Evaluating Virtual Reality Use in Anxiety Management in Adolescents
Evaluating the Potential of Virtual Reality Intervention in Anxiety Management Among Adolescent Patients: An Interventional Study
1 other identifier
interventional
50
0 countries
N/A
Brief Summary
This study examines the effectiveness of virtual reality (VR) protocols based on mindfulness as a nonpharmacological approach to reduce social anxiety among adolescents. Conducted as a non-randomized, controlled, multi-center trial, the research aims to provide evidence supporting the integration of VR mindfulness interventions into clinical practice to improve mental health and well-being among adolescents. The research focuses on adolescent patients aged 12 to 18 who present with anxiety-related symptoms. Each participant will undergo a single primary care consultation, during which they will experience a 15-20 minute VR session using the Healthy Mind® platform both before and after their clinical encounter. Participants will be screened with the Generalized Anxiety Disorder 7 (GAD-7) scale. To measure changes in anxiety levels, the State-Trait Anxiety Inventory (STAI) will be administered immediately before and after the VR sessions. This setup aims to assess the immediate impact of immersive VR on perceived anxiety in a real-world outpatient environment.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable anxiety
Started Jun 2026
Shorter than P25 for not_applicable anxiety
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
June 19, 2026
CompletedStudy Start
First participant enrolled
June 23, 2026
CompletedFirst Posted
Study publicly available on registry
July 2, 2026
CompletedPrimary Completion
Last participant's last visit for primary outcome
August 30, 2026
ExpectedStudy Completion
Last participant's last visit for all outcomes
October 1, 2026
July 2, 2026
June 1, 2026
2 months
June 19, 2026
June 26, 2026
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
State Trait Anxiety Inventory for Adolescents (STAI-A) Score
Minimum score: 20 (Least anxiety). Maximum score: 80 (Highest anxiety)
Baseline and immediately post intervention
Secondary Outcomes (2)
Visual Analog Scale (VAS)
Baseline and immediately post intervention
Generalized Anxiety Disorder - 7 Score
Baseline and immediately post-intervention
Study Arms (2)
Virtual Reality Intervention
EXPERIMENTALEach participant will attend a single primary care clinic visit during which they will undergo the VR intervention. Before the VR session is conducted, participants will be screened using the Generalized Anxiety Disorder 7-item scale (GAD-7). If the GAD-7 score is more than 5, a 20-minute VR session will be administered before the consultation. Anxiety levels will be measured using State Trait Anxiety Inventory for Adolescents (STAI-A) \[24\] and the Visual Analog Scale (VAS) both before the initial VR session and after the consultation. This pre-post assessment will allow for the evaluation of immediate changes in social anxiety resulting from the VR experience within a real-world clinical setting
Control
OTHERPatients receiving standard of care. In the current clinical setting, adolescent patients attending primary care visits do not receive any structured mental health support or targeted anxiety-reduction strategies as part of routine care. Patients typically wait in the general clinic waiting area prior to their consultation, accompanied by their legal guardian.
Interventions
Participants will be instructed to engage in a virtual reality relaxation session lasting 20 minutes as part of their primary care visit. The intervention will use the Healthy Mind® virtual reality platform (developed in Paris, France) delivered through virtual reality headsets. Participants will be able to choose from a variety of immersive environments (e.g., beach, lake, mountain), each incorporating animated visuals, soothing audio, and guided breathing exercises. These VR scenarios are grounded in psychological relaxation principles such as cardiac coherence, hypnotic verbal accompaniment, and mindfulness-based stress reduction.
Adolescent patients attending primary care visits do not receive any structured mental health support or targeted anxiety-reduction strategies as part of routine care prior to their appointments.
Eligibility Criteria
You may qualify if:
- Adolescents aged 12-18 receiving care at the outpatient clinics of study locations
- Patients with a GAD-7 score more than 5
You may not qualify if:
- Patients younger than 12 years old or older than 19 years old
- Patients with a GAD-7 score lower than 5
- Patient of legal age but subject to legal protection measures or unable to express their consent
- Patients with dissociative psychiatric disorders
- Patients suffering from uncontrolled epilepsy
- Patients with visual or auditory disorders
- Patients suffering from claustrophobia or motion sickness
- Patients with face infections
Contact the study team to confirm eligibility.
Sponsors & Collaborators
MeSH Terms
Conditions
Interventions
Condition Hierarchy (Ancestors)
Intervention Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- NON RANDOMIZED
- Masking
- NONE
- Purpose
- SUPPORTIVE CARE
- Intervention Model
- SINGLE GROUP
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Dr, Principal Investigator
Study Record Dates
First Submitted
June 19, 2026
First Posted
July 2, 2026
Study Start
June 23, 2026
Primary Completion (Estimated)
August 30, 2026
Study Completion (Estimated)
October 1, 2026
Last Updated
July 2, 2026
Record last verified: 2026-06