Video Games
7
1
1
3
Key Insights
Highlights
Success Rate
100% trial completion (above average)
Clinical Risk Assessment
Based on trial outcomes
Moderate Risk
Score: 50/100
0.0%
0 terminated out of 7 trials
100.0%
+13.5% vs benchmark
0%
0 trials in Phase 3/4
0%
0 of 3 completed with results
Key Signals
Data Visualizations
Phase Distribution
Trial Status
Trial Success Rate
Benchmark: 86.5%
Based on 3 completed trials
Clinical Trials (7)
Effect of Video Game-Based Breathing Exercises on Respiratory Dysfunction in ACOS
Serious Game On Stoma Care Education For Nursing Students
The Effect of the Game on Students' Intramuscular Injection Skills
Video Game Hearing Tests for Remote Monitoring of Ototoxicity
Leap Motion Based Gamefication Exercises in the Individuals With Systemic Sclerosis
Computerized Virtual Reality in Elderly
Level of Immersion of Virtual Reality and Cognition and Motor Performance in Patients of Schizophrenia Spectrum Disorder