Validity and Reliability of the Exergame Enjoyment Questionnaire (EEQ) in Turkish
1 other identifier
observational
46
1 country
1
Brief Summary
The aim of this research is to adapt the Exergame Enjoyment Questionnaire (EEQ) into Turkish and to evaluate its suitability for the Turkish elderly population through validity and reliability analyses. After the cultural adaptation process is completed, the construct validity of the scale will be evaluated using exploratory and confirmatory factor analyses; its reliability will be assessed through internal consistency coefficients (Cronbach's alpha) and test-retest reliability over time (ICC). Accordingly, the study aims to provide a valid and reliable assessment tool for clinicians and researchers who wish to evaluate individual experiences in exergaming-based interventions.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for all trials
Started Apr 2026
Shorter than P25 for all trials
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
April 25, 2026
CompletedStudy Start
First participant enrolled
April 30, 2026
CompletedFirst Posted
Study publicly available on registry
May 1, 2026
CompletedPrimary Completion
Last participant's last visit for primary outcome
May 15, 2026
ExpectedStudy Completion
Last participant's last visit for all outcomes
September 30, 2026
May 1, 2026
April 1, 2026
15 days
April 25, 2026
April 25, 2026
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Exergame Enjoyment Questionnaire (EEQ)
The Exergame Enjoyment Questionnaire (EEQ) is a self-report, multidimensional measurement tool developed to assess the level of enjoyment individuals experience while participating in exercise-based digital games (Fitzgerald et al.). The scale allows for a comprehensive assessment of both the structural characteristics of the digital game and the experience related to physical activity (Fitzgerald et al.). The original form of the EEQ consists of a total of 20 items, adapted from scales such as the Game Engagement Questionnaire (GEQ), Immersive Experience Questionnaire (IEQ), and Physical Activity Enjoyment Scale (PACES), which have previously proven their validity and reliability (Fitzgerald et al.). Each item is answered using a 5-point Likert scale ranging from 1 (Strongly Disagree) to 5 (Strongly Agree). The scale items are structured in four sub-dimensions: Immersion, Intrinsically Rewarding Activity, User Control, and Exercise Experience. O
2 weeks
Secondary Outcomes (1)
Physical Activity Enjoyment Scale (PAES)
1 weeks
Study Arms (1)
Geriartric Indivıduals
The study population consists of individuals aged 65 and over residing in the city center of Balıkesir.
Interventions
The adaptation process of the Exergame Enjoyment Questionnaire (EEQ) into Turkish will be carried out following the forward-backward translation method proposed by Beaton et al. (2000), which has international validity. In this context, the scale will first be translated from English to Turkish by two independent translators, one a healthcare specialist and the other a professional language expert. These two translations will then be compared to create a common preliminary text; subsequently, this text will be translated back into English by two independent translators whose native language is English and who are familiar with the conceptual content, and any loss of meaning will be evaluated. The resulting Turkish draft will be reviewed by an expert panel for cultural appropriateness, linguistic clarity, and conceptual equivalent; necessary adjustments will be made. Finally, the scale will be piloted on 10 elderly individuals selected from the target population, and feedback on the com
Eligibility Criteria
The study population consists of individuals aged 65 and over residing in the city center of Balıkesir. Accordingly, the sample group will be comprised of volunteer elderly individuals who meet the specified inclusion criteria, have a cognitive capacity suitable for data collection, and have experience with the exergaming applications included in the study protocol.
You may qualify if:
- Being 65 years of age or older
- Having participated in an exergaming application at least once before
- Not having a physical, sensory or cognitive disability that would prevent participation in the exergaming application
- Agreeing to participate voluntarily and providing informed consent
You may not qualify if:
- Individuals with active neurological, vestibular, or psychiatric disorders
- Individuals diagnosed with moderate or severe cognitive impairment (MMSE \< 24 and/or MoCA \< 21)
- Individuals with severe hearing or vision loss
- Individuals who are physically unable to participate in exergaming due to cardiopulmonary or orthopedic reasons
- Individuals with no prior exergaming experience
- Individuals who experience significant communication difficulties
- Participants who do not sign the voluntary consent form
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Balıkesir Üniversitesi
Balıkesir, Turkey (Türkiye)
Related Publications (2)
Özkurt, B., Küçükibiş, H. F., & Eskiler, E. (2022). Fiziksel Aktivitelerden Keyif Alma Ölçeği (FAKÖ): Türk Kültürüne Uyarlama, Geçerlik ve Güvenirlik Çalışması. Anemon Muş Alparslan Üniversitesi Sosyal Bilimler Dergisi, 10(1), 21-37. https://doi.org/10.18506/anemon.976300
RESULTFitzgerald, A., Huang, S., Sposato, K., Wang, D., Claypool, M., & Agu, E. (2020). The Exergame Enjoyment Questionnaire (EEQ): An instrument for measuring exergame enjoyment. Proceedings of the Hawaii International Conference on System Sciences (HICSS).
RESULT
Related Links
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Central Study Contacts
Study Design
- Study Type
- observational
- Observational Model
- OTHER
- Time Perspective
- CROSS SECTIONAL
- Target Duration
- 2 Weeks
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Lecturer, PhD(c)
Study Record Dates
First Submitted
April 25, 2026
First Posted
May 1, 2026
Study Start
April 30, 2026
Primary Completion (Estimated)
May 15, 2026
Study Completion (Estimated)
September 30, 2026
Last Updated
May 1, 2026
Record last verified: 2026-04
Data Sharing
- IPD Sharing
- Will not share