NCT07079059

Brief Summary

Medical students learning anesthesia often face challenges in gaining hands-on experience due to the complexity of the operating room environment. Traditional teaching methods, such as lectures and in-person training, can be inconsistent due to variations in clinical exposure and instructor availability. Virtual reality (VR) technology offers an innovative solution by allowing students to practice anesthesia-related skills in a risk-free, immersive environment. This study will evaluate whether VR simulation training can better prepare third-year medical students for their anesthesia rotation compared to traditional methods. Students will be randomly assigned to one of two groups: one will receive VR training before their rotation, while the other will follow the standard curriculum without VR. To assess the effectiveness of VR training, all students will complete pre- and post-rotation surveys measuring their confidence in anesthesia principles, procedural skills, and overall preparedness. Additionally, faculty will use a standardized checklist to evaluate students' performance on key anesthesia procedures during their clinical rotations. By comparing students who received VR training to those who did not, this study will determine if VR can improve knowledge retention, skill development, and confidence in real clinical settings. If successful, VR technology could enhance anesthesia education and provide new training opportunities for medical students, including those in remote or resource-limited settings.

Trial Health

65
Monitor

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
180

participants targeted

Target at P75+ for not_applicable

Timeline
8mo left

Started Oct 2025

Status
not yet recruiting

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

Study Progress48%
Oct 2025Jan 2027

First Submitted

Initial submission to the registry

July 9, 2025

Completed
13 days until next milestone

First Posted

Study publicly available on registry

July 22, 2025

Completed
2 months until next milestone

Study Start

First participant enrolled

October 1, 2025

Completed
1.2 years until next milestone

Primary Completion

Last participant's last visit for primary outcome

December 31, 2026

Expected
1 day until next milestone

Study Completion

Last participant's last visit for all outcomes

January 1, 2027

Last Updated

July 22, 2025

Status Verified

July 1, 2025

Enrollment Period

1.2 years

First QC Date

July 9, 2025

Last Update Submit

July 18, 2025

Conditions

Keywords

Virtual RealityUndergraduate Medical EducationAnesthesia

Outcome Measures

Primary Outcomes (1)

  • Impact of virtual reality (VR) simulation on the confidence, preparedness, and procedural skill performance of third-year medical students during their anesthesia rotation.

    This will be measured by analyzing student survey responses that self-report their perception of their confidence and preparedness in Anesthesia and their procedural skill performance as evaluated by Anesthesia Faculty preceptors.

    Period of 2 weeks during the students' Anesthesia rotation

Secondary Outcomes (4)

  • Perceived realism and usefulness of VR training

    Period of 2 weeks during the students' Anesthesia rotation

  • Feasibility of integrating VR into medical education

    Period of 2 weeks during the students' Anesthesia rotation

  • Identify factors that may influence training effectiveness

    Period of 2 weeks during the students' Anesthesia rotation

  • Barriers of integrating VR into medical education

    Period of 2 weeks during the students' Anesthesia rotation

Study Arms (2)

Virtual Reality Training

EXPERIMENTAL

Students will complete a one-hour VR training session on the first day of their anesthesia rotation. Virtual reality-based training will use a high-fidelity VR simulation platform on Quest VR headsets, allowing students to practice key anesthesia skills, including airway management techniques (e.g., supraglottic airway placement, endotracheal intubation), anesthetic agent preparation and administration, and patient monitoring during anesthesia. questions. After completing the VR training, students will proceed with their standard two-week anesthesia rotation in clinical settings.

Other: Virtual Reality Training

Standard Training

NO INTERVENTION

Students in this group will not receive VR training and will follow the existing standard teaching curriculum without any modification, which includes traditional didactic lectures and hands-on learning in the clinical setting under faculty supervision. All aspects of the student's training will remain the same and not be impacted by participation in this study.

Interventions

One hour of virtual reality training to be included in students' Anesthesia training prior to the start of their Anesthesia rotation.

Virtual Reality Training

Eligibility Criteria

Age18 Years+
Sexall
Healthy VolunteersYes
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • Enrolled as a third-year medical student in the Undergraduate Medical Education (UME) program at Western University (Schulich School of Medicine \& Dentistry).
  • Scheduled to complete a two-week anesthesia rotation at one of the affiliated teaching hospitals:
  • London: Victoria Hospital, St. Joseph's Hospital, or University Hospital
  • Windsor: Metropolitan Campus or Ouellette Campus
  • Willing to participate in the study and provide informed consent.
  • Able to complete pre- and post-rotation assessments (self-assessment surveys and procedural skills checklist) administered in the English language.
  • years of age or older

You may not qualify if:

  • Prior clinical anesthesia experience before their core anesthesia rotation, including: Participation in an Optional Clinical Learning Opportunity (OCLO) in anesthesia. Completion of a summer elective or placement in anesthesia. Completion of an anesthesia selective before their core anesthesia rotation.
  • Previous exposure to the VR training platform used in the study (e.g., prior experience with the specific VR simulation software for anesthesia training).
  • Students who do not consent to participate in the study or do not wish to be randomized into either the VR or control group.
  • Students unable to complete the study assessments in the English language, including: Pre- and post-rotation surveys. Observer-completed procedural skills checklist (during clinical rotations).
  • Medical or personal conditions preventing participation, such as: severe motion sickness or vertigo that would prevent the use of VR headsets. Any condition that significantly impacts vision or motor function, affecting the ability to engage with VR simulations.
  • Students who are experience nausea.

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Related Publications (7)

  • Pottle J. Virtual reality and the transformation of medical education. Future Healthc J. 2019 Oct;6(3):181-185. doi: 10.7861/fhj.2019-0036.

    PMID: 31660522BACKGROUND
  • Gu Y, Tenenbein M, Korz L, Busse JW, Chiu M. Simulation-based medical education in Canadian anesthesiology academic institutions: a national survey. Can J Anaesth. 2024 Dec;71(12):1725-1734. doi: 10.1007/s12630-024-02720-6. Epub 2024 Mar 7.

    PMID: 38453798BACKGROUND
  • Duffy CC, Bass GA, Yi W, Rouhi A, Kaplan LJ, O'Sullivan E. Teaching Airway Management Using Virtual Reality: A Scoping Review. Anesth Analg. 2024 Apr 1;138(4):782-793. doi: 10.1213/ANE.0000000000006611. Epub 2023 Jul 19.

    PMID: 37467164BACKGROUND
  • Jiang H, Vimalesvaran S, Wang JK, Lim KB, Mogali SR, Car LT. Virtual Reality in Medical Students' Education: Scoping Review. JMIR Med Educ. 2022 Feb 2;8(1):e34860. doi: 10.2196/34860.

    PMID: 35107421BACKGROUND
  • Zheng T, Xie H, Gao F, Gong C, Lin W, Ye P, Liu Y, He B, Zheng X. Research and application of a teaching platform for combined spinal-epidural anesthesia based on virtual reality and haptic feedback technology. BMC Med Educ. 2023 Oct 25;23(1):794. doi: 10.1186/s12909-023-04758-4.

    PMID: 37880665BACKGROUND
  • Palter VN, Grantcharov TP. Individualized deliberate practice on a virtual reality simulator improves technical performance of surgical novices in the operating room: a randomized controlled trial. Ann Surg. 2014 Mar;259(3):443-8. doi: 10.1097/SLA.0000000000000254.

    PMID: 24503910BACKGROUND
  • Gan W, Mok TN, Chen J, She G, Zha Z, Wang H, Li H, Li J, Zheng X. Researching the application of virtual reality in medical education: one-year follow-up of a randomized trial. BMC Med Educ. 2023 Jan 3;23(1):3. doi: 10.1186/s12909-022-03992-6.

    PMID: 36597093BACKGROUND

Study Officials

  • Aldo Espinosa

    London Health Sciences Centre

    PRINCIPAL INVESTIGATOR

Central Study Contacts

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
SINGLE
Who Masked
OUTCOMES ASSESSOR
Purpose
OTHER
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Anesthesiologist, Assistant Professor

Study Record Dates

First Submitted

July 9, 2025

First Posted

July 22, 2025

Study Start

October 1, 2025

Primary Completion (Estimated)

December 31, 2026

Study Completion (Estimated)

January 1, 2027

Last Updated

July 22, 2025

Record last verified: 2025-07

Data Sharing

IPD Sharing
Will not share