Effect Of Virtual Reality On Strength and Coordination in Cerebral Palsy
Effect of Interactive Training on Strength and Coordination in Cerebral Palsy
1 other identifier
interventional
30
1 country
1
Brief Summary
ABSTRACT: Purpose: To investigate the effect of interactive training on muscle strength and coordination in children with hemiparesis. Materials and methods: This study involved 30 children of both sexes with unilateral cerebral palsy aged ranged 8 up to 10 years. A designed physical rehabilitation program was given to both groups. furthermore, study group received a wii fit virtual reality-based program. Muscle strength, bilateral coordination, running speed and agility were assessed by using Bruininks-Oseretsky test of motor proficiency, 2nd edition (BOT-2) while hip and knee extensor strength were assessed by lafayette hand-held dynamometer pre and post treatment program.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started Nov 2021
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
November 10, 2021
CompletedPrimary Completion
Last participant's last visit for primary outcome
December 10, 2022
CompletedStudy Completion
Last participant's last visit for all outcomes
December 10, 2022
CompletedFirst Submitted
Initial submission to the registry
July 10, 2024
CompletedFirst Posted
Study publicly available on registry
July 25, 2024
CompletedJuly 25, 2024
July 1, 2024
1.1 years
July 10, 2024
July 19, 2024
Conditions
Outcome Measures
Primary Outcomes (2)
Bruininks-Oseretsky test of motor proficiency, 2nd edition (BOT-2)
The BOT-2 is norm-referenced, and it involves individually administered tasks with direct observation and assessment of a child in a structured environment. Evidence supporting the use of the BOT-2 to assess gross and fine motor proficiency of individuals aged 4 through 21\[9\]. The BOT-2 test consists of four composites and eight subtests including 53 items as follows: Fine manual control (fine motor precision, fine motor integration), Manual coordination (manual dexterity, upper limb coordination), Body Coordination (bilateral coordination, balance), Strength and Agility (running speed and agility, and strength
through study completion, an average of 1 year
Lafayette manual muscle testing system
commonly used device that measure isometric lower limb muscle strength. Handheld dynamometer is used to assess lower limb strength. The test-retest interclass correlation coefficient ranged from 0.95 to 0.99
through study completion ,average of 1 year
Study Arms (2)
Traditional physical therapy program
ACTIVE COMPARATORChildren in group A (control group N=15, Female =8, Male=7)received specially designed physical therapy program.Facilitation of balance reactions from standing position including; standing on balance board, standing on one leg, weights shifting from standing position and stoops and recover from standing,Facilitation of counterpoising mechanism through instructing the child to kick ball from standing position as well as catching and throwing ball with his hands,Gait training activities including: walking on balance board, walking using different obstacles (rolls, wedges, stepper) and walking up and down stairs,Facilitation of protective reaction from standing position by pushing the child in different directions.Facilitation of rising mechanism through changing position e.g.: from lying to standing and from sitting to standing,Strengthening exercises for back and abdominal muscles as well as upper and lower limbs,Jumping in place and jumping a board.
Traditional physical therapy program and Wii-based interactive training
ACTIVE COMPARATORChildren in group B (study group=15, Female =10, Male=5) received the same program given to (group A) in addition to Wii-based interactive training.Children in the study group received the same selected physical therapy program given to the control group in addition to 30 minutes Wii-based interactive training program. The frequency of the whole program will be three times per week, for three months. Nintendo Wii video game consists of console, remote, nunchuck and balance board. The Wii gaming system is based on wireless controller.The games used in this study include step basic, hula hoop, table tilt, jogging, jumping, single limb extension.
Interventions
include step basic, hula hoop, table tilt, jogging, jumping, single limb extension. Single limb extension
Facilitation of balance reactions from standing position including; standing on balance board, standing on one leg, weights shifting from standing position and stoops and recover from standing,Facilitation of counterpoising mechanism through instructing the child to kick ball from standing position as well as catching and throwing ball with his hands,Gait training activities including: walking on balance board, walking using different obstacles (rolls, wedges, stepper) and walking up and down stairs,Facilitation of protective reaction from standing position by pushing the child in different directions.Facilitation of rising mechanism through changing position e.g.: from lying to standing and from sitting to standing,Strengthening exercises for back and abdominal muscles as well as upper and lower limbs,Jumping in place and jumping a board.
Eligibility Criteria
You may qualify if:
- Age 8-10 years old
- Children were included in the study had Mild degree of spasticity ranged from 1 to 1+ according to Modified Ashworth Scale\[15\].
- Motor skill level was at level I and II according to Gross Motor Function Classification System GMFCS\[16\].
- Able to follow instructions during evaluation and treatment
You may not qualify if:
- Children were excluded from the study had Cardiovascular or respiratory disorders.
- Botulinium muscular injection in the last 6 months.
- Surgical interference in lower limbs and/or spine.
- Muscloskeletal problems or fixed deformities in the spine and/or lower extremities.
- Seizures
- Visual or hearing impairment.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Shimaa Mohamed Reffatlead
- Cairo Universitycollaborator
Study Sites (1)
Israa Ahmed Mohamed Shawki
Cairo, Egypt
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- PARTICIPANT
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR INVESTIGATOR
- PI Title
- lecturer of Physical Therapy Department for Pediatrics, Faculty of Physical Therapy, Cairo University, Egypt
Study Record Dates
First Submitted
July 10, 2024
First Posted
July 25, 2024
Study Start
November 10, 2021
Primary Completion
December 10, 2022
Study Completion
December 10, 2022
Last Updated
July 25, 2024
Record last verified: 2024-07