NCT06085391

Brief Summary

This activity will have the objective of testing the validity of the integrated in-game assessment and personalized REThinkEMOTIONS platform in the prevention of emotional disorders in youth.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
185

participants targeted

Target at P75+ for not_applicable

Timeline
Completed

Started Oct 2023

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

October 6, 2023

Completed
1 day until next milestone

Study Start

First participant enrolled

October 7, 2023

Completed
10 days until next milestone

First Posted

Study publicly available on registry

October 17, 2023

Completed
24 days until next milestone

Primary Completion

Last participant's last visit for primary outcome

November 10, 2023

Completed
2 months until next milestone

Study Completion

Last participant's last visit for all outcomes

December 31, 2023

Completed
Last Updated

January 5, 2024

Status Verified

January 1, 2024

Enrollment Period

1 month

First QC Date

October 6, 2023

Last Update Submit

January 3, 2024

Conditions

Outcome Measures

Primary Outcomes (9)

  • Levels of rational and irrational beliefs

    The Child and Adolescent Scale of Irrationality will be used in order to test irrational/rational beliefs as a mechanism of change. Children and adolescents were asked to express their agreement/disagreement with the 28 statements on a 5-point Likert-type scale, from 1 ("strong disagreement") to 5 ("strong agreement")

    baseline, pre-intervention

  • Changes of rational and irrational beliefs

    The Child and Adolescent Scale of Irrationality will be used in order to test irrational/rational beliefs as a mechanism of change. Children and adolescents were asked to express their agreement/disagreement with the 28 statements on a 5-point Likert-type scale, from 1 ("strong disagreement") to 5 ("strong agreement")

    Post-intervention (one week after the intervention)

  • Fluctuations in of rational and irrational beliefs

    The Child and Adolescent Scale of Irrationality will be used in order to test irrational/rational beliefs as a mechanism of change. Children and adolescents were asked to express their agreement/disagreement with the 28 statements on a 5-point Likert-type scale, from 1 ("strong disagreement") to 5 ("strong agreement")

    6 months Follow-up

  • Levels of emotion-regulation

    The Emotion Regulation Index for Children and Adolescents (ERICA) It is a 13-item on a five-point Likert scale, from 0 "strong disagreement" to 5"strong agreement" where higher scores represent better emotional regulation abilities,

    baseline, pre-intervention

  • Changes in emotion-regulation

    The Emotion Regulation Index for Children and Adolescents (ERICA). It is a 13-item on a five-point Likert scale, from 0 "strong disagreement" to 5"strong agreement" where higher scores represent better emotional regulation abilities,

    Post-intervention (one week after the intervention)

  • Fluctuations in emotion-regulation

    The Emotion Regulation Index for Children and Adolescents (ERICA). It is a 13-item on a five-point Likert scale, from 0 "strong disagreement" to 5"strong agreement" where higher scores represent better emotional regulation abilities,

    6 months Follow-up

  • Levels of child behavioral difficulties

    Strengths and Difficulties Questionnaire (SDQ) is a self-report scale that measures emotional and behavioral difficulties in children and adolescents. Its is composed of items and 25 items ranked on a three points Liker scale from "not true" to "almost true". Greater scores at this scale represent higher level of difficulties.

    Pre-intervention (one week before the intervention)

  • Changes in child behavioral difficulties

    Strengths and Difficulties Questionnaire (SDQ) is a self-report scale that measures emotional and behavioral difficulties in children and adolescents. Its is composed of items and 25 items ranked on a three points Liker scale from "not true" to "almost true". Greater scores at this scale represent higher level of difficulties.

    Post-intervention (one week after the intervention)

  • Fluctuations in child behavioral difficulties

    Strengths and Difficulties Questionnaire (SDQ) is a self-report scale that measures emotional and behavioral difficulties in children and adolescents. Its is composed of items and 25 items ranked on a three points Liker scale from "not true" to "almost true". Greater scores at this scale represent higher level of difficulties.

    6 months follow-up

Secondary Outcomes (3)

  • Level of emotional distress

    baseline, pre-intervention

  • Changes in emotional distress

    Post-intervention (one week after the intervention)

  • Fluctuations in emotional distress

    6 months follow-up

Study Arms (3)

REThink game

EXPERIMENTAL

Each recruited participant randomized in the experimental group will receive the REThink game app.

Other: REThink Game

MoodWheel

ACTIVE COMPARATOR

The participants randomized in the control group will complete the MoodWheel app.

Other: MoodWheel

PsyPills

EXPERIMENTAL

Participants from experimental group who do not respond to REThink game alone will receive the PsyPills app

Other: REThink GameOther: PsyPills

Interventions

REThink Game is the therapeutic game that uses psychological science to help youths find their superhero emotional strengths! It is composed of seven levels, each training a specific emotion regulation ability: emotion recognition, mindfulness and relaxation, cognitive change, positive bias, distinction between useful and useless thoughts, problem solving and compassion.

PsyPillsREThink game

Mood Wheel is a web and mobile-based app that uses experience sampling procedures for the assessment of current/previous distress and positive emotions. The aim of the app is to inquire about the valence, control and functionality of users' emotions.

MoodWheel

PsyPills is a self-help psycho-educational instrument intended to build stress resilience and to target (only) mild and transient negative mood states, alone or in combination with other methods/instruments. Psychological Pills (PsyPills) are inspired by Rational-Emotive \& Cognitive-Behavioral Therapy (CBT/REBT), which has strong evidence for its efficacy/effectiveness in human development/health promotion and in the treatment of a variety of psychological conditions. The PsyPills app was tested in a pilot study and showed positive effects on reducing distress.

PsyPills

Eligibility Criteria

Age8 Years - 16 Years
Sexall
Healthy VolunteersYes
Age GroupsChild (0-17)

You may qualify if:

  • children and adolescents between 8 and 16 years old
  • provided written parental consent
  • able to access mobile/internet applications on their device

You may not qualify if:

  • Intellectual disability or physical limitations precluded the use of the computer program
  • Had a major mental health disorder

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Babes-Bolyai University

Cluj-Napoca, Romania

Location

MeSH Terms

Conditions

Emotional Regulation

Condition Hierarchy (Ancestors)

Self-ControlSocial BehaviorBehavior

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
SINGLE
Who Masked
PARTICIPANT
Purpose
PREVENTION
Intervention Model
SEQUENTIAL
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Professor Ph.D of Clinical Psychology

Study Record Dates

First Submitted

October 6, 2023

First Posted

October 17, 2023

Study Start

October 7, 2023

Primary Completion

November 10, 2023

Study Completion

December 31, 2023

Last Updated

January 5, 2024

Record last verified: 2024-01

Data Sharing

IPD Sharing
Will not share

Locations