NCT06077227

Brief Summary

Phantom limb pain (PLP) is a significant and pervasive issue among upper limb amputees, severely impacting their quality of life. The literature delineating prevalence of upper versus lower limb amputations is limited, but the prevalence of total amputations in the United States is estimated to reach 3 million individuals by 2050, with approximately 185,000 new cases annually. PLP affects 60-68% of these patients, leading to heightened levels of anxiety, depression, and reduced overall well-being.

Trial Health

77
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
20

participants targeted

Target at below P25 for not_applicable

Timeline
5mo left

Started Dec 2023

Typical duration for not_applicable

Geographic Reach
1 country

1 active site

Status
recruiting

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

Study Progress86%
Dec 2023Oct 2026

First Submitted

Initial submission to the registry

October 4, 2023

Completed
7 days until next milestone

First Posted

Study publicly available on registry

October 11, 2023

Completed
2 months until next milestone

Study Start

First participant enrolled

December 21, 2023

Completed
2.8 years until next milestone

Primary Completion

Last participant's last visit for primary outcome

October 1, 2026

Expected
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

October 1, 2026

Last Updated

October 31, 2025

Status Verified

August 1, 2025

Enrollment Period

2.8 years

First QC Date

October 4, 2023

Last Update Submit

October 29, 2025

Conditions

Keywords

amputeepain managementvirtual reality (VR) therapy

Outcome Measures

Primary Outcomes (5)

  • Phantom limb pain levels using Short-form McGill Pain Questionnaire (SF-MPQ)

    Short-form McGill Pain Questionnaire - The maximum score an individual can reach on the MPQ is 78. According to the questionnaire, a person with a score of 0 effectively does not experience pain. A person with a high score, nearer to the highest score of 78, more than likely deals with chronic pain daily.

    Baseline

  • Phantom limb pain levels using Short-form McGill Pain Questionnaire (SF-MPQ)

    Short-form McGill Pain Questionnaire - The maximum score an individual can reach on the MPQ is 78. According to the questionnaire, a person with a score of 0 effectively does not experience pain. A person with a high score, nearer to the highest score of 78, more than likely deals with chronic pain daily.

    Week 1

  • Phantom limb pain levels using Short-form McGill Pain Questionnaire (SF-MPQ)

    Short-form McGill Pain Questionnaire - The maximum score an individual can reach on the MPQ is 78. According to the questionnaire, a person with a score of 0 effectively does not experience pain. A person with a high score, nearer to the highest score of 78, more than likely deals with chronic pain daily.

    Week 2

  • Phantom limb pain levels using Short-form McGill Pain Questionnaire (SF-MPQ)

    Short-form McGill Pain Questionnaire - The maximum score an individual can reach on the MPQ is 78. According to the questionnaire, a person with a score of 0 effectively does not experience pain. A person with a high score, nearer to the highest score of 78, more than likely deals with chronic pain daily.

    Week 3

  • Phantom limb pain levels using Short-form McGill Pain Questionnaire (SF-MPQ)

    Short-form McGill Pain Questionnaire - The maximum score an individual can reach on the MPQ is 78. According to the questionnaire, a person with a score of 0 effectively does not experience pain. A person with a high score, nearer to the highest score of 78, more than likely deals with chronic pain daily.

    Week 6

Secondary Outcomes (7)

  • Change in Brief Pain Inventory (BPI) scores

    Hour 24

  • Change in Short-Form McGill Pain Questionnaire (SF-MPQ) scores

    Week 6

  • Phantom Limb Experience Survey score

    Baseline

  • Change in Virtual Reality (VR) Therapy Survey scores

    Week 6

  • System Usability Scale

    Week 6

  • +2 more secondary outcomes

Study Arms (2)

Virtual Reality (VR) Intervention

EXPERIMENTAL

Individuals undergoing virtual reality therapy intervention

Device: virtual reality therapy

Matched Control

SHAM COMPARATOR

The matched controls will receive standard care without the VR intervention

Other: matched control group

Interventions

6 2 times weekly sessions of 30-minute VR therapy in the office with pre- and post-intervention surveys

Also known as: VR Intervention
Virtual Reality (VR) Intervention

taking the same surveys as the VR intervention group on a weekly basis for 6 weeks

Also known as: control group
Matched Control

Eligibility Criteria

Age18 Years+
Sexall
Healthy VolunteersNo
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • History of major limb amputation
  • Age \> 18 years old
  • Presence of phantom limb pain or negative phantom sensation(s)

You may not qualify if:

  • Active mental illness, neurological disease, or cognitive impairment that would interfere with survey completion
  • Those without phantom limb pain or negative phantom limb sensations
  • Non-English speaking

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

OrthoCarolina Hand Center

Charlotte, North Carolina, 28207, United States

RECRUITING

MeSH Terms

Conditions

Phantom LimbAgnosia

Interventions

Control Groups

Condition Hierarchy (Ancestors)

Perceptual DisordersNeurobehavioral ManifestationsNeurologic ManifestationsNervous System DiseasesPain, PostoperativePostoperative ComplicationsPathologic ProcessesPathological Conditions, Signs and SymptomsSigns and SymptomsPain

Intervention Hierarchy (Ancestors)

Epidemiologic Research DesignEpidemiologic MethodsInvestigative TechniquesResearch DesignMethods

Study Officials

  • Glenn Gaston, MD

    Atrium Health Musculoskeletal Institute

    PRINCIPAL INVESTIGATOR

Central Study Contacts

Study Design

Study Type
interventional
Phase
not applicable
Allocation
NON RANDOMIZED
Masking
NONE
Purpose
TREATMENT
Intervention Model
PARALLEL
Model Details: Pre- and post-intervention surveys will be used to assess the effects of virtual reality (VR) therapy on the phantom limb experience in the intervention group. Matched controls from the registry will be surveyed on their phantom limb symptoms at matching time intervals to the intervention group for comparison.
Sponsor Type
OTHER
Responsible Party
SPONSOR

Study Record Dates

First Submitted

October 4, 2023

First Posted

October 11, 2023

Study Start

December 21, 2023

Primary Completion (Estimated)

October 1, 2026

Study Completion (Estimated)

October 1, 2026

Last Updated

October 31, 2025

Record last verified: 2025-08

Data Sharing

IPD Sharing
Will share

Individual Participant Data that underlie the results reported in this article, after deidentification

Shared Documents
STUDY PROTOCOL, SAP, ANALYTIC CODE
Time Frame
Beginning 3 months and ending 5 years following article publication
Access Criteria
Researchers who provide a methodologically sound proposal

Locations