NCT07114887

Brief Summary

Unemployment is higher among young people who experience mental ill-health compared to the general population. This can have a lasting impact on young people, many of whom are highly motivated to gain employment and education. There are many challenges to seeking, gaining, and maintaining employment for young people. To address these challenges and help young people meet their employment and education goals, investigators have developed a VR intervention to support vocational skill building. The aim of the current study is to evaluate the feasibility, acceptability, and safety, of the Virtual Reality for Vocational Recovery (VR4VR) intervention. A small group of vocational specialists will support up to 20 young people with their vocational outcomes using VR4VR over a 3-6week period. Both young people and specialists will complete questionnaires related to acceptability of the intervention, including qualitative interviews. Data on feasibility and safety will also be collected. Results will inform whether VR is feasible, acceptable, and safe to support vocational outcomes within vocational services that support young people with mental health difficulties, potentially supporting further intervention development and larger trials.

Trial Health

43
At Risk

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Trial has exceeded expected completion date
Enrollment
20

participants targeted

Target at below P25 for not_applicable

Timeline
Completed

Started Aug 2025

Shorter than P25 for not_applicable

Geographic Reach
1 country

3 active sites

Status
not yet recruiting

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

July 8, 2025

Completed
24 days until next milestone

Study Start

First participant enrolled

August 1, 2025

Completed
10 days until next milestone

First Posted

Study publicly available on registry

August 11, 2025

Completed
4 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

December 1, 2025

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

December 1, 2025

Completed
Last Updated

August 11, 2025

Status Verified

August 1, 2025

Enrollment Period

4 months

First QC Date

July 8, 2025

Last Update Submit

August 6, 2025

Conditions

Outcome Measures

Primary Outcomes (4)

  • Feasibility - recruitment rates

    Rates of recruitment for the study (young people and vocational and service staff) based on an audit of study enrolment

    6 months post intervention commencement

  • Acceptability

    Acceptability as measured by the Theoretical Framework of Acceptability Measure delivered to young people and vocational specialists. Total mean score across the 7 TFA items will be reported, on a scale of 1 to 5, with 5 indicating greater acceptability.

    6 weeks post intervention commencement

  • Safety - adverse events

    The number of serious adverse events specifically related to the intervention or trial

    6 weeks post intervention commencement

  • Feasibility - consent rates

    Rates of consent for the study (young people and vocational and service staff) based on an audit of consent logs

    6 months post intervention commencement

Secondary Outcomes (14)

  • Feasibility - attendance rates of assessments and sessions

    6 weeks post intervention commencement

  • Feasibility - delivery of VR4VR

    6 months post intervention commencement

  • Feasibility - VR utilisation

    6 months post intervention commencement

  • Acceptability - cybersickness

    6 weeks post intervention commencement

  • Acceptability - VR presence

    6 weeks post intervention commencement

  • +9 more secondary outcomes

Study Arms (1)

Virtual reality for vocational recovery

EXPERIMENTAL

Within standard vocational care, young people will receive a three-session (optional 4th) virtual reality training intervention to address key challenges associated with educational and employment attainment and maintenance. Session 1: Approaching potential employers Session 2: Asking for reasonable adjustments Session 3: Managing customers

Behavioral: Virtual reality for vocational recovery

Interventions

Intervention is an immersive virtual reality (VR) intervention, delivered through a VR headset, supported by a trained vocational specialist. Intervention content was co-designed with young people with mental health and vocational challenges, and vocational specialists with experiencing supporting this population. Content was guided by goals of vocational programs, including Individual Placement and Support.

Also known as: VR4VR
Virtual reality for vocational recovery

Eligibility Criteria

Age18 Years - 25 Years
Sexall
Healthy VolunteersNo
Age GroupsAdult (18-64)

You may not qualify if:

  • They lack fluency in English (spoken and written), since this is required to understand participate in the VR intervention;
  • They have a known diagnosis of a moderate intellectual disability, due to some of the content delivered during the intervention requiring a certain level of understanding.
  • As the therapy uses audio and visual means of communication, participants with impairments so severe that they cannot hear instructions, or are unable to see the virtual reality environments, cannot participate. Mild impairments can be accommodated, as sound volume can be turned up, and the Meta Quest headband is used to comfortably use glasses with the headset.
  • Presently work within a vocational program and hold a caseload of young people
  • Have worked with at least 5 young people within a vocational intervention.
  • Sufficient command of the English language
  • Consent to audio recording of interview
  • Presently work within a role supporting a vocational program
  • Sufficient command of the English language
  • Consent to audio recording of interview

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (3)

Veritas House

Orange, New South Wales, 2800, Australia

Location

Orygen Specialist Services

Melbourne, Victoria, 3052, Australia

Location

Youth Focus Burswood

Perth, Western Australia, 6056, Australia

Location

MeSH Terms

Conditions

Mental Disorders

Study Officials

  • Jennifer Nicholas, PhD

    University of Melbourne

    PRINCIPAL INVESTIGATOR

Central Study Contacts

Study Design

Study Type
interventional
Phase
not applicable
Allocation
NA
Masking
NONE
Purpose
OTHER
Intervention Model
SINGLE GROUP
Sponsor Type
OTHER
Responsible Party
SPONSOR

Study Record Dates

First Submitted

July 8, 2025

First Posted

August 11, 2025

Study Start

August 1, 2025

Primary Completion

December 1, 2025

Study Completion

December 1, 2025

Last Updated

August 11, 2025

Record last verified: 2025-08

Data Sharing

IPD Sharing
Will not share

Unable to share individual participant data due to restrictions from ethics approval and small exploratory nature of the current trial.

Locations