Metaverse Applications in Clinical Neurorehabiliation: Device Feasibility
TERSICORE XRM
Tele-Rehabilitation Solutions With Innovative Cores of Extended Reality Based on Metaverse
1 other identifier
interventional
25
1 country
1
Brief Summary
The main objective of the TERSICORE project is the development of a new advanced set of exergames in the Metaverse that can be used in all clinical and home rehabilitation devices to improve the cognitive therapy of neurological patients by exploiting the potential of social rehabilitation. Five specific exargames will be developed: a) Cooking therapy (Coordinating in a kitchen to complete a dish through shared activities); b) Escape Room (Exiting a simulated room by solving problems and logic puzzles); c) Nostalgia Bits (Sharing personal reminiscence narratives within simulated spaces); d) NeuroTeam (Mindfulness); and e) Truman Show Exploration of an urban space and role-playing. All exargames will be validated on a small population of neurological patients according to cognitive profile.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started Jun 2025
Typical duration for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
June 6, 2025
CompletedFirst Submitted
Initial submission to the registry
February 13, 2026
CompletedFirst Posted
Study publicly available on registry
March 6, 2026
CompletedPrimary Completion
Last participant's last visit for primary outcome
April 1, 2027
ExpectedStudy Completion
Last participant's last visit for all outcomes
July 1, 2027
March 6, 2026
February 1, 2026
1.8 years
February 13, 2026
March 3, 2026
Conditions
Outcome Measures
Primary Outcomes (5)
Feasibility: Acceptability of Intervention as assessed by TAM3 (Technology Acceptance Model 3) questionnaire.
Number of participants with high level of behavioral intention (TAM3 score range 1-7), with higher scores indicating greater acceptability of intervention.
Measured at discharge or 7 days post baseline
Feasibility: Perceived usability of a technological system or application as assessed by SUS (System Usability Scale)
Number of participants with high level of high level of behavioral intention (SUS score range 1-5), high score indicating greater perceived usability of a technological system or application
Measured at discharge or 7 days post baseline
Feasibility: User experience of intervention as assessed by UEQ (User Experience Questionnaire)
Number of participants with high level of comprehensive impression of user experience (UEQ score range 1-7), with higher scores indicating greater impression of user experience.
Measured at discharge or 7 days post baseline
Feasibility: Intrinsic motivation as assessed by IMI subscale (Intrinsic Motivation Inventory).
Number of participants with high level of behavioral intention (IMI score range 1-7), with higher scores indicating greater intrinsic motivation.
Measured at discharge or 7 days post baseline
Feasibility: Sickness elicited by modern virtual reality systems as assessed by SSQ (Simulator Sickness Questionnaire).
Number of subjects with high level of sickness (SSQ score range 0-3), with higher scores indicating greater simulator sickness.
Measured at discharge or 7 days post baseline
Secondary Outcomes (9)
Language
Measured at baseline and at the end of the rehabilitation sessions (6 weeks)
Working memory and attention
Measured at before and at the end of the rehabilitation sessions (6 weeks)
Visual-spatial ability
Measured at before and at the end of the rehabilitation sessions (6 weeks)
Social metrics
Measure recorded during all rehabilitative sessions (6 weeks)
Emotional state
Measured at baseline and at the end of the rehabilitation sessions (6 weeks)
- +4 more secondary outcomes
Study Arms (1)
Arm End-Users
EXPERIMENTALAcceptability evaluation of TERSICORE digital platform
Interventions
Small groups of end-users will participate in various cognitive tasks carried out in common virtual environments (Metaverse).
Eligibility Criteria
You may qualify if:
- Adult age: 18-85 years
- Education: at least 5 years
- Cognitive deficits at routine outpatient clinical neuropsychological assessment (at least one test with p.e. 0/1) in subjects with focal neurological insult - (post-Stroke, post-Cranial Trauma)
- neurodegenerative disorders - (Multiple Sclerosis, Parkinson's, Mild Cognitive Impairment, AD-like)
You may not qualify if:
- Severe cognitive impairment MMSE \<22
- Presence of severe deficits in visual acuity, hearing perception, communication and severe dysmetria, such as to interfere with the administration of the activities proposed by TERSICORE
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Istituto per la Ricerca e l'Innovazione Biomedicalead
- H.S.P.I. s.p.a.collaborator
- Catholic University of the Sacred Heartcollaborator
- Fondazione Don Carlo Gnocchi Onluscollaborator
Study Sites (1)
Fondazione Don Gnocchi
Milan, Italy
MeSH Terms
Conditions
Interventions
Condition Hierarchy (Ancestors)
Intervention Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- NA
- Masking
- NONE
- Purpose
- DEVICE FEASIBILITY
- Intervention Model
- SINGLE GROUP
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Director
Study Record Dates
First Submitted
February 13, 2026
First Posted
March 6, 2026
Study Start
June 6, 2025
Primary Completion (Estimated)
April 1, 2027
Study Completion (Estimated)
July 1, 2027
Last Updated
March 6, 2026
Record last verified: 2026-02