NCT06910995

Brief Summary

This study aims to examine the effects of an augmented reality location-based game intervention on behavioral and psychological factors related to physical activity among middle-aged and older adults. The study adopts a quasi-experimental design, targeting community-dwelling individuals aged 40-59 or 60 and above, who engage in sedentary work patterns exceeding 6 hours daily. Recruitment is scheduled to commence in February 2025 at the Xinyi Health Service Center in Taipei City. Participants will be assigned to either the experimental group or the control group based on enrollment timing. A minimum of 41 participants will be recruited, divided into two experimental groups and two control groups. The experimental group will participate in an augmented reality location-based game featuring different step count goals every two weeks, daily step count reporting, and goal achievement encouragement. The control group will maintain their usual routines without any intervention. The intervention will last for 8 weeks. Research instruments will include a basic demographic questionnaire, the short-form Taiwan Physical Activity Questionnaire, the Exercise Self-Efficacy Scale, the Exercise Motivation and Barriers Scale, blood pressure measurements, and the Quality of Life Scale.

Trial Health

57
Monitor

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Trial has exceeded expected completion date
Enrollment
200

participants targeted

Target at P75+ for not_applicable

Timeline
Completed

Started Feb 2025

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
recruiting

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

February 23, 2025

Completed
1 day until next milestone

Study Start

First participant enrolled

February 24, 2025

Completed
1 month until next milestone

First Posted

Study publicly available on registry

April 4, 2025

Completed
4 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

July 31, 2025

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

July 31, 2025

Completed
Last Updated

April 4, 2025

Status Verified

January 1, 2025

Enrollment Period

5 months

First QC Date

February 23, 2025

Last Update Submit

March 28, 2025

Conditions

Outcome Measures

Primary Outcomes (4)

  • International Physical Activity Questionnaire short-form

    It consists of 7 items that ask about physical activity over the last 7 days. These items cover vigorous activities, moderate activities, walking, and sitting (MET-minute/week)

    Baseline, through study completion, an average of 12 weeks

  • Exercise Self-Efficacy Scale

    Participants achieved a response if they scored an exercise self-efficacy score between 1 and 10.

    Baseline, through study completion, an average of 12 weeks

  • The Exercise Motivation and Barriers Scale

    It typically includes a series of statements related to exercise benefits and barriers. Participants rate their agreement with each statement on a Likert scale (5 strongly agree to 1 strongly disagree)

    Baseline, through study completion, an average of 12 weeks

  • WHO Quality of Life Scale.

    A shorter version with 26 questions. The scale evaluates various aspects of life, including physical health, psychological state, social relationships, and environmental factors, scored between 1 and 5.

    Baseline, through study completion, an average of 12 weeks

Secondary Outcomes (2)

  • Blood pressure

    Baseline, through study completion, an average of 12 weeks

  • Body composition

    Baseline, through study completion, an average of 12 weeks

Study Arms (2)

Augmented Reality Location-Based Games

EXPERIMENTAL
Behavioral: AR location-based game

Control arm

NO INTERVENTION

The control group will maintain their usual routines without any intervention.

Interventions

This study aims to utilize the AR location-based game Pikmin Bloom to gradually encourage middle-aged and older adults in the community to develop a habit of walking outdoors. A step goal will be set every two weeks to progressively increase daily walking activity. By integrating the AR game with a LINE chatbot for feedback and engagement, this approach aims to motivate older adults, enhance their willingness to go outside, and increase their daily step count.

Augmented Reality Location-Based Games

Eligibility Criteria

Age40 Years+
Sexall
Healthy VolunteersYes
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • Meet one of the following conditions: middle-aged to senior citizens aged 40 to 59 years old or senior citizens aged 60 years old or older who work more than 6 hours a day in a sedentary lifestyle
  • Able to walk independently without the use of aids.
  • Have a smart phone with an application (Pikmin Bloom) that can be installed and can access the Internet and GPS.

You may not qualify if:

  • Patients who have been diagnosed by a doctor as suffering from dementia, mental illness or major diseases.
  • Those who are unable to do intense exercise as mentioned in the medical advice.
  • Those who cannot go out for long time, such as family caregivers.
  • Those who have regular exercise habits: average daily steps over 5,000 steps or 30 minutes of leisure-type physical activity more than 3 times a week.
  • Those who will not use the AR adaptive game (Pikmin Bloom) at the end of the 2-day test period.

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Taipei Medical University

Taipei, 110, Taiwan

RECRUITING

MeSH Terms

Conditions

Motor Activity

Condition Hierarchy (Ancestors)

Behavior

Central Study Contacts

Hsin-Yen Yen, PhD

CONTACT

Study Design

Study Type
interventional
Phase
not applicable
Allocation
NON RANDOMIZED
Masking
NONE
Purpose
PREVENTION
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
SPONSOR

Study Record Dates

First Submitted

February 23, 2025

First Posted

April 4, 2025

Study Start

February 24, 2025

Primary Completion

July 31, 2025

Study Completion

July 31, 2025

Last Updated

April 4, 2025

Record last verified: 2025-01

Locations