NCT07272746

Brief Summary

This study aims to evaluate the effects of interactive robot-based games on cognitive function, neuropsychiatric symptoms, and quality of life in patients with mild cognitive impairment and dementia. The investigators plan to recruit 80 participants and randomly assign them to a control group or an experimental group; the experimental group will participate in robot games for 12 weeks, while the control group will receive routine care. Data will be collected via questionnaires to investigate whether robot games can improve cognitive function, neuropsychiatric symptoms, and quality of life in patients with mild cognitive impairment and dementia.

Trial Health

65
Monitor

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
200

participants targeted

Target at P75+ for not_applicable

Timeline
7mo left

Started Dec 2025

Status
not yet recruiting

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

Study Progress43%
Dec 2025Dec 2026

First Submitted

Initial submission to the registry

November 26, 2025

Completed
5 days until next milestone

Study Start

First participant enrolled

December 1, 2025

Completed
8 days until next milestone

First Posted

Study publicly available on registry

December 9, 2025

Completed
12 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

December 1, 2026

Expected
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

December 1, 2026

Last Updated

December 9, 2025

Status Verified

November 1, 2025

Enrollment Period

1 year

First QC Date

November 26, 2025

Last Update Submit

November 26, 2025

Conditions

Outcome Measures

Primary Outcomes (2)

  • Montreal Cognitive Assessment(MoCA)

    MoCA is one of the primary assessment indicators that investigators expect to see improved after interactive robot game interventions. The MoCA assessment covers multiple cognitive domains including attention and concentration, executive function, memory, language ability, visuospatial skills, abstract thinking, calculation ability, and orientation. The full score is 30 points, with higher scores indicating better cognitive function.

    From baseline to 12 weeks after the intervention, with follow-up assessments at 1 month and 3 months post-intervention.

  • Neuropsychiatric Inventory Questionnaire(NPI-Q)

    NPI-Q is one of the primary evaluation indicators investigators expect to improve after interactive robot game intervention. NPI-Q includes 12 items: delusions, hallucinations, agitation, depression, anxiety, abnormal motor behavior, sleep and nighttime behavior disorders, etc. Each item is scored for severity on a scale of 1-3 points, with higher scores indicating greater severity, and for caregiver distress on a scale of 0-5 points, with higher scores indicating greater distress. The total score is calculated by multiplying the severity and distress scores, with higher scores representing more severe symptoms.

    From baseline to 12 weeks after the intervention, with follow-up assessments at 1 month and 3 months post-intervention.

Secondary Outcomes (2)

  • Quality of Life in Alzheimer's Disease(QoL-AD)

    From baseline to 12 weeks after the intervention, with follow-up assessments at 1 month and 3 months post-intervention.

  • Geriatric Depression Scale 15(GDS-15)

    From baseline to 12 weeks after the intervention, with follow-up assessments at 1 month and 3 months post-intervention.

Study Arms (2)

interactive robot game

EXPERIMENTAL

The experimental group will participate in a 12-week interactive robot game. The interactive robot is a screen-based robot, with the main interaction area being a facial display.

Other: interactive robot game

Routine care

NO INTERVENTION

The control group will receive routine care and will not undergo any specific interventions

Interventions

The experimental group will engage in robot games for 12 weeks, twice weekly, about 20 minutes per session

interactive robot game

Eligibility Criteria

Age50 Years - 100 Years
Sexall
Healthy VolunteersNo
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • Aged 50 years or older
  • Diagnosed by a physician with Mild Cognitive Impairment, mild, or moderate dementia
  • Able to communicate in Mandarin or Taiwanese
  • Willing to participate and provides informed consent signed by the participant or their family member/legal representative

You may not qualify if:

  • Individuals who experience fear or aversion toward interactive robots or related equipment
  • Individuals with severe hearing or visual impairments that affect participation in activities
  • Individuals unable to complete the entire intervention due to unstable physical or mental conditions
  • Individuals deemed unsuitable for this study by physician assessment

Contact the study team to confirm eligibility.

Sponsors & Collaborators

MeSH Terms

Conditions

DementiaCognitive Dysfunction

Condition Hierarchy (Ancestors)

Brain DiseasesCentral Nervous System DiseasesNervous System DiseasesNeurocognitive DisordersMental DisordersCognition Disorders

Central Study Contacts

Dorothy Bai, PhD

CONTACT

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
SINGLE
Who Masked
OUTCOMES ASSESSOR
Purpose
SUPPORTIVE CARE
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
SPONSOR

Study Record Dates

First Submitted

November 26, 2025

First Posted

December 9, 2025

Study Start

December 1, 2025

Primary Completion (Estimated)

December 1, 2026

Study Completion (Estimated)

December 1, 2026

Last Updated

December 9, 2025

Record last verified: 2025-11