NCT02281539

Brief Summary

The goal of the clinical investigation is to reduce phantom limb pain (PLP), painful condition affecting 70% of amputees, so as to improve these patients' quality of life.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
14

participants targeted

Target at below P25 for not_applicable

Timeline
Completed

Started Sep 2014

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

Study Start

First participant enrolled

September 1, 2014

Completed
1 month until next milestone

First Submitted

Initial submission to the registry

October 12, 2014

Completed
22 days until next milestone

First Posted

Study publicly available on registry

November 3, 2014

Completed
10 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

September 1, 2015

Completed
4 months until next milestone

Study Completion

Last participant's last visit for all outcomes

January 1, 2016

Completed
Last Updated

May 27, 2016

Status Verified

May 1, 2016

Enrollment Period

1 year

First QC Date

October 12, 2014

Last Update Submit

May 25, 2016

Conditions

Keywords

Phantom Limb PainAugmented RealityMyoelectric controlVirtual realityelectromyographypattern recognitionneurorehabilitation

Outcome Measures

Primary Outcomes (1)

  • Measuring the portion of patients that had a reduction of PLP according to the calculated weighted pain distribution (WPD)

    Each patient is asked to estimate the time spent in a given level of pain (as by VAS). The WPD is the sum of the portion of time multiplied with the pain level (0 to 5). This can also be explained as weighted mean calculation. The time with a given level of pain can be estimated in minutes/hours and extrapolated to its corresponding portion from the total time. Phantom Limb pain, which is a chronic pain, is difficult to describe can not be assesst in a single point in time. That is why patients are asked to fill in the amount of time they spend in each level of pain.

    12 treatment sessions (up to 12 weeks) + follow up (6months). Time frame will be total of 9 months.

Secondary Outcomes (4)

  • Descriptive analysis on the effect of the proposed treatment on quality of life, disability at the activity and participation levels.(DASH/COPM/EQ-5D)

    12 treatment sessions (up to 12 weeks) + follow up (6months). Time frame will be total of 9 months.

  • Measure the portion of patients that had a reduction of PLP with the use of visual analog scale and reduction on the "pain rating index".

    12 treatment sessions (up to 12 weeks) + follow up (6months). Time frame will be total of 9 months.

  • Descriptive analysis on the effect of the proposed treatment in medicaments intake

    12 treatment sessions (up to 12 weeks) + follow up (6months). Time frame will be total of 9 months.

  • Patients having the same treatment administration will be classified in subgroups and their results compared.

    12 treatment sessions (up to 12 weeks) + follow up (6months). Time frame will be total of 9 months.

Study Arms (1)

Treatment using myoelectric signals

EXPERIMENTAL

Virtual- and augmented reality, are controlled by the patient's phantom limb using muscle (myoelectric) signals from the stump. The patient learns to reactivate areas in the brain related to motor control of the missing limb. The medical device is non-invasive and based on surface electromyography

Device: Neuromotus

Interventions

Treatment using myoelectric signals

Eligibility Criteria

Age18 Years+
Sexall
Healthy VolunteersNo
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • Amputee patients older than 18 years.
  • The patient has signed a written informed consent.
  • Patients must have been treated with at least one of the following therapies:
  • Conventional mirror training
  • Transcutaneous electrical stimulation (TENS)
  • Acupuncture
  • Self-hypnosis
  • Drug-based
  • The last session of previous therapies (1 and 2) must be at least 1 month before beginning the treatment here proposed.
  • In the case of drug-based treatments (5), the patient must report no PLP reduction for at least 1 month under the drug-based treatment and no variations on the medicaments dose. Any pain reduction potentially attributed to the drug-based treatment must be at least 3 months old.
  • At least a portion of biceps and triceps muscles must be present.

You may not qualify if:

  • Patient must not have a significant cognitive impairment that prevents them from following instructions.
  • Upper limb amputees excluding shoulder disarticulation.
  • Obese patient will not be automatically excluded, however, an evaluation in the system is required to analyse if sufficient electromyography signals can be recorded.
  • Stump pain over 2 VAS of pain.
  • Participating in any other clinical study that could interfere with the result in the ongoing study.
  • Condition associated with risk of poor protocol compliance.
  • Any other condition or symptoms preventing the patient from entering the study, according to the investigator´s judgement.

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Rehabilitation Center for Upper Limb Prosthetics

Gothenburg, Sweden

Location

Related Publications (2)

  • Ortiz-Catalan M, Sander N, Kristoffersen MB, Hakansson B, Branemark R. Treatment of phantom limb pain (PLP) based on augmented reality and gaming controlled by myoelectric pattern recognition: a case study of a chronic PLP patient. Front Neurosci. 2014 Feb 25;8:24. doi: 10.3389/fnins.2014.00024. eCollection 2014.

  • Ortiz-Catalan M, Guethmundsdottir RA, Kristoffersen MB, Zepeda-Echavarria A, Caine-Winterberger K, Kulbacka-Ortiz K, Widehammar C, Eriksson K, Stockselius A, Ragno C, Pihlar Z, Burger H, Hermansson L. Phantom motor execution facilitated by machine learning and augmented reality as treatment for phantom limb pain: a single group, clinical trial in patients with chronic intractable phantom limb pain. Lancet. 2016 Dec 10;388(10062):2885-2894. doi: 10.1016/S0140-6736(16)31598-7. Epub 2016 Dec 2.

MeSH Terms

Conditions

Phantom Limb

Condition Hierarchy (Ancestors)

Perceptual DisordersNeurobehavioral ManifestationsNeurologic ManifestationsNervous System DiseasesPain, PostoperativePostoperative ComplicationsPathologic ProcessesPathological Conditions, Signs and SymptomsSigns and SymptomsPain

Study Officials

  • Rickard Brånemark, MD MSC, PhD

    Integrum AB

    STUDY CHAIR
  • Kerstin Caine-Winterberger, OT

    Rehabilitation Center for Upper Limb Prosthetics, Sahlgrenska University Hospital

    PRINCIPAL INVESTIGATOR

Study Design

Study Type
interventional
Phase
not applicable
Allocation
NA
Masking
NONE
Purpose
TREATMENT
Intervention Model
SINGLE GROUP
Sponsor Type
INDUSTRY
Responsible Party
SPONSOR

Study Record Dates

First Submitted

October 12, 2014

First Posted

November 3, 2014

Study Start

September 1, 2014

Primary Completion

September 1, 2015

Study Completion

January 1, 2016

Last Updated

May 27, 2016

Record last verified: 2016-05

Locations