The Effect of 3D Autostereoscopic Video-game Play on the Visual Fatigue in Children
A Randomised Control Trial to Evaluate the Effect of 3D Autostereoscopic Video-game Play on the Total Horizontal Fusional Vergence Amplitudes of 7 to 11 Year Old Children
1 other identifier
interventional
41
1 country
1
Brief Summary
This study aims to examine the specific effect that 3D game play has on the control of the eyes horizontal movements. It will examine the youngest group of consumers this technology is marketed to, 7 to 11-year-olds and no children under 7 years of age will be recruited to this study as per Nintendo's hardware guidelines, which recommends that children under 7 years of age not play in 3D mode. It will examine the effect of playing in 3D for 30 minutes on horizontal fusional amplitudes compared with a control group playing in 2D for 30 minutes.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Dec 2014
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
December 1, 2014
CompletedFirst Submitted
Initial submission to the registry
March 30, 2015
CompletedFirst Posted
Study publicly available on registry
April 2, 2015
CompletedPrimary Completion
Last participant's last visit for primary outcome
May 1, 2015
CompletedStudy Completion
Last participant's last visit for all outcomes
May 1, 2015
CompletedOctober 14, 2015
October 1, 2015
5 months
March 30, 2015
October 12, 2015
Conditions
Outcome Measures
Primary Outcomes (1)
Change in horizontal fusional amplitude
Immediately following gameplay
Study Arms (2)
3D gameplay
ACTIVE COMPARATORParticipants will play a game for 30 minutes on the Nintendo 3DS in 3D.
2D gameplay
ACTIVE COMPARATORParticipants will play a game for 30 minutes on the nintendo 3DS in 2D.
Interventions
Eligibility Criteria
You may qualify if:
- Male and female 7 to 11-year-olds with no prior history of binocular vision / ocular motility dysfunction.
You may not qualify if:
- Corrected visual acuity of less than 0.000 tested with SLT at 3m.
- Interocular visual acuity difference of 0.100 (tested with SLT) or greater, which could indicate the presence of Amblyopia.
- The presence of any manifest deviation (Tropia).
- Presence of any ocular motility dysfunction, which affects primary position.
- Reduced binocular convergence of 10 centimetres or less.
- Stereoacuity of less than 170" (this may indicate the presence of a microtropia or other undiagnosed pathology).
- Any prior or existing medical history of epilepsy or seizures.
- Any prior or existing medical history of repetitive strain injury.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Cambridge University Hospitals NHS trust
Cambridge, Cambridgeshire, CB20QQ, United Kingdom
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Louisa A Haine, BSc
University of Sheffield
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- INVESTIGATOR
- Purpose
- BASIC SCIENCE
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Lead Orthoptic Clinical Tutor
Study Record Dates
First Submitted
March 30, 2015
First Posted
April 2, 2015
Study Start
December 1, 2014
Primary Completion
May 1, 2015
Study Completion
May 1, 2015
Last Updated
October 14, 2015
Record last verified: 2015-10