Comparison of Gamification Approaches in Midwifery Education
Play to Learn: A Comparison of Puzzle-Based and Kahoot-Based Gamification in Midwifery Education
1 other identifier
interventional
39
1 country
1
Brief Summary
The aim of this study is to compare the effects of puzzle-solving and Kahoot-based learning methods on learning motivation and gaming experience among second-year midwifery students, and to evaluate students' satisfaction levels regarding these methods. The study is designed as a randomized controlled experimental research. It will be conducted between November and December 2025 with second-year students studying in the Department of Midwifery, Faculty of Health Sciences, Ağrı İbrahim Çeçen University. The entire class will be randomly divided into two groups: Experiment 1 (Puzzle) and Experiment 2 (Kahoot). Data collection tools include the Learning Motivation Scale in Higher Education, the Gaming Experience Scale, a Satisfaction Questionnaire, Game (Kahoot-Puzzle) Achievement Test, and a Personal Information Form. For data analysis, paired-samples t-test, ANOVA, and independent-samples t-test will be used as appropriate.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Nov 2025
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
November 18, 2025
CompletedStudy Start
First participant enrolled
November 19, 2025
CompletedFirst Posted
Study publicly available on registry
December 1, 2025
CompletedPrimary Completion
Last participant's last visit for primary outcome
December 31, 2025
CompletedStudy Completion
Last participant's last visit for all outcomes
December 31, 2025
CompletedApril 17, 2026
November 1, 2025
1 month
November 18, 2025
April 14, 2026
Conditions
Keywords
Outcome Measures
Primary Outcomes (5)
Personal Information Form
This is a 6-item form that includes questions about students' demographic characteristics, academic grade point averages, and gaming experience
The form will be administered at the pre-test during students' first participation in the study.
Learning Motivation Scale in Higher Education (YÖMÖ-Ü)
The scale consists of three sub-dimensions: learning goals, approach goals, and avoidance goals, and validity and reliability analyses have shown that it is a reliable measurement tool for Turkish university students. Each sub-dimension is scored separately, and a total score is not calculated. The scores obtained from the sub-dimensions are evaluated separately to determine which behaviors motivate students toward learning.
Pre-test: Administered immediately before the first game session (on the same day). Post-test: Administered immediately after the final game session (on the same day).
Gaming Experience (GAMEX) Scale
The scale consists of 27 items, each scored on a 1-5 Likert scale. Items in the "Absence of Negative Effects" sub-dimension (3 items) are reverse-coded. The total score obtainable from the scale ranges from 27 to 135. Except for the "Absence of Negative Effects" sub-dimension, higher scores in the other sub-dimensions indicate a better gaming experience
Pre-test: Administered immediately after the completion of the first game session (on the same day). Post-test: Administered immediately after the completion of the final game session (on the same day)
Satisfaction Questionnaire
Developed by the researchers based on the literature. Students' perceptions of the learning method will be evaluated using this questionnaire
It will be completed immediately after the final game session (on the same day)
Game (Kahoot-Puzzle) Achievement Test
Each session will include 20 prepared questions. Since the test will be scored out of 100 points, each correct answer will be worth 5 points. The scores from the games administered in the three sessions will be compared between groups.
Administered immediately after each game session (three time points: pre-test, mid-test, post-test) on the same day.
Study Arms (2)
Puzzle Group
EXPERIMENTALA 20-question puzzle, prepared by the researchers and validated through expert opinions from 10 academic midwifery instructors using the Content Validity Index (CVI), will be distributed to the students in this group. Students will be given 10 minutes to complete the puzzle. They will solve three different puzzles at three-week intervals. Each question will be selected from the topics taught by the instructor during the preceding three weeks.
Kahoot Group
EXPERIMENTALStudents in this group will form the Kahoot group. They will answer the same questions that the puzzle group solved, via the Kahoot application. Visuals will also be used in the questions at this stage. Students will respond with short answers and will be given 10 minutes for each quiz. The application will be conducted three times at three-week intervals, as with the puzzle group. Each question will be selected from the topics taught by the instructor during the preceding three weeks.
Interventions
Eligibility Criteria
You may qualify if:
- Being a second-year midwifery student
- Enrolled in the prenatal care course
- Owning a smartphone (for the Kahoot group)
- Willingness to participate in the study
- Regular attendance in the course
You may not qualify if:
- Unwillingness to participate in the study
- Presence of learning disorders such as dyslexia
- Insufficient attendance in the course
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Ağrı İbrahim Çeçen Üniversitesi
Ağrı, Center, 04000, Turkey (Türkiye)
Study Officials
- PRINCIPAL INVESTIGATOR
Rumeysa ÖZAYABAKAN
Agri Ibrahim Cecen University
- PRINCIPAL INVESTIGATOR
Betül Uncu
Istanbul University - Cerrahpasa
- PRINCIPAL INVESTIGATOR
Rukiye DUMAN
Istanbul University - Cerrahpasa
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- OTHER
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Asst. Prof.
Study Record Dates
First Submitted
November 18, 2025
First Posted
December 1, 2025
Study Start
November 19, 2025
Primary Completion
December 31, 2025
Study Completion
December 31, 2025
Last Updated
April 17, 2026
Record last verified: 2025-11