As noted in the results section, this study did not contain long-term follow-up or enroll the a prior planned mirror therapy control group due to recruitment limitations.
Results Point of Contact
- Title
- Dr. Thomas Rutledge
- Organization
- VA San Diego Healthcare System
Study Officials
- PRINCIPAL INVESTIGATOR
Thomas R. Rutledge, PhD MA
VA San Diego Healthcare System, San Diego, CA
Publication Agreements
- PI is Sponsor Employee
- No
- Restrictive Agreement
- No
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- NA
- Masking
- NONE
- Purpose
- TREATMENT
- Intervention Model
- SINGLE GROUP
- Sponsor Type
- FED
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
May 24, 2016
First Posted
May 27, 2016
Study Start
October 2, 2017
Primary Completion
September 30, 2018
Study Completion
September 30, 2018
Last Updated
September 17, 2019
Results First Posted
September 9, 2019
Record last verified: 2019-09
Data Sharing
- IPD Sharing
- Will not share