Exergame
9
1
1
5
Key Insights
Highlights
Success Rate
100% trial completion (above average)
Clinical Risk Assessment
Based on trial outcomes
Moderate Risk
Score: 50/100
0.0%
0 terminated out of 9 trials
100.0%
+13.5% vs benchmark
0%
0 trials in Phase 3/4
0%
0 of 5 completed with results
Key Signals
Data Visualizations
Phase Distribution
Trial Status
Trial Success Rate
Benchmark: 86.5%
Based on 5 completed trials
Clinical Trials (9)
Comparison of Two Cognitive-Motor Rehabilitation Approaches Via Exergames: a Study of Cognitive, Motor and Behavioral Functions in Huntington's Disease Patients
Effectiveness of Video-Based Upper Extremity Exercise Program in Parkinson's Disease
Effects of VR and MR Exergaming on Mood and Executive Function During Workplace Microbreaks
Affective and Physiological Outcomes of Virtual and Mixed Reality Workplace Exergames
Effects of Aerobic-Based Virtual Reality Exercise Training and Traditional Aerobic Exercise Training on Physical Fitness, Functional Capacity and Cognitive Function in Individuals with Down Syndrome
Physiological and Psychological Effects of Virtual Reality vs Traditional Exercise
Virtual Reality Exergaming on Heart Rate, Perceived Exertion, and Technology Acceptance in Healthy Individuals
Video-Based Gaming Therapy in Pes Planus Rehabilitation
Intervention Study of an Individualized Exergame Training for People With Major Neurocognitive Disorder