The Impact of Game Activities on Life Satisfaction and Psychological Well-Being in Older Adults
Game4elders
1 other identifier
interventional
36
1 country
1
Brief Summary
The rapid global increase in the elderly population has made supportive interventions for enhancing quality of life and psychological well-being in older adults increasingly important. Physical activity not only improves physiological functioning but also positively impacts mental health in the elderly. Exercise and even light physical activity contribute to reduced depressive symptoms, improved quality of life, and increased social engagement. Game-based activities such as bocce and Jenga encourage physical movement while also supporting cognitive functioning, thereby enhancing psychological well-being. Although relatively new in Türkiye, bocce has been utilized in nursing homes to promote active aging, while Jenga is a mentally stimulating activity known to improve cognitive performance. In this context, the impact of game-based interventions on life satisfaction and psychological well-being has gained significance. Nurses play a crucial role in facilitating older adults' participation in such activities, supporting their holistic care, and enhancing their well-being. The aim of this study is to investigate the effects of game-based activities-specifically bocce and Jenga-on life satisfaction, quality of life, and psychological well-being among older adults.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Apr 2025
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
April 16, 2025
CompletedFirst Submitted
Initial submission to the registry
May 1, 2025
CompletedFirst Posted
Study publicly available on registry
May 11, 2025
CompletedPrimary Completion
Last participant's last visit for primary outcome
July 30, 2025
CompletedStudy Completion
Last participant's last visit for all outcomes
August 1, 2025
CompletedMay 11, 2025
April 1, 2025
4 months
May 1, 2025
May 1, 2025
Conditions
Keywords
Outcome Measures
Primary Outcomes (2)
Psychological Well-Being
The scale was developed by Tennant et al. (2007) to assess the mental well-being levels of the general population in the United Kingdom. It is a unidimensional, 14-item, 5-point Likert-type scale. Participants respond to each item using the following options: 1 = Strongly disagree, 2 = Disagree, 3 = Neither agree nor disagree, 4 = Agree, 5 = Strongly agree. The total score ranges from 14 to 70, with higher scores indicating higher levels of psychological well-being.
Pre-intervention and 5th week post-intervention
Life Satisfaction
The "Satisfaction with Life Scale" (SWLS), developed by Diener, Emmons, Larsen, and Griffin (1985), consists of five items to assess individuals' life satisfaction. The scale is a Likert-type instrument, with responses ranging from "strongly disagree" to "strongly agree," and is scored on a 1-7 point scale. The total score can range from 5 to 35, with higher scores indicating higher life satisfaction.
Pre-intervention and 5th week post-intervention
Study Arms (3)
Jenga game group
EXPERIMENTALIn the Jenga game group, participants will complete the Elderly Information Form and Mini-Mental State Examination (MMSE) before the intervention. As pre-tests, the Life Satisfaction Scale (LSS) and the Warwick-Edinburgh Mental Well-Being Scale (WEMWBS) will also be administered. Participants will play Jenga in pairs for at least 30 minutes once a week over four weeks. Grouping will consider participant preferences and promote social interaction. After the intervention, the same scales (LSS and WEMWBS) will be re-administered as post-tests to evaluate changes in life satisfaction and mental well-being.
Bocce game group
EXPERIMENTALIn the Bocce game group, participants will first complete the Elderly Information Form and Mini-Mental State Examination (MMSE), followed by pre-tests including the SF-36, Life Satisfaction Scale (LSS), and the Warwick-Edinburgh Mental Well-Being Scale (WEMWBS). Bocce sessions will take place once a week for four weeks, with each session lasting at least 30 minutes. Games will be played in pairs to enhance social interaction and psychomotor skills. Participants will be randomly assigned to six groups of two, considering individual preferences. Pairings will rotate weekly based on game outcomes to encourage diverse interaction. After the final week, the LSS and WEMWBS will be re-administered as post-tests by the researcher.
Control group
NO INTERVENTIONIn the control group, participants will complete the Elderly Information Form and Mini-Mental State Examination (MMSE), along with pre-tests including the Life Satisfaction Scale (LSS) and the Warwick-Edinburgh Mental Well-Being Scale (WEMWBS). These participants will continue receiving the institution's standard care without any additional intervention from the researcher. At the end of the fourth week, the LSS and WEMWBS will be re-administered as post-tests.
Interventions
In the Jenga game group, participants will complete the Elderly Information Form and Mini-Mental State Examination (MMSE) before the intervention. As pre-tests, the Life Satisfaction Scale (LSS) and the Warwick-Edinburgh Mental Well-Being Scale (WEMWBS) will also be administered. Participants will play Jenga in pairs for at least 30 minutes once a week over four weeks. Grouping will consider participant preferences and promote social interaction. After the intervention, the same scales (LSS and WEMWBS) will be re-administered as post-tests to evaluate changes in life satisfaction and mental well-being.
In the Bocce game group, participants will first complete the Elderly Information Form and Mini-Mental State Examination (MMSE), followed by pre-tests including the SF-36, Life Satisfaction Scale (LSS), and the Warwick-Edinburgh Mental Well-Being Scale (WEMWBS). Bocce sessions will take place once a week for four weeks, with each session lasting at least 30 minutes. Games will be played in pairs to enhance social interaction and psychomotor skills. Participants will be randomly assigned to six groups of two, considering individual preferences. Pairings will rotate weekly based on game outcomes to encourage diverse interaction. After the final week, the LSS and WEMWBS will be re-administered as post-tests by the researcher.
Eligibility Criteria
You may qualify if:
- Be 60 years old or older
- Be literate
- Not have visual or hearing impairments
- Be able to communicate verbally
- Not have sensory loss, arthritis, phlebitis, inflammation, eczema, fractures, etc.
- Not have any loss of fingers or limbs
- Have a score of 25 or higher on the Standardized Mini-Mental State Examination (SMMSE)
- Not have been diagnosed with mental illnesses such as Parkinson's, Alzheimer's, or major depression
- Be enrolled in the 60+ Lifelong University
- Agree to participate in the study
You may not qualify if:
- Have sensory problems in the hands
- Have deformities in the hands and nails
- Have open wounds or burns on the hands
- Have limb loss in the fingers
- Have neuropathy
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Mersin University
Mersin, Yenişehir, Turkey (Türkiye)
Related Publications (1)
Tse MMY, Lau JL, Kwan R, Cheung D, Tang ASK, Ng SSM, Lee PH, Yeung SSY. Effects of play activities program for nursing home residents with dementia on pain and psychological well-being: Cluster randomized controlled trial. Geriatr Gerontol Int. 2018 Oct;18(10):1485-1490. doi: 10.1111/ggi.13509. Epub 2018 Sep 25.
PMID: 30255637BACKGROUND
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- PREVENTION
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- PhD
Study Record Dates
First Submitted
May 1, 2025
First Posted
May 11, 2025
Study Start
April 16, 2025
Primary Completion
July 30, 2025
Study Completion
August 1, 2025
Last Updated
May 11, 2025
Record last verified: 2025-04
Data Sharing
- IPD Sharing
- Will not share