Acceptability of Video Games to Promote Asthma Education and Self-management in Children
1 other identifier
interventional
5
1 country
1
Brief Summary
Asthma is a chronic lung disease affecting over 800,000 Canadian children. Knowing how to avoid asthma triggers, to take care of one's health, and to know when and why to do one's treatment can help prevent asthma crises, and have a better quality of life. Games in health can make the management of asthma easier by helping the child better understand his condition, his triggers, and manage his asthma by himself. Games also offer a personalized experience, where players can receive feedback about their learning. However, few studies explored the use of games in childhood asthma. This study will test 4 games for children with asthma. Through different characters and scenarios, the goals of the games are to help the child with asthma to better recognize and manage his asthma triggers and symptoms. The objectives of this study are:
- Evaluate the acceptability of these games in children with asthma
- Gather feedback on the games to guide future development
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable asthma
Started Jan 2019
Shorter than P25 for not_applicable asthma
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
July 27, 2018
CompletedFirst Posted
Study publicly available on registry
August 3, 2018
CompletedStudy Start
First participant enrolled
January 15, 2019
CompletedPrimary Completion
Last participant's last visit for primary outcome
March 10, 2019
CompletedStudy Completion
Last participant's last visit for all outcomes
March 10, 2019
CompletedOctober 28, 2022
October 1, 2022
2 months
July 27, 2018
October 25, 2022
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Gaming experience, relevance for end-user, and areas of improvement of the games
This is a qualitative outcome which includes the quality of the interface as assessed by the player, the gaming experience, its relevance for the end-user, and areas of improvement. This will be assessed through a questionnaire and a focus group.
Immediately after playing the games (same day)
Secondary Outcomes (1)
Asthma knowledge
Immediately after playing the games (same day)
Study Arms (1)
Video games
EXPERIMENTALAll participants will be asked to play 4 video games.
Interventions
The 4 videos games consists of: * Asthmonaut, a desktop game in which the child navigates through different scenarios and interacts with nine characters to learn about asthma symptoms and management (30 minutes) * Lung Launcher, a mobile game in which the character encounters different asthma triggers (customizable to the child) and the child has to find the correct preventive method to address each trigger (4 minutes) * Asthma Heroes, a desktop game where the player interacts with several characters to learn about their symptoms, treatment and context, and collects objects to help them manage their asthma (30 minutes) * Bloïd, a mobile game where the player uses a pressure sensor as an input device to guide a spacecraft and destroy meteorites in its path (4 minutes).
Eligibility Criteria
You may qualify if:
- aged 8-12 years inclusively
- with physician-diagnosed asthma
- who are on a daily controller medication
- who understand French or English.
You may not qualify if:
- chronic respiratory conditions other than asthma
- cardiovascular diseases
- neuromuscular disorders
- developmental delay.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- St. Justine's Hospitallead
- Canadian Institutes of Health Research (CIHR)collaborator
- Concordia University, Montrealcollaborator
Study Sites (1)
CHU Sainte-Justine
Montreal, Quebec, H3T1C5, Canada
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- NA
- Masking
- NONE
- Purpose
- DEVICE FEASIBILITY
- Intervention Model
- SINGLE GROUP
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Assistant professor, pediatric respirologist
Study Record Dates
First Submitted
July 27, 2018
First Posted
August 3, 2018
Study Start
January 15, 2019
Primary Completion
March 10, 2019
Study Completion
March 10, 2019
Last Updated
October 28, 2022
Record last verified: 2022-10
Data Sharing
- IPD Sharing
- Will not share