Assessing the Feasibility of a Virtual Reality Intervention for Phantom Pain Immediately Following Lower Limb Amputation
1 other identifier
observational
20
1 country
1
Brief Summary
The goal of this observational study is to see whether a new virtual reality (VR) program meant to treat phantom limb pain (PLP) is feasible to people immediately following lower limb amputation. This study aims to answer three questions.
- Try the VR program in the hospital, their home, and in physiotherapist clinics daily for about seventeen sessions.
- After each session, participants will fill out questionnaires asking about their level of pain, their nausea, and how acceptable they find the program. They will also complete measures asking about how they're feeling and what led to their amputation.
- One month following their final VR session, researchers will phone the participants to ask them to rate how severe their PLP is.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for all trials
Started Jul 2024
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
July 26, 2024
CompletedFirst Submitted
Initial submission to the registry
September 4, 2024
CompletedFirst Posted
Study publicly available on registry
October 15, 2024
CompletedPrimary Completion
Last participant's last visit for primary outcome
October 17, 2025
CompletedStudy Completion
Last participant's last visit for all outcomes
January 5, 2026
CompletedJanuary 26, 2026
January 1, 2026
1.2 years
September 4, 2024
January 22, 2026
Conditions
Keywords
Outcome Measures
Primary Outcomes (3)
Acceptability
The Theoretical Framework of Acceptability Questionnaire (TFAQ score \> 3 indicates acceptability). Range 1-5 on seven items.
Immediately after intervention is administered
Tolerability of the virtual reality simulation
Numerical Rating Scale for phantom limb pain, residual limb pain (i.e., physical pain at the amputation site), nausea (NRS \> 2 on any construct indicates an adverse event and lack of tolerability). Range 0-10 on each NRS.
Immediately before and after intervention administration
Engagement
Length of time in minutes spent in the virtual reality program per session (recommended: 20 minutes)
During intervention administration, up to seventeen days
Secondary Outcomes (4)
Phantom Limb Pain Intensity
One month follow-up
Phantom Limb Pain Interference
One month follow-up
Embodiment
Administered after intervention administration is completed, up to seventeen days
Presence
Administered after intervention administration is completed, up to seventeen days
Other Outcomes (2)
Anxiety
Baseline
Depression
Baseline
Study Arms (1)
Virtual Reality Group
These participants will receive the virtual reality intervention for at least 20 minutes daily for approximately seventeen sessions, or as long as they are able.
Interventions
The virtual reality (VR) intervention administers graded motor imagery (GMI) treatment for phantom limb pain. It consists of three stages: left right sorting task (a sorting task where participants sort images of left and right feet), explicit motor imagery (a series of guided imagery exercises administered via audio to facilitate focus on the phantom limb), and the limb simulation task (where participants perform a series of exercises with virtual legs to create the illusion of movement in their phantom limb). The limb simulation stage can also be conducted with leg trackers to generate a higher degree of illusion in the virtual legs.
Eligibility Criteria
Participants will be recruited from population of individuals undergoing lower limb amputation at the Health Sciences Center (a public inpatient tertiary care hospital) in Winnipeg, Manitoba.
You may qualify if:
- if they underwent or are about to undergo an LLA (hip, below-knee, above-knee, or foot) within the last two months
- if they are currently receiving inpatient treatment at the Health Sciences Centre (HSC) in Winnipeg, Canada
- if they can speak/read English fluently
You may not qualify if:
- any visual, hearing, or motor impairment that would affect engaging with a head-mounted VR headset or hand controls, as interpreted by the research team or nursing staff
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- University of Manitobalead
- Health Sciences Centre, Winnipeg, Manitobacollaborator
Study Sites (1)
Health Sciences Center
Winnipeg, Manitoba, R3E 0Z2, Canada
Related Publications (1)
El-Gabalawy R, Crooks M, Smith MSD, Hammond E, Gross P, Roznik M, Perrin D, Reynolds K, Logan G, Pankratz L, Johnson H, Girling L, Wiebe D. Treating Lower Phantom Limb Pain in the Postoperative Acute Care Setting Using Virtual Reality: Protocol for a 4-Phase Development and Feasibility Trial. JMIR Res Protoc. 2025 May 23;14:e68008. doi: 10.2196/68008.
PMID: 40409745DERIVED
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Renee El-Gabalawy, PhD
Associate Professor and Clinical Psychologist
Study Design
- Study Type
- observational
- Observational Model
- CASE ONLY
- Time Perspective
- PROSPECTIVE
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Associate Professor & Clinical Psychologist
Study Record Dates
First Submitted
September 4, 2024
First Posted
October 15, 2024
Study Start
July 26, 2024
Primary Completion
October 17, 2025
Study Completion
January 5, 2026
Last Updated
January 26, 2026
Record last verified: 2026-01
Data Sharing
- IPD Sharing
- Will not share
It is not typical to share the individual participant data from a feasibility study.