NCT03722251

Brief Summary

The purpose of this experiment is to investigate the effect of active video game playing for 30 minutes on food intake and subjective appetite. The investigators hypothesize that video game playing will affect food intake in children. Food intake will be measured at 30 minutes following a glucose (50g glucose in 250ml of water) or sweetened non-caloric (150mg Sucralose® in 250ml of water) beverage with or without active video game playing. Subjective appetite will be measured at 0, 15, 30 and 60 minutes.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
27

participants targeted

Target at below P25 for not_applicable

Timeline
Completed

Started Apr 2012

Typical duration for not_applicable

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

Study Start

First participant enrolled

April 6, 2012

Completed
3.1 years until next milestone

Primary Completion

Last participant's last visit for primary outcome

May 25, 2015

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

May 25, 2015

Completed
3.4 years until next milestone

First Submitted

Initial submission to the registry

October 25, 2018

Completed
1 day until next milestone

First Posted

Study publicly available on registry

October 26, 2018

Completed
Last Updated

October 29, 2018

Status Verified

October 1, 2018

Enrollment Period

3.1 years

First QC Date

October 25, 2018

Last Update Submit

October 25, 2018

Conditions

Keywords

appetite, food intake, active gaming

Outcome Measures

Primary Outcomes (2)

  • Food Intake (kcal)

    30 minutes after treatment

  • Subjective appetite (mm)

    subjective appetite assessed by motivation-to-eat visual analogue scale. The scale range is between 0 and 100 mm. Higher scores represent higher appetite

    baseline and then 15, 30, and 60 minutes after preload consumption

Secondary Outcomes (1)

  • Subjective Mood (mm)

    baseline and then 15, 30, and 60 minutes after preload consumption

Study Arms (4)

Glucose Beverage

EXPERIMENTAL

50 g of glucose in solution

Behavioral: Glucose beverage, control beverage, glucose beverage and active video game playing, control beverage and active video game playing

Control Beverage

EXPERIMENTAL

Sucralose in solution

Behavioral: Glucose beverage, control beverage, glucose beverage and active video game playing, control beverage and active video game playing

Glucose beverage and active video game playing

EXPERIMENTAL

50 g of glucose in solution and 30 min of active video game playing

Behavioral: Glucose beverage, control beverage, glucose beverage and active video game playing, control beverage and active video game playing

Control Beverage and active video game playing

EXPERIMENTAL

Sucralose in solution and 30 min of active video game playing

Behavioral: Glucose beverage, control beverage, glucose beverage and active video game playing, control beverage and active video game playing

Interventions

Control BeverageControl Beverage and active video game playingGlucose BeverageGlucose beverage and active video game playing

Eligibility Criteria

Age9 Years - 14 Years
Sexall
Healthy VolunteersYes
Age GroupsChild (0-17)

You may qualify if:

  • healthy boys with no emotional, behavioral or learning problems

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

School of Nutrition, Ryerson University

Toronto, Ontario, M5B 2K3, Canada

Location

MeSH Terms

Conditions

Appetitive Behavior

Condition Hierarchy (Ancestors)

Behavior, AnimalBehavior

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
SINGLE
Who Masked
PARTICIPANT
Purpose
PREVENTION
Intervention Model
CROSSOVER
Model Details: Repeated measures cross-over design.
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Associate Professor

Study Record Dates

First Submitted

October 25, 2018

First Posted

October 26, 2018

Study Start

April 6, 2012

Primary Completion

May 25, 2015

Study Completion

May 25, 2015

Last Updated

October 29, 2018

Record last verified: 2018-10

Locations