Effect of the Virtual Reality Training in Elderly
Effect of the Group-based Virtual Reality Training on Activities of Daily Living in Elderly: a Randomized Controlled Trial
1 other identifier
interventional
42
1 country
1
Brief Summary
The study aims to investigate the efficacy of group-based exercises using virtual reality on activities of daily living in elderly population.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Jan 2024
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
January 19, 2023
CompletedFirst Posted
Study publicly available on registry
January 30, 2023
CompletedStudy Start
First participant enrolled
January 1, 2024
CompletedPrimary Completion
Last participant's last visit for primary outcome
February 1, 2024
CompletedStudy Completion
Last participant's last visit for all outcomes
June 1, 2024
CompletedSeptember 21, 2023
July 1, 2023
1 month
January 19, 2023
September 20, 2023
Conditions
Outcome Measures
Primary Outcomes (1)
Barthel Index for Activities of Daily Living
The Barthel Index, measures the extent to which somebody can function independently and has mobility in their activities of daily living (ADL) i.e. feeding, bathing, grooming, dressing, bowel control, bladder control, toileting, chair transfer, ambulation and stair climbing. Total scores range from 0 - 20, with lower scores indicating increased disability.
8 weeks
Secondary Outcomes (7)
Physical Activity Scale for the Elderly
8 weeks
Timed Up and Go (TUG)
8 weeks
Single Leg Stance Test (SLST)
8 weeks
Six minute walk test
8 weeks
Geriatric Depression Scale
8 weeks
- +2 more secondary outcomes
Study Arms (3)
Group- based virtual reality training
EXPERIMENTALIndividuals in this arm will be received intervention protocol of group- based virtual reality training program in which total 16-sessions were given for twice a week for eight weeks for 45-minutes.
Individual virtual reality training
EXPERIMENTALIndividuals in this arm will be received intervention protocol of individual virtual reality training program in which total 16-sessions were given for twice a week for eight weeks for 45-minutes.
Control group
NO INTERVENTIONIndividuals in this arm will continue their routine daily activities.
Interventions
14 elderly participants receive intervention protocol of group- based virtual reality training program (XBOX Kinect games: Your Shape: Fitness Evolved) in which total 16-sessions were given for twice a week for eight weeks for 45-minutes.
Eligibility Criteria
You may qualify if:
- Participants who are 65 age or older
- can ambulate independently
You may not qualify if:
- elderly individuals who are suffering from any acute or unstable illness or medical condition
- elderly individuals who are unable to understand the treatment protocol.
- elderly individuals who are suffering from any kind of visual, auditory and neural or vestibular system disorders.
- History of surgery in the last 6 months
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Osmangazi University
Eskişehir, 26040, Turkey (Türkiye)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- OUTCOMES ASSESSOR
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Principal investigator
Study Record Dates
First Submitted
January 19, 2023
First Posted
January 30, 2023
Study Start
January 1, 2024
Primary Completion
February 1, 2024
Study Completion
June 1, 2024
Last Updated
September 21, 2023
Record last verified: 2023-07