NCT07274839

Brief Summary

Advances in health professions education increasingly emphasize the use of digital technologies to enhance student engagement and support diverse learning needs. In physiotherapy training, particularly in technically complex subjects like electrotherapy, conventional instruction may fall short in fostering active learning and knowledge retention. Game-based platforms such as Ren'Py offer an opportunity to integrate interactive, scenario-based learning into the curriculum. This study aimed to assess the impact of Ren'Py-based digital materials on learning outcomes by comparing conventional, digital, and hybrid teaching models in an undergraduate electrotherapy course.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
80

participants targeted

Target at P50-P75 for not_applicable

Timeline
Completed

Started Oct 2024

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

Study Start

First participant enrolled

October 7, 2024

Completed
2 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

December 13, 2024

Completed
14 days until next milestone

Study Completion

Last participant's last visit for all outcomes

December 27, 2024

Completed
11 months until next milestone

First Submitted

Initial submission to the registry

November 19, 2025

Completed
21 days until next milestone

First Posted

Study publicly available on registry

December 10, 2025

Completed
Last Updated

December 10, 2025

Status Verified

November 1, 2025

Enrollment Period

2 months

First QC Date

November 19, 2025

Last Update Submit

November 27, 2025

Conditions

Outcome Measures

Primary Outcomes (2)

  • Theoretical Knowledge Examination Score

    A researcher-developed 20-item multiple-choice theoretical exam assessing students' knowledge of electrotherapy principles. Full Scale Name: Theoretical Knowledge Examination (20-item multiple-choice test) Score Range: 0 to 100 points Interpretation: Higher scores indicate better theoretical knowledge.

    Measured at 1-week follow-up after completion of the educational intervention.

  • Practical Skills Examination Score

    A 16-item practical performance assessment evaluated by an independent three-member exam jury. Each item was rated as "Sufficient", "Partial", or "Insufficient", and final scores were calculated as the arithmetic mean of the three jury evaluations, scaled to a 0-100 range. Full Scale Name: Practical Skills Performance Assessment (16-item jury-rated evaluation) Score Range: 0 to 100 points Interpretation: Higher scores indicate better practical performance.

    Measured at 1-week follow-up after completion of the educational intervention.

Secondary Outcomes (2)

  • Cognitive Load Rating Score

    Measured at 1-week follow-up after completion of the educational intervention.

  • Instructional Materials Motivation Scale Score

    Measured at 1-week follow-up after completion of the educational intervention.

Other Outcomes (1)

  • Attitude Toward the Physiotherapy Profession Score

    Assessed at baseline (prior to the intervention) and again 1 week after completion of the intervention.

Study Arms (3)

Conventional Education

ACTIVE COMPARATOR

The course content was standardized using materials from the "CK4Stim-Clinical Key for Electrical Stimulation in Physiotherapy and Rehabilitation" project (CK4Stim, Access Date: October 2024). The CK4Stim project, supported by the European Union and involving multiple projects partners, aims to develop a common language for the use of electrical stimulation in physiotherapy and rehabilitation education in accordance with European standards.

Other: Conventional Instructional Material

Digital Education

EXPERIMENTAL

A lesson package containing a story in an interactive visual novel format created using Ren'Py. This package was designed by the researchers to include the theoretical and practical contents of the medium frequency currents unit, again using the content of the CK4Stım project.

Other: Digital Instructional Material

Conventional and Digital Education

OTHER

A group that received both educational models for comparison.

Other: Digital Instructional MaterialOther: Conventional Instructional Material

Interventions

A lesson package containing a story in an interactive visual novel format created using Ren'Py. This package was designed by the researchers to include the theoretical and practical contents of the medium frequency currents unit, again using the content of the CK4Stim project.

Conventional and Digital EducationDigital Education

The course content was standardized using materials from the "CK4Stim-Clinical Key for Electrical Stimulation in Physiotherapy and Rehabilitation" project (CK4Stim, Access Date: October 2024). The CK4Stim project, supported by the European Union and involving multiple projects partners, aims to develop a common language for the use of electrical stimulation in physiotherapy and rehabilitation education in accordance with European standards.

Conventional EducationConventional and Digital Education

Eligibility Criteria

Sexall
Healthy VolunteersYes
Age GroupsChild (0-17), Adult (18-64), Older Adult (65+)

You may qualify if:

  • Voluntary participation
  • Cumulative GPA above 1.80
  • Access to a device compatible with at least one of the following operating systems or platforms: Linux x86\_64/Arm, Windows 7 or later, or Mac OS X 10.10 or later

You may not qualify if:

  • History of course failure due to absenteeism

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Zonguldak Bülent Ecevit University, Facultu of Health Sciences

Zonguldak, Kozlu, 67000, Turkey (Türkiye)

Location

Related Publications (1)

  • Kocyigit A, Cavlak U. Digitalization through the use of Ren'Py-Based interactive learning experiences in physiotherapy and rehabilitation education: a randomised, controlled, single-blind study. BMC Med Educ. 2025 Dec 22. doi: 10.1186/s12909-025-08474-z. Online ahead of print.

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
DOUBLE
Who Masked
INVESTIGATOR, OUTCOMES ASSESSOR
Purpose
HEALTH SERVICES RESEARCH
Intervention Model
PARALLEL
Model Details: Participants were randomly assigned to one of three groups-Conventional Education Group (CEG), Digital Education Group (DEG), or Conventional and Digital Education Group (CaDEG)-using a random sequence generated via random.org
Sponsor Type
OTHER
Responsible Party
SPONSOR INVESTIGATOR
PI Title
Lecturer

Study Record Dates

First Submitted

November 19, 2025

First Posted

December 10, 2025

Study Start

October 7, 2024

Primary Completion

December 13, 2024

Study Completion

December 27, 2024

Last Updated

December 10, 2025

Record last verified: 2025-11

Locations