Mobile Exergaming in Type 2 Diabetes
MOBIGAME
Mobile Exergaming for Health - Effects of a Serious Game Application for Smartphones on Physical Activity and Exercise Adherence in Type 2 Diabetes Mellitus (Randomized Controlled Trial)
1 other identifier
interventional
36
1 country
1
Brief Summary
The purpose of this study is to investigate if MOBIGAME (an innovative, mobile phone-based game application) is suitable to increase daily physical activity and physical activity adherence as well as health parameters such as cardiorespiratory fitness, leg strength, glucose metabolism, vascular health and self-determination as well as health related quality of life in the course of a 24-week intervention in comparison to the control group receiving one-time lifestyle counseling.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Aug 2016
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
January 11, 2016
CompletedFirst Posted
Study publicly available on registry
January 15, 2016
CompletedStudy Start
First participant enrolled
August 1, 2016
CompletedPrimary Completion
Last participant's last visit for primary outcome
April 1, 2018
CompletedStudy Completion
Last participant's last visit for all outcomes
April 1, 2018
CompletedApril 27, 2018
April 1, 2018
1.7 years
January 11, 2016
April 26, 2018
Conditions
Outcome Measures
Primary Outcomes (1)
Change from baseline daily physical activity at 24 weeks
Measured as steps per day.
Baseline and 24 weeks
Secondary Outcomes (1)
Adherence to the intervention
24 weeks
Other Outcomes (14)
Change from baseline self-determination at 24 weeks
Baseline and 24 weeks
Change from baseline cardiorespiratory fitness at 24 weeks
Baseline and 24 weeks
Change from baseline six minute walking distance at 24 weeks
Baseline and 24 weeks
- +11 more other outcomes
Study Arms (2)
Intervention
EXPERIMENTALMOBIGAME group
Control
ACTIVE COMPARATORLifestyle counseling group
Interventions
Mobile phone based game-like software application and platform (MOBIGAME) that includes individualized and structured exercise regimens (endurance, strength, balance and flexibility) that are based on the user's individual fitness evaluation (through established fitness tests) and incorporated into the story line of a gardening simulation game.
One-time standard lifestyle counseling including the promotion of baseline activities of daily life as well as a structured exercise plan including strength and endurance exercises with moderately increasing intensity and duration that is to be implemented autonomously.
Eligibility Criteria
You may qualify if:
- Informed Consent as documented by signature
- Non-insulin-dependent diabetes mellitus (doctor diagnosed)
- Body Mass Index \>25 kg/m2
- Regular smartphone use during the last year before the study
- Motivation to participate in the study for its entire duration of 24 weeks
You may not qualify if:
- Other clinically significant concomitant disease states (e.g., renal failure, hepatic dysfunction, cardiovascular disease, etc.),
- Inability to follow the procedures of the study, e.g. due to language problems, psychological disorders, dementia, etc. of the participant
- Previous enrolment into the current study
- Participation in other studies in the last four weeks
- Systolic blood pressure \> 170mmHg, diastolic blood pressure \> 100 mmHg
- Regular physical activity before the study (≥150 min moderate intensity daily PA per week or \>1 endurance or strength training session per week of more than 30 min in duration)
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- University of Basellead
- Swiss National Science Foundationcollaborator
Study Sites (1)
Division of Sports and Exercise Medicine, Department of Sport, Exercise and Health, University of Basel
Basel, Canton of Basel-City, 4052, Switzerland
Related Publications (3)
Hochsmann C, Muller O, Ambuhl M, Klenk C, Konigstein K, Infanger D, Walz SP, Schmidt-Trucksass A. Novel Smartphone Game Improves Physical Activity Behavior in Type 2 Diabetes. Am J Prev Med. 2019 Jul;57(1):41-50. doi: 10.1016/j.amepre.2019.02.017. Epub 2019 May 22.
PMID: 31128953DERIVEDHochsmann C, Infanger D, Klenk C, Konigstein K, Walz SP, Schmidt-Trucksass A. Effectiveness of a Behavior Change Technique-Based Smartphone Game to Improve Intrinsic Motivation and Physical Activity Adherence in Patients With Type 2 Diabetes: Randomized Controlled Trial. JMIR Serious Games. 2019 Feb 13;7(1):e11444. doi: 10.2196/11444.
PMID: 30758293DERIVEDHochsmann C, Walz SP, Schafer J, Holopainen J, Hanssen H, Schmidt-Trucksass A. Mobile Exergaming for Health-Effects of a serious game application for smartphones on physical activity and exercise adherence in type 2 diabetes mellitus-study protocol for a randomized controlled trial. Trials. 2017 Mar 6;18(1):103. doi: 10.1186/s13063-017-1853-3.
PMID: 28264717DERIVED
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Arno Schmidt-Trucksäss, MD, MA, FESC
University of Basel
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- DOUBLE
- Who Masked
- INVESTIGATOR, OUTCOMES ASSESSOR
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Prof. Arno Schmidt-Trucksäss MD, MA, FESC
Study Record Dates
First Submitted
January 11, 2016
First Posted
January 15, 2016
Study Start
August 1, 2016
Primary Completion
April 1, 2018
Study Completion
April 1, 2018
Last Updated
April 27, 2018
Record last verified: 2018-04
Data Sharing
- IPD Sharing
- Will not share