NCT06186960

Brief Summary

Background: Nature-based virtual reality (VR) and other outdoor experiences in head-mounted displays (HMDs) offer powerful, non-pharmacological tools for hospice teams to help patients undergoing end-of-life (EOL) transitions. However, the psychological distress of the patient-caregiver dyad is interconnected and highlights the interdependence and responsiveness to distress as a unit. Hospice care services and healthcare need strategies to help patients and informal caregivers with EOL transitions.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
26

participants targeted

Target at below P25 for not_applicable

Timeline
Completed

Started Mar 2024

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

November 30, 2023

Completed
1 month until next milestone

First Posted

Study publicly available on registry

January 2, 2024

Completed
2 months until next milestone

Study Start

First participant enrolled

March 1, 2024

Completed
9 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

November 20, 2024

Completed
5 months until next milestone

Study Completion

Last participant's last visit for all outcomes

April 30, 2025

Completed
11 months until next milestone

Results Posted

Study results publicly available

March 13, 2026

Completed
Last Updated

March 13, 2026

Status Verified

February 1, 2026

Enrollment Period

9 months

First QC Date

November 30, 2023

Results QC Date

December 19, 2025

Last Update Submit

March 11, 2026

Conditions

Keywords

hospicepalliative carevirtual realityVRquality of lifepersonalizednaturetandem

Outcome Measures

Primary Outcomes (5)

  • Quality of Life Domains

    Quality of life will be measured with the McGill Quality of Life Questionnaire (MQOL-E). This assesses eight important life domains: cognition, healthcare, environment, feeling like a burden, and their relationships with physical, psychological, social, and existential/spiritual domains. The 16-item questionnaire uses a 0-10 response scale with a higher score indicating a higher quality of life.

    15 minutes

  • Fear of Death

    The Collett-Lester Fear of Death Scale (CL-FODS), measures changes in perception of fear of death and 28 items. The CL-FODS uses a 5-Likert scale ranging from 1= not to 5=very for how disturbed or made anxious a person is by different aspects of death and dying. A higher score indicates a higher fear of death. Some example items include rating how disturbed or made anxious you are about the shortness of life, the lack of control over dying, and feeling lonely without your person. The CL-FODS has four subsections: Death of Self, Death of Others, Dying of Self, and Dying of Others. The means of each subsection and then the total scale scores illustrate the degree of anxiety about death and dying, with a higher value indicating the severity of anxiety about death and dying.

    15 minutes

  • Perception of Pain

    Wisconsin Brief Pain Scale Questionnaire will assess perception of pain. Patients will rate their pain from 0=no pain to 10=worst pain imaginable in response to items such as "average pain," "worst pain," "least pain" over the last seven days, and "pain right now." An average of the responses to these items is used to create a single pain severity score. A higher score indicates more perceptions of pain.

    15 minutes

  • Acceptance of Tandem VR

    Determine the acceptance of personalized nature-based Tandem VR experiences by dyads as a non-pharmacological modality for addressing the needs of dyads. Acceptance is quantified by the number of dyads accepting or declining the VR experience during recruitment.

    1 minute

  • Perceived Benefits and Value of Tandem VR

    Semi-structured interview data will be gathered and examined using a thematic analysis to capture the perceived benefits and value of Tandem VR.

    20 minutes

Study Arms (1)

Tandem Virtual Reality Experience

EXPERIMENTAL

Tandem VR Intervention After the surveys are completed, the researchers will share a personalized library of immersive, nature-based, 360-degree VR experiences for the participant-caregiver dyads to choose from based on their VR Intake Form. Once the dyad has determined their desired Tandem VR experience from the library, the researchers will assist the dyads in donning the VR head mounted display (HMD). The researchers will ensure the safety of both dyads while using the HMDs. The researchers will then initiate the Tandem VR experience. The duration of the Tandem VR experience will be 5-15 minutes.

Device: Tandem Virtual Reality

Interventions

Hospice patients and their primary caregiver will each wear virtual reality headsets and will experience a customized and synchronized 5-15min virtual reality experience.

Tandem Virtual Reality Experience

Eligibility Criteria

Age18 Years+
Sexall
Healthy VolunteersYes
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • English speaking
  • Projected life expectancy of \<6 months (established by hospice experts)
  • Cognitively intact (has sufficient judgment, planning, organization, and self-control)

You may not qualify if:

  • Having a cognitive impairment that affects protocol participation. This will be done with the assistance of Research Recruiters to assess eligibility.
  • Have a condition that interferes with VR usage, including but not limited to seizures, facial injury precluding safe placement of headset
  • Have a prognosis of hours or actively dying at the time enrollment
  • Patients with motion sickness
  • Patients with claustrophobia
  • Patients with visual and hearing impairment
  • Patients with inability to speak English

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Cottingham Hospice House

Seneca, South Carolina, 29672, United States

Location

Related Publications (1)

  • McAnirlin O, Thrift J, Li F, Pope JK, Browning MHEM, Moutogiannis PP, Thomas G, Farrell E, Evatt MM, Fasolino T. The Tandem VR protocol: Synchronized nature-based and other outdoor experiences in virtual reality for hospice patients and their caregivers. Contemp Clin Trials Commun. 2024 Jun 22;40:101318. doi: 10.1016/j.conctc.2024.101318. eCollection 2024 Aug.

MeSH Terms

Conditions

DeathPainAnxiety DisordersNecrophobia

Condition Hierarchy (Ancestors)

Pathologic ProcessesPathological Conditions, Signs and SymptomsNeurologic ManifestationsSigns and SymptomsMental Disorders

Limitations and Caveats

Limitations of the study: * small sample size * differences in how pre/post questionnaires were administered * decision made to reduce the burden on patients, could have led to different responses * the questionnaire used to measure wellbeing asked respondents to consider their burdens over last 2 days * unable to determine highest influence questions from wellbeing questionnaire * multiple experiences not performed, was not repeated

Results Point of Contact

Title
Jason Thrift, Assistant Professor
Organization
Clemson University

Study Officials

  • Joshua K Pope

    Prisma Health Hospice of the Foothills

    PRINCIPAL INVESTIGATOR

Publication Agreements

PI is Sponsor Employee
No
Restriction Type
LTE60
Restrictive Agreement
Yes

Study Design

Study Type
interventional
Phase
not applicable
Allocation
NA
Masking
NONE
Purpose
TREATMENT
Intervention Model
SINGLE GROUP
Model Details: Multiple Method Design
Sponsor Type
OTHER
Responsible Party
SPONSOR

Study Record Dates

First Submitted

November 30, 2023

First Posted

January 2, 2024

Study Start

March 1, 2024

Primary Completion

November 20, 2024

Study Completion

April 30, 2025

Last Updated

March 13, 2026

Results First Posted

March 13, 2026

Record last verified: 2026-02

Data Sharing

IPD Sharing
Will not share

Locations