Study on the Use of Exergames to Support Older Adults With Psychosis
Feasibility of Exergame-based Cognitive-motor Training in Older Psychotic Inpatients: a Randomized Controlled Trial
1 other identifier
interventional
32
1 country
1
Brief Summary
This study aims to explore a new, engaging approach to support older adults with psychosis-an umbrella term that includes conditions such as schizophrenia, late-onset schizophrenia, and psychotic symptoms resulting from other medical or psychiatric conditions like dementia, delirium, mood disorders, or delusional disorder. As the aging population grows, a rising number of older adults are living with schizophrenia and related disorders, facing not only psychiatric symptoms like hallucinations and delusions but also cognitive impairments, reduced mobility, social isolation, and physical decline. These combined challenges significantly affect daily functioning and quality of life. At present, there are no psychosis treatment guidelines specifically tailored for people aged 60 and above, though general principles from younger populations can be adapted. Evidence suggests that integrating physical and cognitive rehabilitation into standard psychiatric care may enhance treatment outcomes for this age group. One promising method is the use of "exergames"-interactive video games that combine physical movement with cognitive challenges. These games typically require users to perform body movements such as stepping or shifting weight in response to visual and auditory cues, thereby training functions like attention, memory, balance, coordination, and executive function. Exergames offer a playful and stimulating alternative to conventional exercises and are often better accepted by older patients because of their engaging and motivating nature. Previous studies have shown that older adults with schizophrenia not only tolerate these games well but may also experience improvements in mood, cognitive function, and physical activity levels. However, past research has been limited by small sample sizes, lack of control groups, and short intervention periods. This current study, conducted at the Psychiatric University Hospital in Basel, Switzerland, seeks to examine the feasibility and benefits of using an exergame system called Dividat Senso in a more structured and controlled setting. After being screened for eligibility, participants will be randomly assigned to one of two groups. The intervention group will receive usual psychiatric inpatient care, extended with exergame-based motor-cognitive training using the Dividat Senso platform. This device requires full-body interaction, targeting both cognitive functions (such as attention, memory, and executive skills) and physical abilities (such as balance and coordination). The control group will also receive usual care, but instead of exergames, they will participate in traditional strength and balance exercises taken from the Otago falls prevention program. Both groups will train three times a week for four weeks, with each session lasting approximately 20 minutes-totaling 12 sessions. All participants will complete assessments before the intervention begins (T1) and again after four weeks (T2), to measure changes in physical activity, mental well-being, and cognitive performance. By using a structured program and comparing two active interventions, this study aims to generate more robust and generalizable findings on how technology-based, body-and-brain training can support the mental and physical health of older adults with psychosis. If proven feasible and effective, exergame-based rehabilitation could become a valuable and enjoyable addition to psychiatric treatment programs for elderly patients.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Jun 2025
Typical duration for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
Click on a node to explore related trials.
Study Timeline
Key milestones and dates
Study Start
First participant enrolled
June 9, 2025
CompletedFirst Submitted
Initial submission to the registry
June 16, 2025
CompletedFirst Posted
Study publicly available on registry
July 11, 2025
CompletedPrimary Completion
Last participant's last visit for primary outcome
May 15, 2027
ExpectedStudy Completion
Last participant's last visit for all outcomes
May 15, 2028
July 16, 2025
July 1, 2025
1.9 years
June 16, 2025
July 11, 2025
Conditions
Outcome Measures
Primary Outcomes (3)
Feasibility of the exergame-based motor-cognitive training: adherence
The adherence protocol measures the percentage of training sessions attended by participants relative to the number of planned sessions. It reflects how consistently participants follow the prescribed training schedule. Adherence is calculated by dividing the attended sessions by the planned sessions and expressing the result as a percentage. High adherence rates suggest that the intervention is feasible for older psychotic inpatients.
Throughout the 4-week intervention period.
Feasibility of the exergame-based motor-cognitive training: attrition
Attrition: Drop-Out Rates. This refers to the percentage of participants who discontinue or leave the study before its completion. Drop-out rates are calculated by dividing the number of participants who withdraw by the total number initially enrolled, usually expressed as a percentage. High dropout rates may indicate issues with the intervention's feasibility.
Time Frame: Throughout the 4-week intervention period
Feasibility of the exergame-based motor-cognitive training: safety
Safety, measured through the reporting of adverse events, assesses the occurrence and nature of any negative or unintended effects experienced by participants during the study. These events are systematically recorded, including their type, severity, timing, and potential relation to the intervention. No adverse events indicate that the intervention is safe and feasible.
Time Frame: Throughout the 4-week intervention period
Secondary Outcomes (10)
Cognitive function: inhibitory control
Throughout the 4-week intervention period
Cognitive function: processing speed
Time Frame: Throughout the 4-week intervention period
Cognitive function: selective attention
Time Frame: Throughout the 4-week intervention period
Cognitive function: inhibitory control
Time Frame: Throughout the 4-week intervention period
Motor function: mobility
Time Frame: Throughout the 4-week intervention period
- +5 more secondary outcomes
Study Arms (2)
Dividat Senso (Exergame-Based Motor-Cognitive Training)
EXPERIMENTALParticipants in this group will receive the standard psychiatric inpatient care at the Psychiatric University Hospital Basel. In addition, they will engage in technology-based motor-cognitive training using the Dividat Senso device. This system involves interactive exergames that require participants to perform body movements such as stepping and shifting weight in response to multisensory stimuli (visual, auditory, and somatosensory). The games are designed to simultaneously stimulate physical functions (balance, coordination) and cognitive functions (attention, executive function, memory). Training sessions will be conducted three times a week for four weeks, with each session lasting approximately 20 minutes, totaling 12 sessions.
OTAGO Falls-Prevention Program (Traditional Strength and Balance Exercises)
ACTIVE COMPARATORParticipants in the control group will also receive the standard psychiatric inpatient care. Additionally, they will participate in conventional physical exercises focusing on strength and balance, based on the Otago falls prevention program. These exercises are designed to improve physical stability and reduce fall risk. Like the intervention group, participants will train three times a week for four weeks, with each session lasting about 20 minutes, totaling 12 sessions.
Interventions
Participants in the intervention group will receive cognitive-motor training using the Dividat Senso exergame platform, which records body movements and adapts game difficulty in real time. The training targets cognitive and physical functions through interactive games involving steps and weight shifts. It follows a progressive structure, with difficulty increasing over time, and can be personalized by investigators using the Dividat Manager.
The OTAGO Falls Prevention Program is an evidence-based exercise program designed to reduce falls in older adults. It includes strength and balance training exercises performed at home under the guidance of a physiotherapist. The program aims to improve muscle strength, balance, and mobility, helping to prevent falls and maintain independence.
Eligibility Criteria
You may qualify if:
- Diagnosed psychotic disorders
- Able to provide a signed informed consent
- Age ≥ 55 years
- MoCA ≥ 20
- Physically able to stand for at least 3 minutes without external support (self-report)
You may not qualify if:
- Insufficient knowledge of the German language to understand the instructions, the games, and the assessments
- Mobility, cognitive, sensory and/or psychiatric limitations or comorbidities that impair the ability to play the exergames and/or conduct the pre-/post assessments
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Tobias Melcherlead
Study Sites (1)
Universitäre Psychiatrischen Kliniken (UPK) Basel
Basel, Canton of Basel-City, 4002, Switzerland
Related Publications (7)
Yen HY, Chiu HL. Virtual Reality Exergames for Improving Older Adults' Cognition and Depression: A Systematic Review and Meta-Analysis of Randomized Control Trials. J Am Med Dir Assoc. 2021 May;22(5):995-1002. doi: 10.1016/j.jamda.2021.03.009. Epub 2021 Apr 2.
PMID: 33812843BACKGROUNDMaillot P, Perrot A, Hartley A. Effects of interactive physical-activity video-game training on physical and cognitive function in older adults. Psychol Aging. 2012 Sep;27(3):589-600. doi: 10.1037/a0026268. Epub 2011 Nov 28.
PMID: 22122605BACKGROUNDLeutwyler H, Hubbard EM, Jeste DV, Vinogradov S. "We're not just sitting on the periphery": a staff perspective of physical activity in older adults with schizophrenia. Gerontologist. 2013 Jun;53(3):474-83. doi: 10.1093/geront/gns092. Epub 2012 Aug 30.
PMID: 22936534BACKGROUNDLeutwyler H, Hubbard EM, Jeste DV, Miller B, Vinogradov S. Associations of schizophrenia symptoms and neurocognition with physical activity in older adults with schizophrenia. Biol Res Nurs. 2014 Jan;16(1):23-30. doi: 10.1177/1099800413500845. Epub 2013 Sep 19.
PMID: 24057223BACKGROUNDLeutwyler H, Hubbard EM, Dowling GA. Adherence to a Videogame-Based Physical Activity Program for Older Adults with Schizophrenia. Games Health J. 2014 Aug;3(4):227-33. doi: 10.1089/g4h.2014.0006. Epub 2014 May 28.
PMID: 26192371BACKGROUNDLeutwyler H, Hubbard E, Cooper B, Dowling G. The Impact of a Videogame-Based Pilot Physical Activity Program in Older Adults with Schizophrenia on Subjectively and Objectively Measured Physical Activity. Front Psychiatry. 2015 Dec 21;6:180. doi: 10.3389/fpsyt.2015.00180. eCollection 2015.
PMID: 26733891BACKGROUNDCamara J, Ferreira L, Faria AL, Vilar M, Bermudez I Badia S. Feasibility, Acceptability, and Preliminary Impact of Full-Body Interaction on Computerized Cognitive Training Based on Instrumental Activities of Daily Living: A Pilot Randomized Controlled Trial with Chronic Psychiatric Inpatients. Games Health J. 2022 Oct 11. doi: 10.1089/g4h.2021.0228. Online ahead of print.
PMID: 36251861BACKGROUND
Related Links
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- STUDY DIRECTOR
Tobias Melcher, Dr. Dripl.Psych.
Universitäre Psychiatrischen Kliniken (UPK) Basel
Central Study Contacts
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- NETWORK
- Responsible Party
- SPONSOR INVESTIGATOR
- PI Title
- Dr. Dipl.-Psych. Tobias Melcher, Principal Investigator of the study
Study Record Dates
First Submitted
June 16, 2025
First Posted
July 11, 2025
Study Start
June 9, 2025
Primary Completion (Estimated)
May 15, 2027
Study Completion (Estimated)
May 15, 2028
Last Updated
July 16, 2025
Record last verified: 2025-07