Virtual Rehabilitation Innovations for Motivation
VR4REHAB-MOT
VR4REHAB-MOTIVATION for REHABILITATION: Proof of Concept Evaluation of Virtual Reality Innovations for Therapy for Young People With Brain Injury
1 other identifier
interventional
10
1 country
1
Brief Summary
Children and young people with movement difficulties such as Cerebral Palsy (CP) and Acquired Brain Injury (ABI) report that traditional therapies are highly repetitive and labourious. This influences enjoyment and participation in regular therapy programmes and may result in reduced adherence to therapy or exercise regimes, limiting effectiveness. This study will build on the team's previous work to explore the potential use of Virtual-Reality (VR) technologies in rehabilitation; particularly systems that can be used at home to increase accessibility and reduce need to attend clinics for therapy. During the co-production events of the VR4REHAB Inter Regional North West Europe (NWE) funded programme in 2018, young people desired the use of commercial games for therapeutic purposes. This work has enabled connections between affordable computer technologies: the Raspberry Pi, VR headsets and freely available commercial games. This 2-Phased project is therefore exploring the potential of commercially available virtual reality (VR) systems consoles and games for use in rehabilitation programmes. The Investigators hope to gain information on:
- 1.Whether commercially produced VR games can provide a motivating environment to support adherence to therapy
- 2.Whether it is possible to improve reaching and grasp-release hand movements through this method
- 3.Gain an understanding of the ages of children and young people most likely to benefit from home-based VR therapy User evaluation and performance data and therapist evaluations will be collected and compared to baseline data to provide information on usability, accessibility, acceptability and adaptability.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started Feb 2021
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
Click on a node to explore related trials.
Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
April 22, 2020
CompletedFirst Posted
Study publicly available on registry
June 12, 2020
CompletedStudy Start
First participant enrolled
February 22, 2021
CompletedPrimary Completion
Last participant's last visit for primary outcome
May 30, 2021
CompletedStudy Completion
Last participant's last visit for all outcomes
June 30, 2021
CompletedMay 11, 2022
May 1, 2022
3 months
April 22, 2020
May 10, 2022
Conditions
Keywords
Outcome Measures
Primary Outcomes (2)
User Evaluation Questionnaire Form
User evaluation (experience) questionnaire developed by the Co-production group. 15 closed questions rate aspects of accessibility and usability, enjoyment and relatedness and 5 open-ended questions for more personal feedback of experience, potential for use in rehabilitation and any recommended changes. Total scores will be computed with descriptive statistics recorded. Content and thematic analysis will be used to analyse data from open ended questions and considered with respect to the ratings provided by participants.
Phase 2: 2-weeks (end of 2-week trial)
Participant completed engagement diary
Diaries of participants in which they note whether they chose or were prompted to use the game/system and record their experience of the session along with numbers of games played and reported duration of the session. Qualitative methods using content and thematic analysis will be used to analyse data to assist understanding of barriers or facilitators to user engagement.
Phase 2: Daily over 2 weeks
Secondary Outcomes (2)
Goal Attainment Scaling
Phase 2: Day 1 and at 2-weeks (end of 2-week trial)
Functional Reach Test
Phase 2: Day 1 and at 2-weeks (end of 2-week trial)
Other Outcomes (2)
Therapist diary of experiences
Phase 2: Daily over 2 weeks
Therapist diary of time
Phase 2: Daily over 2 weeks
Study Arms (1)
Home-School based VR trial
EXPERIMENTALThe VR system will be provided to each participant for a 2-week home- or school- based trial. No additional interventions.
Interventions
Commercially available VR games operated Raspberry pi micro computer and Oculus Quest VR headsets provided for 2 weeks at dose and intensity selected by participants.
Eligibility Criteria
You may qualify if:
- Bilateral and Unilateral CP or ABI with movement difficulties; Gross Motor Function Classification System (GMFCS) levels I to IV e.g. able to sit, independently operate electric wheelchair;
- Manual Ability Classification System (MACS) levels I to IV - able to move arms and hands and interact with some objects although adaptations may be needed to hold console/interfacing device such as use of velcro strap;
- Ability to follow simple task instruction;
- Aged 10 - 30 years; 5)) Ability to cooperate with assessment instructions.
- \) Ability to give informed consent or assent if appropriate, participants having an acceptable individual capable of giving consent on the participant's behalf (e.g. parent or guardian of a child under 16 years of age)
You may not qualify if:
- Individuals who are GMFCS or MACS levels V; Inability to follow simple task instructions;
- less than 10 years or over 30 years;
- Individual with photosensitive epilepsy
- Unstable medical condition (in -patient status)
- Learning or behavior difficulties limiting ability to follow instructions or attend a 2 hour workshop/engage with a rehabilitation programme.
- Receiving Motor therapy treatment (eg. Botulinum Toxin Injections/A/Constraint Induced Movement Therapy or anticipated to receive such treatment during the 6 months of the study
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Royal Free Hospital NHS Foundation Trustlead
- Interregcollaborator
Study Sites (1)
Royal Free London NHS Foundation Trust
London, NW3 2QG, United Kingdom
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- STUDY CHAIR
Research and Development Manager
Research Sponsor
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- NA
- Masking
- NONE
- Purpose
- TREATMENT
- Intervention Model
- SINGLE GROUP
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
April 22, 2020
First Posted
June 12, 2020
Study Start
February 22, 2021
Primary Completion
May 30, 2021
Study Completion
June 30, 2021
Last Updated
May 11, 2022
Record last verified: 2022-05
Data Sharing
- IPD Sharing
- Will not share
This is a small study involving qualitative feedback and releasing individual data would risk contributing to misleading interpretations if added to a larger data set.