Acute Effects of Two Different Trainings on Balance and Performance in Young Footballers
Acute Effects of Cognitive Based Neuromuscular Education and Game Based Education on the Balance and Performance of Healthy Young Football Players
1 other identifier
interventional
49
1 country
1
Brief Summary
The aim of this study is to investigate the acute effect of two different training on the balance and performance of healthy young football players. Cognitive-Based Neuromuscular Education (CBNE) will be applied to one group and Game Based Education (GBE) will be applied to the other group. In addition to study groups, there will also be a control group. Individuals will be randomly placed in groups. Sociodemographic data will be recorded at the beginning for all athletes. Then the first measurements of dynamic balance and performance will be taken. Star Balance Excursion Test will be used to assess the dynamic balance. Measurements shall be taken in 8 directions including anterior (A), anterolateral (AL), lateral (L), posterolateral (PL), posterior (P), posteromedial (PM), medial (M) and anteromedial (AM) for the right and left sides. Performance will be evaluated by Speed Dribbling test. After the first measurements, two study groups will be trained. The control group will spend this time relaxing. After the trainings, the final measurements will be taken. Purposes The primary purpose; The aim of this study was to investigate the acute effect of CBNE and GBE on dynamic balance and performance in healthy young football players. Secondary objectives; The aim of this study is to investigate the relationship between dynamic balance and performance in healthy young football players. hypotheses H0: In healthy young soccer players, CBNE and / or GBE has no acute effect on balance. H0: In healthy young soccer players, CBNE and / or GBE has no acute effect on performance. H1: CBNE and / or GBE have an acute effect on balance in healthy young football players. H2: CBNE and / or GBE have an acute effect on performance in healthy young football players.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Nov 2017
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
November 15, 2017
CompletedPrimary Completion
Last participant's last visit for primary outcome
May 30, 2018
CompletedStudy Completion
Last participant's last visit for all outcomes
July 30, 2018
CompletedFirst Submitted
Initial submission to the registry
November 9, 2018
CompletedFirst Posted
Study publicly available on registry
November 14, 2018
CompletedJuly 17, 2020
July 1, 2020
7 months
November 9, 2018
July 16, 2020
Conditions
Keywords
Outcome Measures
Primary Outcomes (2)
Balance
Star Excursion Balance Test (cm)
45 minute
Performance
Speed Dribbling Test (sec)
30 minute
Study Arms (3)
Cognitive Based Neuromuscular Education
EXPERIMENTALIt will be applied for one hour. There are individual and partner parts. For example, in this training, the athlete will throw the tennis ball up and down on one foot.
Game Based Education
EXPERIMENTALIt will be applied for one hour. There are individual and partner parts. The active game will be played using the Xbox game console and the kinect sensor.
Control Group
NO INTERVENTIONYou will not receive any training. Athletes who continue their training as athletes in the other group.
Interventions
Cognitive-Based Neuromuscular Training has the content of focusing on different tasks at the same time and coordinating on neuromuscular functions as well as football-specific movements. Game-Based Training (OTE), which includes football, tennis, bowling, shooting, racing and climbing games, consists of active video games of game consoles, which are frequently used among young people.
Eligibility Criteria
You may qualify if:
- To be playing active football for at least three years
- Males
You may not qualify if:
- Those with orthopedic, neurological or congenital problems
- Those who have experienced injuries that affect balance and performance in the last 6 months
- Individuals staying more than two weeks away from sport in the last three months
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Murat EMİRZEOĞLUlead
Study Sites (1)
Hacettepe Üniversitesi
Ankara, Türkiye, 06230, Turkey (Türkiye)
Related Publications (1)
Emirzeoglu M, Ulger O. The Acute Effects of Cognitive-Based Neuromuscular Training and Game-Based Training on the Dynamic Balance and Speed Performance of Healthy Young Soccer Players: A Randomized Controlled Trial. Games Health J. 2021 Apr;10(2):121-129. doi: 10.1089/g4h.2020.0051. Epub 2020 Nov 9.
PMID: 33170049DERIVED
MeSH Terms
Conditions
Interventions
Condition Hierarchy (Ancestors)
Intervention Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Özlem Ülger
Hacettepe University
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- OTHER
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR INVESTIGATOR
- PI Title
- Research assistant
Study Record Dates
First Submitted
November 9, 2018
First Posted
November 14, 2018
Study Start
November 15, 2017
Primary Completion
May 30, 2018
Study Completion
July 30, 2018
Last Updated
July 17, 2020
Record last verified: 2020-07